//Includes creaMaracasVisu
#include <wxVtkBaseView.h>
+#include <vtkInteractorStyleBaseView.h>
//Includes vtk
#include <vtkRenderer.h>
namespace bbtk
{
- class vtkGObjectView //: public Observer
+ class vtkGObjectView : public Observer
{
public:
void setBaseView(wxVtkBaseView* baseView);
void initVtkObjects();
- bool isPointInside(int X,int Y);
+ virtual bool isPointInside(int X,int Y);
+ virtual void moveObject(int X, int Y);
- virtual void update();
+ virtual void update(int idController,int command);
+ void isStartDragging(bool param);
+
+ void setState(int state);
+ int getState();
+ void setRefreshWaiting();
private:
//Private Attributes
+ bool _isStartDragging;
+ double dragDifX;
+ double dragDifY;
+
//Private Methods
wxVtkBaseView *_baseView;
GObjectModel *_model;
vtkActor *_objectActor;
-
+ int _state;
+
//Protected Methods
virtual void createVtkObjects();
virtual void addVtkActors();
+ virtual void updateColors();
};