//Includes same project
#include "GObjectsMVCFactory.h"
+//Includes bbtk
+#include <bbtkBlackBoxInputDescriptor.h>
+#include <bbtkBlackBoxDescriptor.h>
+
//Includes creaMaracasVisu
#include <wxVtk3DBaseView.h>
#include <InteractorStyleMaracas.h>
//Includes std
#include <iostream>
+#include <map>
+
namespace bbtk
{
void configureBaseView();
void createGBlackBox(int x, int y,std::string packageName, std::string boxName);
+ void createGInputPort(BlackBoxInputDescriptor *desc,GBlackBoxModel *blackBox);
+ void createGOutputPort(BlackBoxOutputDescriptor *desc,GBlackBoxModel *blackBox);
void registerController(InteractorStyleMaracas *param);
vtkRenderWindow* getRenderWindow();
wxVtk3DBaseView *_baseView;
void refreshRenderWindow();
+
+ //ERASE
+ int cantTemp;
protected:
};