bool CheckLinePointOrder();
bool isPointingCorrectly( int firstPointId, int secPointId, double(¢roid)[3], int contrPointId);
void CloseContourBottom(bool uPointOrder);
- void CloseContourSides(std::vector<int> lstIndexs, bool uPointOrder);
+ void CloseContourSides(std::vector<int> lstIndexs, bool uPointOrder, bool isClosedCont);
void CloseOpenContourSurface(std::vector<int> lstIndexs);
//=====