]> Creatis software - bbtkGEditor.git/blobdiff - lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGBlackBoxView.cxx
#3057 bbGEditor Feature New Normal - optimizing of vtk actors management (input...
[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsVtkGUIEditorGraphic / vtkGBlackBoxView.cxx
index ea07a9ae76c6fbdd76ad9e8d33246b338c27a35b..c9d9e70297b929fcc956196bbddf910b63367128 100644 (file)
@@ -1,3 +1,28 @@
+/*
+# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image 
+#                        pour la Santé)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+#
+#  This software is governed by the CeCILL-B license under French law and 
+#  abiding by the rules of distribution of free software. You can  use, 
+#  modify and/ or redistribute the software under the terms of the CeCILL-B 
+#  license as circulated by CEA, CNRS and INRIA at the following URL 
+#  http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html 
+#  or in the file LICENSE.txt.
+#
+#  As a counterpart to the access to the source code and  rights to copy,
+#  modify and redistribute granted by the license, users are provided only
+#  with a limited warranty  and the software's author,  the holder of the
+#  economic rights,  and the successive licensors  have only  limited
+#  liability. 
+#
+#  The fact that you are presently reading this means that you have had
+#  knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------  
+*/
+
 /*=========================================================================
 Program:   bbtk
 Module:    $RCSfile$
@@ -98,7 +123,7 @@ namespace bbtk
         update_X_Fin();
                _model->getFinalPoint(xFin, yFin,zFin);
 
-               // RaC In the actual version, zInic=zFin=900
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
 
                _pts->SetPoint(0, xInic, yInic, zInic );
                _pts->SetPoint(1, xInic, yFin, zInic );
@@ -107,6 +132,42 @@ namespace bbtk
 
                updatePorts();
 
+
+// update position for one Actor that represents all InputPorts
+               GPortModel      *portModel;
+               GBoxModel       *boxModel                       =(GBoxModel*)_model;
+               int numberOfTriangles                   = boxModel->getNumInputPorts();
+               for (int i=0;i<numberOfTriangles;i++)
+               {
+                       portModel= boxModel->getInputPort(i);
+               portModel->getInicPoint( xInic , yInic , zInic ) ;
+               portModel->getFinalPoint( xFin , yFin , zFin ) ;
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
+                       _TrianglesInputsPts->SetPoint(i*3+0, xInic                                      , yInic , zInic );
+                       _TrianglesInputsPts->SetPoint(i*3+1, ( xInic + xFin ) / 2       , yFin  , zInic );
+                       _TrianglesInputsPts->SetPoint(i*3+2, xFin                                       , yInic , zFin );
+               }
+        _TrianglesInputsPolyMapper->Modified( ) ;
+
+// update position for one Actor that represents all OutputPorts
+               numberOfTriangles                       = boxModel->getNumOutputPorts();
+               for (int i=0;i<numberOfTriangles;i++)
+               {
+                       portModel= boxModel->getOutputPort(i);
+               portModel->getInicPoint( xInic , yInic , zInic ) ;
+               portModel->getFinalPoint( xFin , yFin , zFin ) ;
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
+                       _TrianglesOutputsPts->SetPoint(i*3+0, xInic                                     , yInic , zInic );
+                       _TrianglesOutputsPts->SetPoint(i*3+1, ( xInic + xFin ) / 2      , yFin  , zInic );
+                       _TrianglesOutputsPts->SetPoint(i*3+2, xFin                                      , yInic , zFin );
+               }
+        _TrianglesOutputsPolyMapper->Modified( ) ;
+
+
+
+// update position for one Actor that represents all OutputPorts
+
+
                _borderPolyMapper->Modified();
                _fillPolyMapper->Modified();
                //-----------
@@ -133,7 +194,7 @@ namespace bbtk
                _model->getInicPoint(xInic,yInic,zInic);
                _model->getFinalPoint(xFin, yFin,zFin);
 
-               // RaC In the actual version, zInic=zFin=900
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
 
 //EED          _pts->SetPoint(0, xInic, yInic, zInic );
 //EED          _pts->SetPoint(1, xInic, yFin, zInic );
@@ -163,35 +224,88 @@ namespace bbtk
 
 
                ///************************* FILL *************************
-
                vtkCellArray *strip = vtkCellArray::New();
                vtkPolyData *pdFill = vtkPolyData::New();
                _fillPolyMapper         = vtkPolyDataMapper::New();
                _fillObjectActor        = vtkActor::New();
-
-               // RaC In the actual version, zInic=zFin=900
-
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
                strip->InsertNextCell(5);
                strip->InsertCellPoint(0);
                strip->InsertCellPoint(1);
                strip->InsertCellPoint(2);
                strip->InsertCellPoint(0);
                strip->InsertCellPoint(3);
-
                pdFill->SetPoints( _pts );
                pdFill->SetStrips( strip );
-
                _fillPolyMapper->SetInput(pdFill);
                _fillObjectActor->SetMapper(_fillPolyMapper);
                _fillPolyMapper->Modified();
-
                ///************************* FILL *************************
 
