#include <vtkRenderer.h>
#include <vtkScalarsToColors.h>
#include <vtkTextProperty.h>
+#include <vtkScalarBarActor.h>
namespace bbcreaVtk
{
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
BBTK_DECLARE_INPUT(LookupTable,vtkScalarsToColors*);
+ BBTK_DECLARE_INPUT(DisplayPosition,std::vector<double>);
+ BBTK_DECLARE_INPUT(Title,std::string);
BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
+ BBTK_DECLARE_INPUT(Active,bool);
// BBTK_DECLARE_OUTPUT(Out,double);
BBTK_PROCESS(Process);
void Process();
bool firsttime;
+ vtkScalarBarActor *scalarbarActor;
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
BBTK_DESCRIPTION("No Description.");
BBTK_CATEGORY("empty");
BBTK_INPUT(ScalarBarActor,LookupTable,"LookupTable",vtkScalarsToColors*,"");
+ BBTK_INPUT(ScalarBarActor,DisplayPosition,"(default EMPTY) [x,y] ",std::vector<double>,"");
+ BBTK_INPUT(ScalarBarActor,Title,"('Value' default) Title",std::string,"");
BBTK_INPUT(ScalarBarActor,Renderer,"Renderer",vtkRenderer*,"");
+ BBTK_INPUT(ScalarBarActor,Active,"(true default) Active true/false",bool,"");
// BBTK_OUTPUT(ScalarBarActor,Out,"First output",double,"");
BBTK_END_DESCRIBE_BLACK_BOX(ScalarBarActor);
//=====