displcement_y = bbGetInputDirection()[1];
displcement_z = bbGetInputDirection()[2];
} // if TypeIn 0 Direction
+
+ printf(" EED MeshDeformation::Process %ld %ld - %f %f %f \n", EdgeIdBack, bbGetInputEdgeId() , lstCenter[0],lstCenter[1],lstCenter[2] );
+
if (bbGetInputTypeIn()==1) // Center
{
if (EdgeIdBack==bbGetInputEdgeId() )
if (EdgeIdBack!=bbGetInputEdgeId() )
{
EdgeIdBack = bbGetInputEdgeId();
- displcement_x = 0;
- displcement_y = 0;
- displcement_z = 0;
voiIdPoints.clear();
for ( i=0 ; i<size ; i++)
{
voiIdPoints.push_back( i );
} // if
} // for i
- } // back
+ backLstCenter[0] = lstCenter[0];
+ backLstCenter[1] = lstCenter[1];
+ backLstCenter[2] = lstCenter[2];
+ } // if EdgeIdBack
if ( !((displcement_x==0) &&(displcement_y==0) && (displcement_z==0)) )
{