]> Creatis software - bbtkGEditor.git/blobdiff - lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGBlackBoxView.cxx
#3249 Change FontSize - Box graphic scale
[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsVtkGUIEditorGraphic / vtkGBlackBoxView.cxx
index 15c1f19aa7f7cf719b70a8adb633e8212dd59d6d..36800fbc11e7d5f6af3d2a72f54ae434efebae1c 100644 (file)
@@ -85,7 +85,9 @@ namespace bbtk
 
                double xFin1,xFin2,xFin3;
                // position referens from box name
-               xFin1 = xInic+(bounds[1]-bounds[0])/2 + 20;
+//EED 2020-01-15
+//        xFin1 = xInic+(bounds[1]-bounds[0])/2 + 20;
+               xFin1 = xInic+(bounds[1]-bounds[0])/10 + 20;
         xFin2=xFin1;
         xFin3=xFin1;
         // position referens from input ports
@@ -205,17 +207,17 @@ namespace bbtk
 
                //------------
 
+//        _boxTextActor            = vtkTextActor::New();  // for actor 2D
                _boxTextActor                   = vtkTextActor3D::New();
                vtkTextProperty *prop   =  vtkTextProperty::New();
                prop->BoldOn();
                prop->SetFontFamilyToArial();
-               _boxTextActor->GetTextProperty()->BoldOn();
-               prop->SetFontSize(80);
+        prop->ShadowOff();
+//EED 2020-01-15
+//             prop->SetFontSize(80);
+//        prop->SetFontSize(15);
+        prop->SetFontSize(40);
                _boxTextActor->SetTextProperty(prop);
-       
-       //      _boxTextActor->GetTextProperty()->SetFontSize(80);
-               
-
                //------------
 
                updatePositionTextActor( xInic,  yInic,  zInic);
@@ -249,7 +251,10 @@ namespace bbtk
                temp+=":";
                temp+=_model->getBBTKName();
                _boxTextActor->SetInput(temp.c_str());
-               _boxTextActor->SetPosition(xInic+4,yInic-7,zInic+1);
+//        _boxTextActor->SetPosition(xInic+4,yInic-7);  // for actor 2D
+//EED 2020-01-15
+//             _boxTextActor->SetPosition(xInic+4,yInic-7,zInic+1);
+        _boxTextActor->SetPosition(xInic+1.1,yInic-BOX_HEIGHT,zInic+1);
                _boxTextActor->SetScale(0.05,0.05,1);
        }