]> Creatis software - bbtkGEditor.git/blobdiff - lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGBlackBoxView.cxx
#3084 bbGEditor Bug New Normal - Color refresh for inputs and outputs
[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsVtkGUIEditorGraphic / vtkGBlackBoxView.cxx
index c9d9e70297b929fcc956196bbddf910b63367128..c5effa8ab9a3b4dbbf094f664622440b7205f7be 100644 (file)
@@ -114,65 +114,12 @@ namespace bbtk
        //=========================================================================
        void vtkGBlackBoxView::update(int idController,int command)
        {
-               updateColors();
-
+//EED 2017-03)02
+               update_X_Fin();
+               vtkGBoxView::update(idController,command);
                double xInic, yInic,zInic,xFin, yFin,zFin;
                _model->getInicPoint(xInic,yInic,zInic);
-
                updatePositionTextActor(xInic, yInic,zInic);
-        update_X_Fin();
-               _model->getFinalPoint(xFin, yFin,zFin);
-
-               // RaC In the actual version, zInic=zFin=GPOSITION_Z
-
-               _pts->SetPoint(0, xInic, yInic, zInic );
-               _pts->SetPoint(1, xInic, yFin, zInic );
-               _pts->SetPoint(2, xFin, yFin, zFin );
-               _pts->SetPoint(3, xFin, yInic, zFin );
-
-               updatePorts();
-
-
-// update position for one Actor that represents all InputPorts
-               GPortModel      *portModel;
-               GBoxModel       *boxModel                       =(GBoxModel*)_model;
-               int numberOfTriangles                   = boxModel->getNumInputPorts();
-               for (int i=0;i<numberOfTriangles;i++)
-               {
-                       portModel= boxModel->getInputPort(i);
-               portModel->getInicPoint( xInic , yInic , zInic ) ;
-               portModel->getFinalPoint( xFin , yFin , zFin ) ;
-               // RaC In the actual version, zInic=zFin=GPOSITION_Z
-                       _TrianglesInputsPts->SetPoint(i*3+0, xInic                                      , yInic , zInic );
-                       _TrianglesInputsPts->SetPoint(i*3+1, ( xInic + xFin ) / 2       , yFin  , zInic );
-                       _TrianglesInputsPts->SetPoint(i*3+2, xFin                                       , yInic , zFin );
-               }
-        _TrianglesInputsPolyMapper->Modified( ) ;
-
-// update position for one Actor that represents all OutputPorts
-               numberOfTriangles                       = boxModel->getNumOutputPorts();
-               for (int i=0;i<numberOfTriangles;i++)
-               {
-                       portModel= boxModel->getOutputPort(i);
-               portModel->getInicPoint( xInic , yInic , zInic ) ;
-               portModel->getFinalPoint( xFin , yFin , zFin ) ;
-               // RaC In the actual version, zInic=zFin=GPOSITION_Z
-                       _TrianglesOutputsPts->SetPoint(i*3+0, xInic                                     , yInic , zInic );
-                       _TrianglesOutputsPts->SetPoint(i*3+1, ( xInic + xFin ) / 2      , yFin  , zInic );
-                       _TrianglesOutputsPts->SetPoint(i*3+2, xFin                                      , yInic , zFin );
-               }
-        _TrianglesOutputsPolyMapper->Modified( ) ;
-
-
-
-// update position for one Actor that represents all OutputPorts
-
-
-               _borderPolyMapper->Modified();
-               _fillPolyMapper->Modified();
-               //-----------
-
-               //-----------
                setRefreshWaiting();
        }
 
@@ -183,10 +130,10 @@ namespace bbtk
 
                //------------
                _pts                            = vtkPoints::New();
-               vtkCellArray *lines = vtkCellArray::New();
-               vtkPolyData *_pd        = vtkPolyData::New();
-               _borderPolyMapper       = vtkPolyDataMapper::New();
-               _borderObjectActor      = vtkActor::New();
+//             vtkCellArray *lines = vtkCellArray::New();
+//             vtkPolyData *_pd        = vtkPolyData::New();
+//             _borderPolyMapper       = vtkPolyDataMapper::New();
+//             _borderObjectActor      = vtkActor::New();
 
