--- /dev/null
+## =======================================================================
+## == Force c++11 language version ==
+## == NOTE: It seems that by default on Visual Studio Compiler supports ==
+## == c++11, so it only need to be tested on other OS. ==
+## =======================================================================
+
+IF(NOT MSVC)
+ INCLUDE(CheckCXXCompilerFlag)
+ CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
+ IF(COMPILER_SUPPORTS_CXX11)
+ SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
+ ELSE(COMPILER_SUPPORTS_CXX11)
+ CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
+ IF(COMPILER_SUPPORTS_CXX0X)
+ SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
+ ELSE(COMPILER_SUPPORTS_CXX0X)
+ MESSAGE(
+ FATAL_ERROR
+ "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support."
+ )
+ ENDIF(COMPILER_SUPPORTS_CXX0X)
+ ENDIF(COMPILER_SUPPORTS_CXX11)
+ENDIF(NOT MSVC)
+
+## ===================================================
+## == Prepare header generator to build shared libs ==
+## ===================================================
+
+INCLUDE(GenerateExportHeader)
+
+## ==================================================
+## == Do not allow to build inside the source tree ==
+## ==================================================
+
+IF(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
+ MESSAGE(FATAL_ERROR "Building in the source tree is not allowed.")
+ENDIF(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
+
+## =================================================
+## == Where to put targets (executables and libs) ==
+## =================================================
+
+SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
+SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR})
+MARK_AS_ADVANCED(
+ CMAKE_BACKWARDS_COMPATIBILITY
+ EXECUTABLE_OUTPUT_PATH
+ LIBRARY_OUTPUT_PATH
+ )
+
+## eof - $RCSfile$