BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
BBTK_DECLARE_INPUT(ScaleFactor,double);
BBTK_DECLARE_INPUT(Opacity,double);
+ BBTK_DECLARE_INPUT(TypeForm,int);
+ BBTK_DECLARE_INPUT(Orientation,int);
BBTK_DECLARE_OUTPUT(Out,vtkProp3D*);
BBTK_PROCESS(Process);
void Process();
BBTK_INPUT(VectorsVisu,ScaleFactor,"Scale factor (500 default)",double,"");
BBTK_INPUT(VectorsVisu,Opacity,"Opacity (1 default)",double,"");
BBTK_INPUT(VectorsVisu,Renderer,"vtkRenderer",vtkRenderer*,"");
+ BBTK_INPUT(VectorsVisu,TypeForm,"0 Line, 1 Arrow (default 0)",int,"");
+ BBTK_INPUT(VectorsVisu,Orientation,"(default 5) -1=xy, 0=yz, 1=yz, 2=xz, 5=3D, 6=3D",int,"");
BBTK_OUTPUT(VectorsVisu,Out,"vtkProp3D of an vtkActor",vtkProp3D*,"");
BBTK_END_DESCRIBE_BLACK_BOX(VectorsVisu);
//=====