// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void ScalarsToColors::bbUserSetDefaultValues()
{
-
// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
// Here we initialize the input 'In' to 0
bbSetInputType(0);
- std::vector<double>range;
- range.push_back( 0 );
- range.push_back( 1 );
- bbSetInputRange(range);
+// std::vector<double>range;
+// range.push_back( 0 );
+// range.push_back( 1 );
+// bbSetInputRange(range);
bbSetInputScalarValue(0);
+ bbSetInputBelowAboveRangeTransparence(true);
// firsttime = true;
_scalarstocolors = NULL;
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
// but this is where you should allocate the internal/output pointers
-// if any
-
-
+// if any
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void ScalarsToColors::bbUserFinalizeProcessing()
{
-
// THE FINALIZATION METHOD BODY :
// Here does nothing
// but this is where you should desallocate the internal/output pointers