+
+//EED2017
+               ///************************* Inputs Fill (triangles) *************************
+               GBoxModel* boxModel                     =(GBoxModel*)_model;
+               int numberOfTriangles                   = boxModel->getNumInputPorts();
+               _TrianglesInputsPts                             = vtkPoints::New();
+               _TrianglesInputsPts->SetNumberOfPoints( 3*numberOfTriangles );
+               vtkCellArray *stripTrianglesInputs = vtkCellArray::New();
+               vtkPolyData *pdTrianglesInputs  = vtkPolyData::New();
+               _TrianglesInputsPolyMapper              = vtkPolyDataMapper::New();
+               _TrianglesInputsActor                   = vtkActor::New();
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
+               for (int i=0 ; i<numberOfTriangles; i++)
+               {
+                               stripTrianglesInputs->InsertNextCell( 3 );
+                               stripTrianglesInputs->InsertCellPoint(i*3+0);
+                               stripTrianglesInputs->InsertCellPoint(i*3+1);
+                               stripTrianglesInputs->InsertCellPoint(i*3+2);
+               }
+               pdTrianglesInputs->SetPoints( _TrianglesInputsPts );
+               pdTrianglesInputs->SetStrips( stripTrianglesInputs );
+               _TrianglesInputsPolyMapper->SetInput( pdTrianglesInputs );
+               _TrianglesInputsActor->SetMapper(_TrianglesInputsPolyMapper);
+               _TrianglesInputsPolyMapper->Modified();
+               ///************************* Inputs Fill (triangles) *************************
+
+               ///************************* Outputs Fill (triangles) *************************
+//             GBoxModel* boxModel                                     =(GBoxModel*)_model;
+               numberOfTriangles                                               = boxModel->getNumOutputPorts();
+               _TrianglesOutputsPts                                    = vtkPoints::New();
+               _TrianglesOutputsPts->SetNumberOfPoints( 3*numberOfTriangles );
+               vtkCellArray *stripTrianglesOutputs     = vtkCellArray::New();
+               vtkPolyData *pdTrianglesOutputs                 = vtkPolyData::New();
+               _TrianglesOutputsPolyMapper                             = vtkPolyDataMapper::New();
+               _TrianglesOutputsActor                                  = vtkActor::New();
+               // RaC In the actual version, zInic=zFin=GPOSITION_Z
+               for (int i=0 ; i<numberOfTriangles; i++)
+               {
+                               stripTrianglesOutputs->InsertNextCell( 3 );
+                               stripTrianglesOutputs->InsertCellPoint(i*3+0);
+                               stripTrianglesOutputs->InsertCellPoint(i*3+1);
+                               stripTrianglesOutputs->InsertCellPoint(i*3+2);
+               }
+               pdTrianglesOutputs->SetPoints( _TrianglesOutputsPts );
+               pdTrianglesOutputs->SetStrips( stripTrianglesOutputs );
+               _TrianglesOutputsPolyMapper->SetInput( pdTrianglesOutputs );
+               _TrianglesOutputsActor->SetMapper(_TrianglesOutputsPolyMapper);
+               _TrianglesOutputsPolyMapper->Modified();
+               ///************************* Inputs Fill (triangles) *************************
+
+
+
                //------------
 
-               _boxTextActor           = vtkTextActor3D::New();
-               _boxTextActor->GetTextProperty()->SetFontSize(80);
+               _boxTextActor                   = vtkTextActor3D::New();
+               vtkTextProperty *prop   =  vtkTextProperty::New();
+               prop->BoldOn();
+               prop->SetFontFamilyToArial();
                _boxTextActor->GetTextProperty()->BoldOn();
+               prop->SetFontSize(80);
+               _boxTextActor->SetTextProperty(prop);
+       
+       //      _boxTextActor->GetTextProperty()->SetFontSize(80);
+               
 
                //------------
 
@@ -202,17 +316,25 @@ namespace bbtk
 
        void vtkGBlackBoxView::addVtkActors()//virtual
        {
+               
                _baseView->GetRenderer()->AddActor(_borderObjectActor);
-               _baseView->GetRenderer()->AddActor(_boxTextActor);
                vtkGObjectView::addVtkActors();
+               _baseView->GetRenderer()->AddActor(_boxTextActor);
+
+               _baseView->GetRenderer()->AddActor(_TrianglesInputsActor);
+               _baseView->GetRenderer()->AddActor(_TrianglesOutputsActor);
+
+
        }
 
        //=========================================================================
 
        void vtkGBlackBoxView::removeVtkActors()//virtual
        {
-               _baseView->GetRenderer()->RemoveActor(_borderObjectActor);
                _baseView->GetRenderer()->RemoveActor(_boxTextActor);
+               _baseView->GetRenderer()->RemoveActor(_borderObjectActor);
+               _baseView->GetRenderer()->RemoveActor(_TrianglesInputsActor);
+               _baseView->GetRenderer()->RemoveActor(_TrianglesOutputsActor);
                vtkGObjectView::removeVtkActors();
        }
 
@@ -224,7 +346,7 @@ namespace bbtk
                temp+=":";
                temp+=_model->getBBTKName();
                _boxTextActor->SetInput(temp.c_str());
-               _boxTextActor->SetPosition(xInic+4,yInic-7,zInic);
+               _boxTextActor->SetPosition(xInic+4,yInic-7,zInic+1);
                _boxTextActor->SetScale(0.05,0.05,1);
        }