displcement_y = bbGetInputDirection()[1];
displcement_z = bbGetInputDirection()[2];
} // if TypeIn 0 Direction
-
if (bbGetInputTypeIn()==1) // Center
{
if (EdgeIdBack==bbGetInputEdgeId() )
{
- displcement_x = (lstCenter[0]-backLstCenter[0])/1.0;
- displcement_y = (lstCenter[1]-backLstCenter[1])/1.0;
- displcement_z = (lstCenter[2]-backLstCenter[2])/1.0;
+ displcement_x = (lstCenter[0]-backLstCenter[0])/1.0;
+ displcement_y = (lstCenter[1]-backLstCenter[1])/1.0;
+ displcement_z = (lstCenter[2]-backLstCenter[2])/1.0;
} // if EdgeIdBack!=bbGetInputEdgeId()
- backLstCenter[0]= lstCenter[0];
- backLstCenter[1]= lstCenter[1];
- backLstCenter[2]= lstCenter[2];
+ backLstCenter[0] = lstCenter[0];
+ backLstCenter[1] = lstCenter[1];
+ backLstCenter[2] = lstCenter[2];
} // if TypeIn 1 Center
-
-
- points->GetPoint( bbGetInputEdgeId() , pb );
- if (EdgeIdBack!=bbGetInputEdgeId() )
+ points->GetPoint( bbGetInputEdgeId() , pb );
+ if (EdgeIdBack!=bbGetInputEdgeId() )
+ {
+ EdgeIdBack = bbGetInputEdgeId();
+ displcement_x = 0;
+ displcement_y = 0;
+ displcement_z = 0;
+ voiIdPoints.clear();
+ for ( i=0 ; i<size ; i++)
{
- EdgeIdBack = bbGetInputEdgeId();
- voiIdPoints.clear();
- for ( i=0 ; i<size ; i++)
+ points->GetPoint(i,p);
+ if ( (p[0]>(pb[0]-sx)) && (p[0]<(pb[0]+sx)) &&
+ (p[1]>(pb[1]-sy)) && (p[1]<(pb[1]+sy)) &&
+ (p[2]>(pb[2]-sz)) && (p[2]<(pb[2]+sz)) )
{
- points->GetPoint(i,p);
- if ( (p[0]>(pb[0]-sx)) && (p[0]<(pb[0]+sx)) &&
- (p[1]>(pb[1]-sy)) && (p[1]<(pb[1]+sy)) &&
- (p[2]>(pb[2]-sz)) && (p[2]<(pb[2]+sz)) )
- {
- voiIdPoints.push_back( i );
- } // if
- } // for i
- } // back
+ voiIdPoints.push_back( i );
+ } // if
+ } // for i
+ } // back
if ( !((displcement_x==0) &&(displcement_y==0) && (displcement_z==0)) )
{