_sceneManager = sceneManager;
_xGeneral = -100;
- _yGeneral = 10;
+ _yGeneral = 100;
_zGeneral = 900; // ?????
_countBoxes = 0;
-
- _complexbox = false;
+ _countInputs = 0;
+ _countOutputs = 0;
+
bbtk::InterpreterVirtual::Init();
}
/// Creates a new black box in current complex box
void InterpreterBBS::commandNew( const std::string& boxType, const std::string& boxName) // virtual
{
+ _yGeneral = _yGeneral - 30;
std::string packagename = _factory->GetPackageNameOfaBlackBox(boxType);
int idBox = _sceneManager->createGBlackBox( 0,0, packagename ,boxType);
_countBoxes++;
- _yGeneral = _yGeneral + 30;
double px = _xGeneral + (_countBoxes%2)*100;
double py = _yGeneral;
//=========================================================================
+ //=========================================================================
+ void InterpreterBBS::commandInput(const std::string &name,const std::string &box,const std::string &input,const std::string &help)
+ {
+ double xIn = -100+50+_countInputs*50;
+ double yIn = 100;
+ double zIn = 900;
+ _sceneManager->configGComBoxInputOutputPort(true,name,xIn,yIn,zIn);
+ _sceneManager->configGConnetion( name,name,box,input);
+ _countInputs++;
+
+ printf("EED InterpreterBBS::commandInput what to do with help information ..???? \n ");
+ }
+ //=========================================================================
+
+ //=========================================================================
+ void InterpreterBBS::commandOutput(const std::string &name,const std::string &box,const std::string &output,const std::string &help)
+ {
+ _yGeneral = _yGeneral - 30;
+ double xIn = -100+_countOutputs*30;
+ double yIn = _yGeneral;
+ double zIn = 900;
+ _sceneManager->configGComBoxInputOutputPort(false,name,xIn,yIn,zIn);
+ _sceneManager->configGConnetion( box,output,name,name);
+ _countOutputs++;
+
+ printf("EED InterpreterBBS::commandInput what to do with help information ..???? \n ");
+ }
+ //=========================================================================
+
+
//=========================================================================
/// sets the input of the box with the value
void InterpreterBBS::commandSet(const std::string &box,const std::string &input,const std::string &value) // virtual
//=========================================================================
void InterpreterBBS::commandDefine(const std::string &name,const std::string &pack,const std::string &scriptfilename) // virtual
{
- _complexbox=true;
+ _sceneManager->setComplexBox(true);
+
}
//=========================================================================
//=========================================================================
void InterpreterBBS::commandEndDefine() // virtual
{
- _complexbox=false;
}
//=========================================================================
//=========================================================================
+ //=========================================================================
void InterpreterBBS::commandAuthor(const std::string &author) // virtual
{
printf("EED InterpreterBBS::commandAuthor Warning !!!!! method not implemented.. \n");
}
+ //=========================================================================
+ //=========================================================================
void InterpreterBBS::commandCategory(const std::string &categorytype) // virtual
{
printf("EED InterpreterBBS::commandCategory Warning !!!!! method not implemented.. \n");
}
+ //=========================================================================
+ //=========================================================================
void InterpreterBBS::commandDescription(const std::string &description) // virtual
{
printf("EED InterpreterBBS::commandDescription Warning !!!!! method not implemented.. \n");
}
+ //=========================================================================
+