_fillObjectActor->GetProperty()->SetColor(BOXFILL_SELECTED_R,BOXFILL_SELECTED_G,BOXFILL_SELECTED_B);
_boxTextActor->GetTextProperty()->SetColor(BOXTEXT_SELECTED_R,BOXTEXT_SELECTED_G,BOXTEXT_SELECTED_B);
}
+
+ updateColorsPorts();
+
}
//=========================================================================