//Includes creaMaracasVisu
#include <wxVtkBaseView.h>
+#include <vtkInteractorStyleBaseView.h>
//Includes vtk
#include <vtkRenderer.h>
virtual bool isPointInside(int X,int Y);
virtual void moveObject(int X, int Y);
- virtual void update(int command);
- void isFirstDragging(bool param);
+ virtual void update(int idController,int command);
+ void setStartDragging(bool param);
+
+ void setState(int state);
+ int getState();
+ void setRefreshWaiting();
+
+ virtual void removeFromScene();
private:
//Private Attributes
- bool _isFirstDragging;
+ bool _isStartDragging;
double dragDifX;
double dragDifY;
//Protected Attributes
wxVtkBaseView *_baseView;
GObjectModel *_model;
- vtkActor *_objectActor;
+ vtkActor *_borderObjectActor;
+ vtkActor *_fillObjectActor;
+ vtkPolyDataMapper* _fillPolyMapper;
+ vtkPolyDataMapper* _borderPolyMapper;
+ vtkPoints *_pts;
+ int _state;
//Protected Methods
virtual void createVtkObjects();
virtual void addVtkActors();
+ virtual void removeVtkActors();
+ virtual void updateColors();
};