]> Creatis software - bbtkGEditor.git/blobdiff - lib/EditorGraphicBBS/bbsKernelEditorGraphic/wxVtkSceneManager.h
It works !! Basic D&D and creation of VTK rectangle... Good work
[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsKernelEditorGraphic / wxVtkSceneManager.h
index f3383ed5600286c079a76898e64bcba9a93a76dc..92f4a60aec3b0d8f34e9be398e39f315a46e318d 100644 (file)
@@ -43,8 +43,8 @@ Version:   $Revision$
 #ifndef __wxVtkSceneManager_h__
 #define __wxVtkSceneManager_h__
 
-//Includes Same project
-#include "VTKGObjectsFactory.h"
+//Includes same project
+#include "GObjectsMVCFactory.h"
 
 //Includes creaMaracasVisu
 #include <wxVtk3DBaseView.h>
@@ -54,6 +54,7 @@ Version:   $Revision$
 #include <vtkRenderWindow.h>
 #include <vtkRenderWindowInteractor.h>
 #include <vtkRenderer.h>
+#include <vtkInteractorStyleImage.h>
 
 //Includes std
 #include <iostream>
@@ -68,17 +69,20 @@ namespace bbtk
                ~wxVtkSceneManager();
 
                void configureBaseView();
-               void createGBlackBox();
+               void createGBlackBox(int x, int y,std::string packageName, std::string boxName);
                void registerController(InteractorStyleMaracas *param);
 
                vtkRenderWindow* getRenderWindow();
                vtkRenderer* getRenderer();
+               void disconnectDrop();
+
                
        private:
 
                int _id;
                wxVtk3DBaseView *_baseView;
 
+               void refreshRenderWindow();
        protected:
 
        };