bbGetInputMeshManagerModel()->SetMeshMemoryMode( bbGetInputMesh() );
} // if Tool 35 Set memory mode
- if (bbGetInputTool()==40) // Reset
+ if (bbGetInputTool()==32) // Copy and Set
{
- printf("EED Warning! MeshManager_tool Reset Not implemented.\n");
+ bbGetInputMeshManagerModel()->CopySetMeshBase( bbGetInputMesh() );
+ } // if Tool 35 Set memory mode
+
+
+ if (bbGetInputTool()==40) // ResetMeshTemp
+ {
+ printf("EED MeshManager_tool::Process ResetMeshTemp 1\n");
+ bbGetInputMeshManagerModel()->ResetMeshTemp();
+ printf("EED MeshManager_tool::Process ResetMeshTemp 2\n");
} // if Tool 40 Reset
} else {