                _pts->SetNumberOfPoints(4);
 
@@ -201,26 +148,25 @@ namespace bbtk
 //EED          _pts->SetPoint(2, xFin, yFin, zFin );
 //EED          _pts->SetPoint(3, xFin, yInic, zFin );
 
-               _pts->SetPoint(0, -1000, -1000, -1000 );
-               _pts->SetPoint(1, xInic, yFin, zInic );
-               _pts->SetPoint(2, 1000, 1000, 1000 );
-               _pts->SetPoint(3, xFin, yInic, zFin );
-
-
+//EED 2017-03-02
+//             _pts->SetPoint(0, -1000, -1000, -1000 );
+//             _pts->SetPoint(1, xInic, yFin, zInic );
+//             _pts->SetPoint(2, 1000, 1000, 1000 );
+//             _pts->SetPoint(3, xFin, yInic, zFin );
 
-               lines->InsertNextCell(5);
-               lines->InsertCellPoint(0);
-               lines->InsertCellPoint(1);
-               lines->InsertCellPoint(2);
-               lines->InsertCellPoint(3);
-               lines->InsertCellPoint(0);
 
-               _pd->SetPoints( _pts );
-               _pd->SetLines( lines );
+//             lines->InsertNextCell(5);
+//             lines->InsertCellPoint(0);
+//             lines->InsertCellPoint(1);
+//             lines->InsertCellPoint(2);
+//             lines->InsertCellPoint(3);
+//             lines->InsertCellPoint(0);
 
-               _borderPolyMapper->SetInput(_pd);
-               _borderObjectActor->SetMapper(_borderPolyMapper);
-               _borderPolyMapper->Modified();
+//             _pd->SetPoints( _pts );
+//             _pd->SetLines( lines );
+//             _borderPolyMapper->SetInput(_pd);
+//             _borderObjectActor->SetMapper(_borderPolyMapper);
+//             _borderPolyMapper->Modified();
 
 
                ///************************* FILL *************************
@@ -243,54 +189,8 @@ namespace bbtk
                ///************************* FILL *************************
 
