+/*
+# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+# pour la Santé)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+#
+# This software is governed by the CeCILL-B license under French law and
+# abiding by the rules of distribution of free software. You can use,
+# modify and/ or redistribute the software under the terms of the CeCILL-B
+# license as circulated by CEA, CNRS and INRIA at the following URL
+# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+# or in the file LICENSE.txt.
+#
+# As a counterpart to the access to the source code and rights to copy,
+# modify and redistribute granted by the license, users are provided only
+# with a limited warranty and the software's author, the holder of the
+# economic rights, and the successive licensors have only limited
+# liability.
+#
+# The fact that you are presently reading this means that you have had
+# knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------
+*/
+
+
/*=========================================================================
Program: bbtk
Module: $RCSfile$
virtual void removeFromScene();
virtual void update(int idController,int command);
+
+//protected
+ virtual void createVtkObjects();
+ virtual void addVtkActors();
+
private:
//Protected Attributes
- wxVtkBaseView *_baseView;
-
- GObjectModel *_model;
-
- vtkActor *_borderObjectActor;
- vtkActor *_fillObjectActor;
+ wxVtkBaseView * _baseView;
+ GObjectModel * _model;
+ vtkActor * _borderObjectActor;
+ vtkActor * _fillObjectActor;
+ vtkPolyDataMapper * _fillPolyMapper;
+ vtkPolyDataMapper * _borderPolyMapper;
- vtkPolyDataMapper* _fillPolyMapper;
- vtkPolyDataMapper* _borderPolyMapper;
-
- vtkPoints *_pts;
+ vtkPoints *_pts;
// State of the object (See GlobalConstants.h)
int _state;
//Protected Methods
- virtual void createVtkObjects();
- virtual void addVtkActors();
virtual void removeVtkActors();
virtual void updateColors();
};