//Includes same project
#include "wxVtkSceneManager.h"
+#include "wxTabPanelsManager.h"
//Includes wxWidgets
#include <wx/panel.h>
namespace bbtk
{
+ class wxVtkSceneManager;
+
+ class wxTabPanelsManager;
+
class wxGEditorTabPanel : public wxTextDropTarget, public wxPanel
{
public:
void initWxVtkCanvas();
virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& data);
+ void setPanelsManager(wxTabPanelsManager* panelsManager);
+
+ void displayBlackBoxInfo(std::string packageName, std::string boxName);
+ void updateStatusBar(std::string textStatus);
+ std::string getDiagramScript();
+ void editBlackBox(GBlackBoxModel *bbmodel);
+ void editDiagramParameters(wxVtkSceneManager* scene);
+ void deleteAllBoxes();
+ void centerView();
+ void saveDiagram(std::string &content);
+ void loadDiagram(ifstream &inputStream);
+ int getPanelId();
+
+ //=========================================================================
private:
int _id;
wxAuiManager *_panelAUIMgr;
wxVtkSceneManager *_sceneManager;
+ wxTabPanelsManager* _panelsManager;
protected: