-/*=========================================================================
+/*=========================================================================
Program: bbtk
Module: $RCSfile$
Language: C++
* Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
* Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
*
-* This software is governed by the CeCILL-B license under French law and
-* abiding by the rules of distribution of free software. You can use,
-* modify and/ or redistribute the software under the terms of the CeCILL-B
-* license as circulated by CEA, CNRS and INRIA at the following URL
-* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+* This software is governed by the CeCILL-B license under French law and
+* abiding by the rules of distribution of free software. You can use,
+* modify and/ or redistribute the software under the terms of the CeCILL-B
+* license as circulated by CEA, CNRS and INRIA at the following URL
+* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
* or in the file LICENSE.txt.
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
-* liability.
+* liability.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
-* ------------------------------------------------------------------------ */
+* ------------------------------------------------------------------------ */
/**
-* \file
-* \brief Class bbtk::GObjectController
+* \file
+* \brief Class bbtk::GObjectController
*/
//=========================================================================
GObjectController::GObjectController()
{
-
+
}
//=========================================================================
-
+
GObjectController::~GObjectController()
{
}
_wxVTKiren= _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
_wxVTKiren->GetEventPosition( X , Y );
int state = _view->getState();
-
+
//Evaluate new state
if( state == NOTHING_HAPPENS)
{
if(_view->isPointInside(X,Y))
{
- _view->setState(HIGHLIGHTED);
- }
+ _view->setState(HIGHLIGHTED);
+ }
}
if( state==HIGHLIGHTED)
{
_view->setState(NOTHING_HAPPENS);
}
}
-
- _model->notifyObservers(_id);
-
+
+ _model->notifyObservers(getId());
+
return true;
}
//=========================================================================
-
+
bool GObjectController::OnLeftButtonDown()//virtual
{
int state = _view->getState();
-
+
//Evaluate new state
if(state == HIGHLIGHTED)
{
_isLeftClickDown=true;
_view->setState(SELECTED);
- //_model->notifyObservers(_id,
}
return true;
}
//=========================================================================
-
+
bool GObjectController::OnLeftButtonUp()//virtual
{
-
return true;
}
//=========================================================================
-
+
bool GObjectController::OnLeftDClick()//virtual
{
//=========================================================================
+ bool GObjectController::OnMiddleButtonDown()//virtual
+ {
+ return true;
+ }
+
+ //=========================================================================
+
void GObjectController::moveObject(int X,int Y)
{
- _view->moveObject(X,Y);
+ _view->moveObject(X,Y);
}
//=========================================================================
}
//=========================================================================
-
+
GObjectModel* GObjectController::getModel()
{
return _model;
int GObjectController::getId()
{
- return _id;
+ return _model->getObjectId();
}
//=========================================================================
-
+
void GObjectController::setId(int id)
{
- _id = id;
+ _model->setObjectId(id);
}
//=========================================================================
//=========================================================================
+ void GObjectController::removeFromScene()
+ {
+ _view->removeFromScene();
+ }
+
+ //=========================================================================
+
} // EO namespace bbtk
// EOF