// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
BBTK_DECLARE_INPUT(In,std::vector<int>);
+ BBTK_DECLARE_INPUT(Spacing,std::vector<double>);
BBTK_DECLARE_INPUT(ActualPoint,std::vector<int>);
BBTK_DECLARE_INPUT(XYrender,vtkRenderer*);
BBTK_DECLARE_INPUT(YZrender,vtkRenderer*);
vtkActor *polygonActorXZ;
bool actorAddedXZ;
-
vtkPoints *pointsYZ;
vtkCellArray *linesYZ;
vtkPolyData *polygonYZ;
BBTK_CATEGORY("empty");
BBTK_INPUT(VoiMPR,In,"input box (minX maxX minY maxY minZ maxZ)",std::vector<int>,"");
+ BBTK_INPUT(VoiMPR,Spacing,"default [1 1 1]. Spacing [sx sy sz]",std::vector<double>,"");
BBTK_INPUT(VoiMPR,ActualPoint,"Actual point [x y z]",std::vector<int>,"");
BBTK_INPUT(VoiMPR,XYrender,"vtkRenderer XY",vtkRenderer*,"");
BBTK_INPUT(VoiMPR,YZrender,"vtkRenderer YZ",vtkRenderer*,"");