//=========================================================================
- wxVtkSceneManager::wxVtkSceneManager(wxDropTarget *parent, wxVtk3DBaseView *baseView,int id)
+ wxVtkSceneManager::wxVtkSceneManager(wxDropTarget *parent, wxVtk3DBaseView *baseView,int idManager)
{
- _id=id;
+ _numBoxes=0;
+ _idManager=idManager;
_baseView=baseView;
+ _idLastController=0;
+
if( _baseView!=NULL )
{
-
_baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(parent);
registerController(this);
configureBaseView();
-
- ///// ******* TO ERASE *******
- //JUST TO TEST
- //
- /*
- vtkConeSource *cone = vtkConeSource::New();
-
- cone->SetResolution(10);
-
- vtkPolyDataMapper *map = vtkPolyDataMapper::New();
- map->SetInput(cone->GetOutput());
-
- vtkActor *act = vtkActor::New();
-
- act->SetMapper(map);
-
- vtkPoints *_pts = vtkPoints::New();
- _pts->SetNumberOfPoints(4);
-
- _pts->SetPoint(0, -100 , -100 , 900 );
- _pts->SetPoint(1, 100 , -100 , 900 );
- _pts->SetPoint(2, 100 , 100 , 900 );
- _pts->SetPoint(3, -100 , 100 , 900 );
-
- vtkCellArray *lines = vtkCellArray::New();
- lines->InsertNextCell(5);
- lines->InsertCellPoint(0);
- lines->InsertCellPoint(1);
- lines->InsertCellPoint(2);
- lines->InsertCellPoint(3);
- lines->InsertCellPoint(0);
-
- vtkPolyData *_pd = vtkPolyData::New();
- _pd->SetPoints( _pts );
- _pd->SetLines( lines );
-
- vtkActor *_pointVtkActor = vtkActor::New();
- vtkPolyDataMapper* _bboxMapper = vtkPolyDataMapper::New();
-
- _bboxMapper->SetInput(_pd);
- _pointVtkActor->SetMapper(_bboxMapper);
-
- getRenderer()->AddActor(_pointVtkActor);
-
-
-
-
- vtkPoints *_pts2 = vtkPoints::New();
- _pts2->SetNumberOfPoints(4);
-
- _pts2->SetPoint(0, -105 , -100 , -50 );
- _pts2->SetPoint(1, 100 , -100 , -50 );
- _pts2->SetPoint(2, 100 , 100 , -50 );
- _pts2->SetPoint(3, -105 , 100 , -50 );
-
- vtkCellArray *lines2 = vtkCellArray::New();
- lines2->InsertNextCell(5);
- lines2->InsertCellPoint(0);
- lines2->InsertCellPoint(1);
- lines2->InsertCellPoint(2);
- lines2->InsertCellPoint(3);
- lines2->InsertCellPoint(0);
-
- vtkPolyData *_pd2 = vtkPolyData::New();
- _pd2->SetPoints( _pts2 );
- _pd2->SetLines( lines2 );
-
- vtkActor *_pointVtkActor2 = vtkActor::New();
- vtkPolyDataMapper* _bboxMapper2 = vtkPolyDataMapper::New();
-
- _bboxMapper2->SetInput(_pd2);
- _pointVtkActor2->SetMapper(_bboxMapper2);
-
- getRenderer()->AddActor(_pointVtkActor2);
-
- */
- // ******* TO ERASE *******
- /////////////////////
+ _worldState=NOTHING_HAPPENS;
}
+
+
}
//=========================================================================
+
void wxVtkSceneManager::disconnectDrop()
{
_baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL);
}
+
//=========================================================================
+
wxVtkSceneManager::~wxVtkSceneManager()
{
}
+
//=========================================================================
void wxVtkSceneManager::configureBaseView()
iren->SetInteractorStyle(interactorstylebaseview);
interactorstylebaseview->SetwxVtkBaseView(_baseView);
- double posCamera[3];
_baseView->GetRenderer()->GetActiveCamera()->ParallelProjectionOn();
- _baseView->GetRenderer()->GetActiveCamera()->SetPosition(0,0,1000);
- _baseView->GetRenderer()->GetActiveCamera()->GetPosition(posCamera);
- _baseView->GetRenderer()->ResetCamera();
- _baseView->GetRenderer()->ResetCameraClippingRange();
+ _baseView->GetRenderer()->ResetCamera(-100,100,-100,100,900,1000);
-
_baseView->GetRenderer()->SetBackground(0.9,0.9,0.9);
_baseView->GetRenderer()->GradientBackgroundOff();
_baseView->Refresh();
_baseView->TransCoordScreenToWorld(xx,yy,zz);
model->setInicPoint(xx,yy,zz);
- int cantObjects = _objects.size();
- cantObjects++;
+ _numBoxes++;
std::stringstream stream;
- stream << "Box " << cantObjects;
+
+ if(_numBoxes<10)
