-/*=========================================================================
+/*
+# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+# pour la Santé)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+#
+# This software is governed by the CeCILL-B license under French law and
+# abiding by the rules of distribution of free software. You can use,
+# modify and/ or redistribute the software under the terms of the CeCILL-B
+# license as circulated by CEA, CNRS and INRIA at the following URL
+# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+# or in the file LICENSE.txt.
+#
+# As a counterpart to the access to the source code and rights to copy,
+# modify and redistribute granted by the license, users are provided only
+# with a limited warranty and the software's author, the holder of the
+# economic rights, and the successive licensors have only limited
+# liability.
+#
+# The fact that you are presently reading this means that you have had
+# knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------
+*/
+
+/*=========================================================================
Program: bbtk
Module: $RCSfile$
Language: C++
* Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
* Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
*
-* This software is governed by the CeCILL-B license under French law and
-* abiding by the rules of distribution of free software. You can use,
-* modify and/ or redistribute the software under the terms of the CeCILL-B
-* license as circulated by CEA, CNRS and INRIA at the following URL
-* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+* This software is governed by the CeCILL-B license under French law and
+* abiding by the rules of distribution of free software. You can use,
+* modify and/ or redistribute the software under the terms of the CeCILL-B
+* license as circulated by CEA, CNRS and INRIA at the following URL
+* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
* or in the file LICENSE.txt.
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
-* liability.
+* liability.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
-* ------------------------------------------------------------------------ */
+* ------------------------------------------------------------------------ */
/**
-* \file
-* \brief Class bbtk::vtkGBlackBoxView : abstract black-box interface.
+* \file
+* \brief Class bbtk::vtkGBlackBoxView : abstract black-box interface.
*/
-/**
-* \class bbtk::vtkGBlackBoxView
-* \brief
-*/
+/****
+* Design and Developpement of BBTK GEditor
+* Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
+* RaC - 2010
+****/
#ifndef __vtkGBlackBoxView_h__
#define __vtkGBlackBoxView_h__
//Includes same project
#include "GlobalConstants.h"
-#include "vtkGObjectView.h"
+#include "vtkGBoxView.h"
#include "GBlackBoxModel.h"
//Includes creaMaracasVisu
namespace bbtk
{
- class vtkGBlackBoxView : public vtkGObjectView
+ class vtkGBlackBoxView : public vtkGBoxView
{
- public:
+ public:
//Constructors
vtkGBlackBoxView();
~vtkGBlackBoxView();
-
- //Public methods
+
+ //Public methods
private:
//Private Attributes
- vtkTextActor3D* _nameActor;
- vtkTextActor3D* _typeActor;
+ vtkTextActor3D* _boxTextActor;
//Private Methods
- void updatePositionTextActors(double xInic, double yInic, double zInic);
+ void updatePositionTextActor(double xInic, double yInic, double zInic);
protected:
//Protected Attributes
-
+
//Protected Methods
virtual void addVtkActors();
+ virtual void removeVtkActors();
virtual void createVtkObjects();
+
virtual void update(int idController,int command);
virtual void updateColors();
+ virtual void update_X_Fin();
+
};