#include <wxVtk3DBaseView.h>
//Includes std
-#include <iostream>
+#include <fstream>
namespace bbtk
{
{
public:
wxGEditorTabPanel();
- wxGEditorTabPanel(wxWindow *parent, int id);
+ wxGEditorTabPanel(wxWindow *parent, int id, Factory::Pointer bbtkfactory);
~wxGEditorTabPanel();
void initWxVtkCanvas();
// Save diagram as BBG
void saveDiagram(std::string &content, const std::string &path); //DFCH
+ // Save temporary diagram as BBG
+ void saveTempDiagram(const std::string &);
+
+ // Save temporary diagram as BBG and update buttons
+ void saveTempandUpdate(const std::string &);
+
// Load BBG diagram
void loadDiagram(ifstream &inputStream, const std::string &path); //DFCH
+ void saveStringAction(const std::string &action);
+
+ // Load temporary diagram as BBG
+ void loadTempDiagram(unsigned short un);
+
+ // evaluate the position in the undo actions list
+ unsigned short getUndoState(std::string &);
+
+ // evaluate the position in the redo actions list
+ unsigned short getRedoState(std::string &);
+
// Add a new complex input object to the scene
void addComplexInputPort(std::string portName);
std::string GetDescription();
std::string GetCategory();
-
-
//=========================================================================
private:
+ std::vector<std::string> states; // represents each modification of the tab. Maxixum size 100!!
+ std::vector<std::string>::iterator _actualdo; // actual position on modifications vector
+ std::vector<std::string> sstates; // represents string of each modification of the tab. Maxixum size 100!!
+ std::vector<std::string>::iterator _sactualdo; // actual position onstring modifications vector
int _id;
wxAuiManager *_panelAUIMgr;
wxTabPanelsManager *_panelsManager;
std::string _fullPath;
std::string _fileName;
-
+
protected:
+ Factory::Pointer _bbtkfactory;
};