+ {
+ stream << "Box0" << _numBoxes;
+ }
+ else
+ {
+ stream << "Box" << _numBoxes;
+ }
std::string arraystring = stream.str();
model->setBBTKName(arraystring);
for(itInput = descriptorInMap.begin(); itInput != descriptorInMap.end(); ++itInput)
{
BlackBoxInputDescriptor *desc = itInput->second;
- createGInputPort(desc,model,i);
+ createGInputPort(GINPUTPORT,i,model,desc);
i++;
}
for(itOutput = descriptorOutMap.begin();itOutput != descriptorOutMap.end(); ++itOutput)
{
BlackBoxOutputDescriptor *desc = itOutput->second;
- createGOutputPort(desc,model,i);
+ createGOutputPort(GOUTPUTPORT,i,model,desc);
i++;
}
controller->setModelAndView(model,view);
//Resgiter change to the observers of the actual model
- model->setChanged();
- model->notifyObservers();
+ model->notifyObservers(_idManager);
//Register the controller of the new object
registerController((InteractorStyleMaracas*) controller);
- //Add the object to the objects list (only boxes and connectors)
- _objects.push_back(model);
+ //Add the object to the objects list
+ int newId = _controllers.size();
+ controller->setId(newId);
+ _controllers[newId] = controller;
}
//=========================================================================
- void wxVtkSceneManager::createGOutputPort(BlackBoxOutputDescriptor *desc,GBlackBoxModel *blackBox, int pos)
+ void wxVtkSceneManager::createGInputPort(int portType, int posinBox,GBlackBoxModel *blackBox, BlackBoxInputDescriptor *desc)
+ {
+ createGPort(portType,posinBox,blackBox);
+ }
+
+ //=========================================================================
+
+ void wxVtkSceneManager::createGOutputPort(int portType, int posinBox,GBlackBoxModel *blackBox, BlackBoxOutputDescriptor *desc)
+ {
+ createGPort(portType,posinBox,blackBox);
+ }
+
+ //=========================================================================
+
+ void wxVtkSceneManager::createGPort(int portType, int posInBox,GBlackBoxModel *blackBox)
{
int type = GPORT;
vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
- model->registerInBox(blackBox,GOUTPUTPORT, pos);
+ model->registerInBox(blackBox,portType, posInBox);
blackBox->addOutputPort(model);
model->addObserver(view);
//Associates the controller with the correspondent model and view
controller->setModelAndView(model,view);
+ model->notifyObservers(_idManager);
+
//Register the controller of the new object
registerController((InteractorStyleMaracas*) controller);
+
+ int newId = _controllers.size();
+ controller->setId(newId);
+ _controllers[newId] = controller;
}
//=========================================================================
- void wxVtkSceneManager::createGInputPort(BlackBoxInputDescriptor *desc,GBlackBoxModel *blackBox, int pos)
+ void wxVtkSceneManager::createGConnector(GPortModel* startPort)
{
- int type = GPORT;
+ int type = GCONNECTOR;
- //Create the MVC Objects
- GPortModel *model = (GPortModel*)GObjectsMVCFactory::getInstance()->createGObjectModel(type);
- vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ manualConnectorContourController* manContourControl = new manualConnectorContourController();
+ manualConnectorContourView* manContourView = new manualConnectorContourView();
+ manualContourModel* manContourModel = new manualContourModel();
- model->registerInBox(blackBox,GINPUTPORT,pos);
- blackBox->addInputPort(model);
+ GConnectorController* connectorcontroller = new GConnectorController();
+ GConnectorModel* connectorModel = new GConnectorModel();
+ GConnectorView* connectorView = new GConnectorView();
+ connectorModel->setGObjectType(type);
- model->addObserver(view);
- model->addObserver(this);
+ manContourModel->SetCloseContour(false);
+ connectorModel->setStartPort(startPort);
- //Associates the view with the correspondent renderer and the model.