 
-//EED2017
-               ///************************* Inputs Fill (triangles) *************************
-               GBoxModel* boxModel                     =(GBoxModel*)_model;
-               int numberOfTriangles                   = boxModel->getNumInputPorts();
-               _TrianglesInputsPts                             = vtkPoints::New();
-               _TrianglesInputsPts->SetNumberOfPoints( 3*numberOfTriangles );
-               vtkCellArray *stripTrianglesInputs = vtkCellArray::New();
-               vtkPolyData *pdTrianglesInputs  = vtkPolyData::New();
-               _TrianglesInputsPolyMapper              = vtkPolyDataMapper::New();
-               _TrianglesInputsActor                   = vtkActor::New();
-               // RaC In the actual version, zInic=zFin=GPOSITION_Z
-               for (int i=0 ; i<numberOfTriangles; i++)
-               {
-                               stripTrianglesInputs->InsertNextCell( 3 );
-                               stripTrianglesInputs->InsertCellPoint(i*3+0);
-                               stripTrianglesInputs->InsertCellPoint(i*3+1);
-                               stripTrianglesInputs->InsertCellPoint(i*3+2);
-               }
-               pdTrianglesInputs->SetPoints( _TrianglesInputsPts );
-               pdTrianglesInputs->SetStrips( stripTrianglesInputs );
-               _TrianglesInputsPolyMapper->SetInput( pdTrianglesInputs );
-               _TrianglesInputsActor->SetMapper(_TrianglesInputsPolyMapper);
-               _TrianglesInputsPolyMapper->Modified();
-               ///************************* Inputs Fill (triangles) *************************
-
-               ///************************* Outputs Fill (triangles) *************************
-//             GBoxModel* boxModel                                     =(GBoxModel*)_model;
-               numberOfTriangles                                               = boxModel->getNumOutputPorts();
-               _TrianglesOutputsPts                                    = vtkPoints::New();
-               _TrianglesOutputsPts->SetNumberOfPoints( 3*numberOfTriangles );
-               vtkCellArray *stripTrianglesOutputs     = vtkCellArray::New();
-               vtkPolyData *pdTrianglesOutputs                 = vtkPolyData::New();
-               _TrianglesOutputsPolyMapper                             = vtkPolyDataMapper::New();
-               _TrianglesOutputsActor                                  = vtkActor::New();
-               // RaC In the actual version, zInic=zFin=GPOSITION_Z
-               for (int i=0 ; i<numberOfTriangles; i++)
-               {
-                               stripTrianglesOutputs->InsertNextCell( 3 );
-                               stripTrianglesOutputs->InsertCellPoint(i*3+0);
-                               stripTrianglesOutputs->InsertCellPoint(i*3+1);
-                               stripTrianglesOutputs->InsertCellPoint(i*3+2);
-               }
-               pdTrianglesOutputs->SetPoints( _TrianglesOutputsPts );
-               pdTrianglesOutputs->SetStrips( stripTrianglesOutputs );
-               _TrianglesOutputsPolyMapper->SetInput( pdTrianglesOutputs );
-               _TrianglesOutputsActor->SetMapper(_TrianglesOutputsPolyMapper);
-               _TrianglesOutputsPolyMapper->Modified();
-               ///************************* Inputs Fill (triangles) *************************
+
+               createVtkInputOutputPorts();
 
 
 
@@ -312,19 +212,15 @@ namespace bbtk
                updatePositionTextActor( xInic,  yInic,  zInic);
        }
 
-       //=========================================================================
+       //===============BoundaryEdgesOn==========================================================
 
        void vtkGBlackBoxView::addVtkActors()//virtual
        {
                
-               _baseView->GetRenderer()->AddActor(_borderObjectActor);
-               vtkGObjectView::addVtkActors();
+//             _baseView->GetRenderer()->AddActor(_borderObjectActor);
+               vtkGBoxView::addVtkActors();
                _baseView->GetRenderer()->AddActor(_boxTextActor);
 
-               _baseView->GetRenderer()->AddActor(_TrianglesInputsActor);
-               _baseView->GetRenderer()->AddActor(_TrianglesOutputsActor);
-
-
        }
 
        //=========================================================================
@@ -332,10 +228,8 @@ namespace bbtk
        void vtkGBlackBoxView::removeVtkActors()//virtual
        {
                _baseView->GetRenderer()->RemoveActor(_boxTextActor);
-               _baseView->GetRenderer()->RemoveActor(_borderObjectActor);
-               _baseView->GetRenderer()->RemoveActor(_TrianglesInputsActor);
-               _baseView->GetRenderer()->RemoveActor(_TrianglesOutputsActor);
-               vtkGObjectView::removeVtkActors();
+//             _baseView->GetRenderer()->RemoveActor(_borderObjectActor);
+               vtkGBoxView::removeVtkActors();
        }
 
        //=========================================================================
@@ -358,41 +252,43 @@ namespace bbtk
 
                if(_state==NOTHING_HAPPENS)
                {
-                       _borderObjectActor->GetProperty()->SetLineWidth(1);
-                       _borderObjectActor->GetProperty()->SetColor(BOXBORDER_NH_R,BOXBORDER_NH_G,BOXBORDER_NH_B);
+//                     _borderObjectActor->GetProperty()->SetLineWidth(1);
+///                    _borderObjectActor->GetProperty()->SetColor(BOXBORDER_NH_R,BOXBORDER_NH_G,BOXBORDER_NH_B);
                        _fillObjectActor->GetProperty()->SetColor(BOXFILL_NH_R,BOXFILL_NH_G,BOXFILL_NH_B);
                        _boxTextActor->GetTextProperty()->SetColor(BOXTEXT_NH_R,BOXTEXT_NH_G,BOXTEXT_NH_B);
 
