// // Threaded Generate Data
// void BeforeThreadedGenerateData(void );
- // void ThreadedGenerateData(const OutputImageRegionType & outputRegionForThread, ThreadIdType threadId );
+ // void ThreadedGenerateData(const OutputImageRegionType & outputRegionForThread, int threadId );
// void AfterThreadedGenerateData(void );
// // Override defaults
// virtual void GenerateInputRequestedRegion();