}
//=========================================================================
+bool GObjectController::OnMouseMove()
+{
+
+ if ( _vtkInteractorStyleBaseView!=NULL)
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *_wxVTKiren;
+ _wxVTKiren= _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ _wxVTKiren->GetEventPosition( X , Y );
+
+ int state = _model->getState();
+
+ //Evaluate new state
+ if(!_model->hasChanged() && state == DRAG)
+ {
+ //MoveObject(X,Y);
+
+ }
+
+ if(!_model->hasChanged() && state == NOTHING_HAPPENS)
+ {
+ if(_view->isPointInside(X,Y))
+ {
+ _model->setState(HIGHLIGHTED);
+ _model->setChanged();
+ }
+ }
+ if(!_model->hasChanged() && state==HIGHLIGHTED)
+ {
+ if(!_view->isPointInside(X,Y))
+ {
+ _model->setState(NOTHING_HAPPENS);
+ _model->setChanged();
+ }
+ }
+
+ _model->notifyObservers();
+ }
+ return true;
+}
+//=========================================================================
+bool GObjectController::OnLeftButtonDown()
+{
+
+ if ( _vtkInteractorStyleBaseView!=NULL )
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+ int state = _model->getState();
+
+ //Evaluate new state
+ if(!_model->hasChanged() && state==HIGHLIGHTED)
+ {
+ _model->setState(DRAG);
+ _model->setChanged();
+ }
+
+ if( !_model->hasChanged() && state == SELECTED)
+ {
+ if(_view->isPointInside(X,Y))
+ {
+ _model->setState(DRAG);
+ _model->setChanged();
+ }
+ }
+
+ _model->notifyObservers();
+ }
+ return true;
+}
+//=========================================================================
+bool GObjectController::OnLeftButtonUp()
+{
+ if ( _vtkInteractorStyleBaseView!=NULL )
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+ int state = _model->getState();
+
+ //Evaluate new state
+ if(!_model->hasChanged() && state==CLICKED)
+ {
+ _model->setState(SELECTED);
+ _model->setChanged();
+ }
+
+ if( !_model->hasChanged() && state == DRAG)
+ {
+ _model->setState(SELECTED);
+ _model->setChanged();
+ }
+
+ _model->notifyObservers();
+
+ }
+ return true;
+}
+//=========================================================================
+bool GObjectController::OnLeftDClick()
+{
+ if ( _vtkInteractorStyleBaseView!=NULL )
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+ _model->notifyObservers();
+ }
+ return true;
+}
+//=========================================================================
+bool GObjectController::OnRightButtonDown()
+{
+ if( _vtkInteractorStyleBaseView!= NULL )
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X, Y);
+
+ int state = _model->getState();
+
+ //Evaluate new state
+ if( !_model->hasChanged() && state == SELECTED)
+ {
+ _model->setState(NOTHING_HAPPENS);
+ _model->setChanged();
+ }
+
+ _model->notifyObservers();
+ }
+ return true;
+}
+//=========================================================================
+
+
} // EO namespace bbtk
// EOF