# (the one provided in the attribute 'name' of the tag <input>)
# * TYPE is the C++ type of the input/output
# (the one provided in the attribute 'type' of the tag <input>)
- <process><PRE>
+ <process>
+ <PRE>
bbSetOutputOut( bbGetInputIn() );
std::cout << "Here I am !" << std::endl;
- </PRE></process>
+ </PRE>
+ </process>
#============================================================================
#============================================================================
# This is also where you should allocate the output pointers
<constructor><PRE>
bbSetInputIn(0);
- </PRE></constructor>
+ </PRE>
+ </constructor>
# THE COPY-CONSTRUCTION METHOD BODY :
# Here does nothing
# But this is where you should allocate the output pointers if any
# and copy the pointed values (to avoid bug caused by multiple references)
- <copyconstructor><PRE>
- </PRE></copyconstructor>
+ <copyconstructor>
+ <PRE>
+
+ </PRE>
+ </copyconstructor>
# THE DESTRUCTION METHOD BODY :
# Here does nothing
# but this is where you should desallocate the output pointers if any
- <destructor><PRE>
- </PRE></destructor>
+
+ <destructor>
+ <PRE>
+ </PRE>
+ </destructor>
#============================================================================
#============================================================================