bbGetInputMeshManagerModel()->SetMeshBase( bbGetInputMesh() );
} // if points!=NULL
} // Mesh!=NULL
- printf("PG MeshManager_tool::Process(tool 30) end %s \n", bbGetFullName().c_str() );
} // if Tool 30 Set
if (bbGetInputTool()==35) // Set memory mode
if (bbGetInputTool()==40) // ResetMeshTemp
{
- printf("EED MeshManager_tool::Process ResetMeshTemp 1\n");
bbGetInputMeshManagerModel()->ResetMeshTemp();
- printf("EED MeshManager_tool::Process ResetMeshTemp 2\n");
} // if Tool 40 Reset
} else {