Program: bbtk
Module: $RCSfile: bbtkBlackBoxInputConnector.h,v $
Language: C++
- Date: $Date: 2008/10/17 08:18:12 $
- Version: $Revision: 1.4 $
+ Date: $Date: 2008/12/08 12:53:56 $
+ Version: $Revision: 1.5 $
=========================================================================*/
/* ---------------------------------------------------------------------
#define __bbtkBlackBoxInputConnector_h__
#include "bbtkConnection.h"
+#include "bbtkChangeTime.h"
#include <vector>
namespace bbtk
/// The parameter is USELESS today but would be useful if we allow multiple connections on inputs
void UnsetConnection(Connection* c);
- IOStatus BackwardUpdate();
+ // IOStatus
+ void BackwardUpdate();
+
+ /// Returns the ChangeTime of the output (const)
+ // const ChangeTime& GetChangeTime() const { return mChangeTime; }
+ /// Returns the ChangeTime of the output
+ // ChangeTime& GetChangeTime() { return mChangeTime; }
+ // bool SetChangeTime(const ChangeTime& t) { return mChangeTime.Set(t); }
/// Returns the connection plugged into this input (const)
Connection* GetConnection() const { return mConnection; }
/// Returns true iff a connection is connected to it
bool IsConnected() const { return (mConnection != 0); }
- /// Returns the status of the input (UPTODATE | MODIFIED)
- const IOStatus& GetStatus() const { return mStatus; }
- ///
+
+
+ /// Returns the status of the input
+ IOStatus GetStatus() const { return mStatus; }
+ /// Sets the status of the input
+ void SetStatus(IOStatus s) { mStatus = s; }
+
+
+
+ /// Returns the black box which owns the connector
BlackBoxPointer GetBlackBox() const { return mBox.lock(); }
private:
///
BlackBoxWeakPointer mBox;
/// The connection plugged into the input
Connection* mConnection;
- /// The status of the input (UPTODATE | MODIFIED)
+ /// The status of the input (UPTODATE | MODIFIED | OUTOFDATE)
IOStatus mStatus;
+
+ // The change time
+ // ChangeTime mChangeTime;
+
+ /*
+ /// Returns the TimeStamp
+ const TimeStamp& GetTimeStamp() const { return mTimeStamp;}
+ TimeStamp& GetTimeStamp() { return mTimeStamp;}
+ /// Set the connector to MODIFIED status and increments the time stamp
+ void SetModified()
+ { mStatus = MODIFIED; mTimeStamp.Modified(); }
+ /// The TimeStamp
+ TimeStamp mTimeStamp;
+ */
};
}