BBTK_DECLARE_INPUT(ScaleFactor,double);
BBTK_DECLARE_INPUT(Opacity,double);
BBTK_DECLARE_INPUT(TypeForm,int);
+ BBTK_DECLARE_INPUT(Orientation,int);
BBTK_DECLARE_OUTPUT(Out,vtkProp3D*);
BBTK_PROCESS(Process);
void Process();
BBTK_INPUT(VectorsVisu,Opacity,"Opacity (1 default)",double,"");
BBTK_INPUT(VectorsVisu,Renderer,"vtkRenderer",vtkRenderer*,"");
BBTK_INPUT(VectorsVisu,TypeForm,"0 Line, 1 Arrow (default 0)",int,"");
+ BBTK_INPUT(VectorsVisu,Orientation,"(default 0) 0=3D, 1=xy, 2=yz, 3=xz",int,"");
BBTK_OUTPUT(VectorsVisu,Out,"vtkProp3D of an vtkActor",vtkProp3D*,"");
BBTK_END_DESCRIBE_BLACK_BOX(VectorsVisu);
//=====