tensorsvisu.SetOpacity( bbGetInputOpacity() );
tensorsvisu.SetRenderer( bbGetInputRenderer() );
tensorsvisu.SetTypeForm( bbGetInputTypeForm() );
+printf("EED TensorsVisu::Process() 1\n");
tensorsvisu.Process();
+printf("EED TensorsVisu::Process() 2\n");
bbSetOutputOut( tensorsvisu.GetProp3D() );
printf("EED TensorsVisu::Process() End\n");