#define __GConnectorController_h__
//Includes same project
+#include "GConnectorModel.h"
#include "GObjectController.h"
#include "manualConnectorContourView.h"
#include "manualConnectorContourController.h"
manualConnectorContourController* getManualContourController();
void setManualContourController(manualConnectorContourController* controller);
+ virtual void removeFromScene();
+
private:
//Attributes