- //(NOTE: Refresh is only made by the view)
- view->setModel(model);
- view->setBaseView(_baseView);
- view->initVtkObjects();
+ manContourView->SetModel( manContourModel );
+ manContourView->SetWxVtkBaseView( _baseView );
+ manContourView->SetRange( 0.5 );
+ manContourView->SetZ( 900 );
+
+ manContourView->SetColorNormalContour(0, 0, 1);
+ manContourView->SetColorEditContour(0.5, 0.5, 0.5);
+ manContourView->SetColorSelectContour(1, 0.8, 0);
+ manContourView->SetWidthLine(1);
+
+ manContourControl->SetModelView( manContourModel , manContourView );
- //Associates the controller with the correspondent model and view
- controller->setModelAndView(model,view);
+ manContourControl->CreateNewManualContour();
- //Register the controller of the new object
- registerController((InteractorStyleMaracas*) controller);
- }
+ manContourView->RefreshContour();
- //=========================================================================
- void wxVtkSceneManager::createGConnector(GPortModel* startPort)
- {
- manualContourControler* manContourControl = new manualContourControler();
- GConnectorView* manViewerContour = new GConnectorView();
- manualContourModel* manContourModel = new manualContourModel();
+ double x,y,z;
+ connectorModel->getInicPoint(x,y,z);
+ manContourControl->SetState(1);
+ manContourModel->SetCloseContour(false);
- manViewerContour->SetModel( manContourModel );
- manViewerContour->SetWxVtkBaseView( _baseView );
- manViewerContour->SetRange( 0.5 );
- manViewerContour->SetZ( 900 );
-
- manViewerContour->SetColorNormalContour(0, 0, 1);
- manViewerContour->SetColorEditContour(0.5, 0.5, 0.5);
- manViewerContour->SetColorSelectContour(1, 0.8, 0);
- manViewerContour->SetWidthLine(1);
-
- manContourControl->SetModelView( manContourModel , manViewerContour );
- manContourControl->Configure();
- int i,sizeLstPoints = manContourModel->GetSizeLstPoints();
- //std::cout<<"RaC wxVtkSceneManager::createGConnector "<<this<<" size:"<<sizeLstPoints<<std::endl;
- for ( i=0; i<sizeLstPoints; i++ )
- {
- manViewerContour->AddPoint();
- }
+ manContourModel->AddPoint(x,y,z);
+ manContourView->AddPoint();
- manContourControl->CreateNewManualContour();
- manViewerContour->RefreshContour();
- registerController((InteractorStyleMaracas*) manContourControl);
+ manContourModel->AddPoint(x,y,z);
+ manContourView->AddPoint();
+
+ int bak= manContourControl->GetNumberOfPointsManualContour() - 1;
+ manContourControl->_bakIdPoint=bak;
+ manContourView->Refresh();
+
+ manContourControl->SetMoving( false );
+
+ registerController((InteractorStyleMaracas*) connectorcontroller);
+
+ connectorcontroller->setManualContourController(manContourControl);
+ connectorModel->setManualContourModel(manContourModel);
+ connectorView->setManualContourView(manContourView);
+ connectorcontroller->setModelAndView(connectorModel,connectorView);
+
+ int newId = _controllers.size();
+ connectorcontroller->setId(newId);
+ _controllers[newId] = connectorcontroller;
}
//=========================================================================
- void wxVtkSceneManager::update(int command)
+ void wxVtkSceneManager::update(int idController,int command)
{
- if(command==INIT_CREATION_CONTOUR)
- {
- for(int i = 0; i<_objects.size();i++)
+ if(command == INIT_CREATION_CONTOUR)
+ {
+ GObjectController* cont = _controllers[idController];
+ GPortModel* startOutputPort = (GPortModel*)cont->getModel();
+ createGConnector(startOutputPort);
+
+ // The last one is the controller of the connector
+ for(int i=0;i<_controllers.size()-1;i++)
{
- if(_objects[i]->getGObjectType() == GBLACKBOX)
+ GObjectController* cont = _controllers[i];
+ if(cont->getGObjectType() == GPORT )
{
-
- GPortModel* startOutputPort=((GBlackBoxModel*)_objects[i])->getStartOutputPort();
- createGConnector(startOutputPort);
-
+ GPortModel* port = (GPortModel*)cont->getModel();
+ if(port->getPortType()==GINPUTPORT)
+ {
+ cont->SetActive(true);
+ }
+ else
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->SetActive(false);
+ }
}
else
{
- // The others must not react to events
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->SetActive(false);
+ }
+ }
+ _worldState = CREATING_CONTOUR;
+ }
+ else if(command == FIN_CREATION_CONTOUR && _worldState == CREATING_CONTOUR)
+ {
+
+ _worldState = NOTHING_HAPPENS;
+ int id = _controllers.size()-1;
+ GObjectController* cont = _controllers[id];
+ GConnectorModel* modelContour = (GConnectorModel*)cont->getModel();
+
+ GObjectController* finPort = _controllers[idController];
+ if(finPort->getGObjectType() == GPORT)
+ {
+ GPortModel* modelPort = (GPortModel*)finPort->getModel();
+ modelContour->setEndPort(modelPort);
+ }
+
+ manualConnectorContourController* manCont = ((GConnectorController*)cont)->getManualContourController();
+ manualConnectorContourView* connView = (manualConnectorContourView*)manCont->GetManualViewBaseContour();
+ connView->Refresh();
+
+ for(int i=0;i<_controllers.size();i++)
+ {
+ GObjectController* cont = _controllers[i];
+ if(cont->getView()!=NULL)
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
}
+ cont->SetActive(true);
}
}
}