//EED printf("EED D. SwitchToFile %s\n", fullPathScriptName.c_str() );
LoadScript(fullPathScriptName,name);
//EED Borrame if (source) GetExecuter()->SetCurrentFileName(fullPathScriptName);
- if (source) SetCurrentFileName(fullPathScriptName);
+ if (source)
+ {
+ // Over writing the fullpath of the bbp file.
+ SetCurrentFileName( fullPathScriptName );
+ SetTypeOfScript_Application();
+ }
}
return;
}
//=======================================================================
+
+ //=======================================================================
+ void InterpreterVirtual::SetTypeOfScript_Application( )
+ {
+ }
+ //=======================================================================
+
+
//=======================================================================
void InterpreterVirtual::SwitchToStream( std::stringstream* stream )
{