+/*
+# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+# pour la Santé)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+#
+# This software is governed by the CeCILL-B license under French law and
+# abiding by the rules of distribution of free software. You can use,
+# modify and/ or redistribute the software under the terms of the CeCILL-B
+# license as circulated by CEA, CNRS and INRIA at the following URL
+# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+# or in the file LICENSE.txt.
+#
+# As a counterpart to the access to the source code and rights to copy,
+# modify and redistribute granted by the license, users are provided only
+# with a limited warranty and the software's author, the holder of the
+# economic rights, and the successive licensors have only limited
+# liability.
+#
+# The fact that you are presently reading this means that you have had
+# knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------
+*/
+
/*=========================================================================
Program: bbtk
Module: $RCSfile$
* \brief Class bbtk::GObjectsMVCFactory : abstract black-box interface.
*/
-/**
-* \class bbtk::GObjectsMVCFactory
-* \brief
-*/
+/****
+* Design and Developpement of BBTK GEditor
+* Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
+* RaC - 2010
+****/
#ifndef __GObjectsMVCFactory_h__
#define __GObjectsMVCFactory_h__
#include "GComplexBoxPortModel.h"
-
//Includes creaMaracasVisu
//Includes std
#include <bbtkInterpreter.h>
#include <bbtkFactory.h>
#include <bbtkPackage.h>
-
namespace bbtk
{
~GObjectsMVCFactory();
//Public methods
- static GObjectsMVCFactory* getInstance();
- static void destroyInstance();
-
- BlackBoxDescriptor::Pointer getBlackBoxDescriptor(std::string packageName, std::string boxName);
-
- vtkGObjectView* createGObjectView(int type);
- GObjectController* createGObjectController(int type);
- GObjectModel* createGObjectModel(int type);
- //Public attributes
- Interpreter::Pointer _interpreter;
+ // Singleton to access to the Factory
+ static GObjectsMVCFactory *getInstance();
+ static void destroyInstance();
+ // Creates the MVC of the graphical objects depending on the object type
+ vtkGObjectView *createGObjectView(int type);
+ GObjectController *createGObjectController(int type);
+ GObjectModel *createGObjectModel(int type);
+
private:
//Private Methods
//Private Attributes
static GObjectsMVCFactory* instance;
-
protected:
};