//=========================================================================
void vtkGObjectView::addVtkActors()//virtual
- {
- _baseView->GetRenderer()->AddActor(_borderObjectActor);
+ {
_baseView->GetRenderer()->AddActor(_fillObjectActor);
_baseView->GetRenderer()->Render();
}
void vtkGObjectView::removeVtkActors()//virtual
{
- _baseView->GetRenderer()->RemoveActor(_borderObjectActor);
_baseView->GetRenderer()->RemoveActor(_fillObjectActor);
_baseView->GetRenderer()->Render();
}