const std::vector<double> & GetDisplayColor() const;
vtkPolyData * GetMesh();
const vvImage::Pointer GetImage() const;
+
+ void SetDisplayColor(double r, double v, double b);
+
+ double GetBackgroundValueLabelImage() const;
+ void SetBackgroundValueLabelImage(double bg);
protected:
void ComputeMesh();
vtkPolyData * mMesh;
bool mMeshIsUpToDate;
vvImage::Pointer mImage;
+ double mBackgroundValue;
};
//--------------------------------------------------------------------