                        GBlackBoxModel *bbmodel = (GBlackBoxModel*)_model;
                        if(bbmodel->isExecutable())
                        {
-                               _borderObjectActor->GetProperty()->SetColor(BOXBORDER_NH_R,0.9,BOXBORDER_HIGHLIGHTED_B);
+//                             _borderObjectActor->GetProperty()->SetColor(BOXBORDER_NH_R,0.9,BOXBORDER_HIGHLIGHTED_B);
                                _fillObjectActor->GetProperty()->SetColor(BOXFILL_NH_R,0.9,BOXFILL_HIGHLIGHTED_B);
                        }
 
                }
                else if(_state==HIGHLIGHTED)
                {
-                       _borderObjectActor->GetProperty()->SetLineWidth(2);
-
-                       _borderObjectActor->GetProperty()->SetColor(BOXBORDER_HIGHLIGHTED_R,BOXBORDER_HIGHLIGHTED_G,BOXBORDER_HIGHLIGHTED_B);
+//                     _borderObjectActor->GetProperty()->SetLineWidth(2);
+//                     _borderObjectActor->GetProperty()->SetColor(BOXBORDER_HIGHLIGHTED_R,BOXBORDER_HIGHLIGHTED_G,BOXBORDER_HIGHLIGHTED_B);
                        _fillObjectActor->GetProperty()->SetColor(BOXFILL_HIGHLIGHTED_R,BOXFILL_HIGHLIGHTED_G,BOXFILL_HIGHLIGHTED_B);
                        _boxTextActor->GetTextProperty()->SetColor(BOXTEXT_HIGHLIGHTED_R,BOXTEXT_HIGHLIGHTED_G,BOXTEXT_HIGHLIGHTED_B);
                }
                else if(_state==DRAG)
                {
-                       _borderObjectActor->GetProperty()->SetLineWidth(1.2);
-                       _borderObjectActor->GetProperty()->SetColor(BOXBORDER_DRAG_R,BOXBORDER_DRAG_G,BOXBORDER_DRAG_B);
+//                     _borderObjectActor->GetProperty()->SetLineWidth(1.2);
+//                     _borderObjectActor->GetProperty()->SetColor(BOXBORDER_DRAG_R,BOXBORDER_DRAG_G,BOXBORDER_DRAG_B);
                        _fillObjectActor->GetProperty()->SetColor(BOXFILL_DRAG_R,BOXFILL_DRAG_G,BOXFILL_DRAG_B);
                        _boxTextActor->GetTextProperty()->SetColor(BOXTEXT_DRAG_R,BOXTEXT_DRAG_G,BOXTEXT_DRAG_B);
                }
                else if(_state==SELECTED)
                {
-                       _borderObjectActor->GetProperty()->SetLineWidth(2);
-                       _borderObjectActor->GetProperty()->SetColor(BOXBORDER_SELECTED_R,BOXBORDER_SELECTED_G,BOXBORDER_SELECTED_B);
+//                     _borderObjectActor->GetProperty()->SetLineWidth(2);
+//                     _borderObjectActor->GetProperty()->SetColor(BOXBORDER_SELECTED_R,BOXBORDER_SELECTED_G,BOXBORDER_SELECTED_B);
                        _fillObjectActor->GetProperty()->SetColor(BOXFILL_SELECTED_R,BOXFILL_SELECTED_G,BOXFILL_SELECTED_B);
                        _boxTextActor->GetTextProperty()->SetColor(BOXTEXT_SELECTED_R,BOXTEXT_SELECTED_G,BOXTEXT_SELECTED_B);
                }
+
+               updateColorsPorts();
+
        }
 
        //=========================================================================