-/*=========================================================================
+/*=========================================================================
Program: bbtk
Module: $RCSfile$
Language: C++
* Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
* Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
*
-* This software is governed by the CeCILL-B license under French law and
-* abiding by the rules of distribution of free software. You can use,
-* modify and/ or redistribute the software under the terms of the CeCILL-B
-* license as circulated by CEA, CNRS and INRIA at the following URL
-* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+* This software is governed by the CeCILL-B license under French law and
+* abiding by the rules of distribution of free software. You can use,
+* modify and/ or redistribute the software under the terms of the CeCILL-B
+* license as circulated by CEA, CNRS and INRIA at the following URL
+* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
* or in the file LICENSE.txt.
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
-* liability.
+* liability.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
-* ------------------------------------------------------------------------ */
+* ------------------------------------------------------------------------ */
/**
-* \file
-* \brief Class bbtk::GObjectController :
+* \file
+* \brief Class bbtk::GObjectController :
*/
-/**
-* \class bbtk::GObjectController
-* \brief
-*/
+/****
+* Design and Developpement of BBTK GEditor
+* Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
+* RaC - 2010
+****/
#ifndef __GObjectController_h__
#define __GObjectController_h__
namespace bbtk
{
- class GObjectController : public InteractorStyleMaracas
+ class GObjectController : public InteractorStyleMaracas
{
- public:
+ public:
//Constructors
GObjectController();
~GObjectController();
-
+
//Public methods
void setModelAndView(GObjectModel* model, vtkGObjectView* view);
+
+ // Same type of the saved in the model of the graphical objects
int getGObjectType();
+
GObjectModel* getModel();
vtkGObjectView* getView();
+
std::string getStatusText();
+ // Same ObjectID from the model
int getId();
void setId(int id);
+ virtual void removeFromScene();
+
private:
//Attributes
-
-
+
+
//Private Methods
protected:
- //Protected Attributes
- GObjectModel* _model;
- vtkGObjectView* _view;
- int _id;
+ //Protected Attributes
+
+ GObjectModel *_model;
+ vtkGObjectView *_view;
+
bool _isLeftClickDown;
//Protected Methods
+
+ // Methods from InteractorStyleMaracas
virtual bool OnMouseMove();
- virtual bool OnLeftButtonDown();
+ virtual bool OnLeftButtonDown();
virtual bool OnLeftButtonUp();
virtual bool OnLeftDClick();
+ virtual bool OnMiddleButtonDown();
virtual void moveObject(int X,int Y);
-
-
};