void SetDisplayColor(double r, double v, double b);
+ double GetBackgroundValueLabelImage() const;
+ void SetBackgroundValueLabelImage(double bg);
+
protected:
void ComputeMesh();
std::string mName;
vtkPolyData * mMesh;
bool mMeshIsUpToDate;
vvImage::Pointer mImage;
+ double mBackgroundValue;
};
//--------------------------------------------------------------------