/*=========================================================================
- Program: bbtk
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- =========================================================================*/
+Program: bbtk
+Module: $RCSfile$
+Language: C++
+Date: $Date$
+Version: $Revision$
+=========================================================================*/
/* ---------------------------------------------------------------------
- * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
- * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
- *
- * This software is governed by the CeCILL-B license under French law and
- * abiding by the rules of distribution of free software. You can use,
- * modify and/ or redistribute the software under the terms of the CeCILL-B
- * license as circulated by CEA, CNRS and INRIA at the following URL
- * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
- * or in the file LICENSE.txt.
- *
- * As a counterpart to the access to the source code and rights to copy,
- * modify and redistribute granted by the license, users are provided only
- * with a limited warranty and the software's author, the holder of the
- * economic rights, and the successive licensors have only limited
- * liability.
- *
- * The fact that you are presently reading this means that you have had
- * knowledge of the CeCILL-B license and that you accept its terms.
- * ------------------------------------------------------------------------ */
+* Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
+* Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
+*
+* This software is governed by the CeCILL-B license under French law and
+* abiding by the rules of distribution of free software. You can use,
+* modify and/ or redistribute the software under the terms of the CeCILL-B
+* license as circulated by CEA, CNRS and INRIA at the following URL
+* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+* or in the file LICENSE.txt.
+*
+* As a counterpart to the access to the source code and rights to copy,
+* modify and redistribute granted by the license, users are provided only
+* with a limited warranty and the software's author, the holder of the
+* economic rights, and the successive licensors have only limited
+* liability.
+*
+* The fact that you are presently reading this means that you have had
+* knowledge of the CeCILL-B license and that you accept its terms.
+* ------------------------------------------------------------------------ */
/**
- * \file
- * \brief Class bbtk::wxVtkSceneManager .
- */
+* \file
+* \brief Class bbtk::wxVtkSceneManager .
+*/
+
#include "wxVtkSceneManager.h"
-#include <vtkPolygon.h>
-#include <vtkUnstructuredGrid.h>
-
-namespace bbtk {
-
-//=========================================================================
-wxVtkSceneManager::wxVtkSceneManager(wxGEditorTabPanel *parent,
- wxVtk3DBaseView *baseView, int idManager) {
- _cbName = "ComplexBoxName";
- _cbPackageName = "PackageName";
- _Author = "Author ??";
- _Category = "<VOID>";
- _Description = "Description ??";
-
- _parent = parent;
- _numBoxes = 0;
- _idManager = idManager;
- _baseView = baseView;
- _startDragging = false;
- _isComplexBox = false;
-
- if (_baseView != NULL) {
- //EED02JUIN2010
- printf(
- "RaC-EED 21-06-2010 %p wxVtkSceneManager::wxVtkSceneManager If you comment this line, the drag and drop functionnality is not initialized.\n",
- this);
+ #include <vtkPolygon.h>
+ #include <vtkUnstructuredGrid.h>
+
+
+namespace bbtk
+{
+
+
+ //=========================================================================
+ wxVtkSceneManager::wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView,int idManager)
+ {
+ _parent = parent;
+ _numBoxes = 0;
+ _idManager = idManager;
+ _baseView = baseView;
+ _startDragging = false;
+ _isComplexBox = false;
+
+ if( _baseView!=NULL )
+ {
+//EED02JUIN2010
+ printf ("RaC-EED 21-06-2010 %p wxVtkSceneManager::wxVtkSceneManager If you comment this line, the drag and drop functionnality is not initialized.\n" , this );
#ifdef __APPLE__
- _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget((wxDropTarget*)parent);
+ _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget((wxDropTarget*)parent);
#endif
- configureBaseView();
- _worldState = NOTHING_HAPPENS;
- registerController(this);
+ configureBaseView();
+ _worldState=NOTHING_HAPPENS;
+ registerController(this);
+
+ }
+ _idConnectionInCreation = -1;
+ _contLastId = 0;
}
- _idConnectionInCreation = -1;
- _contLastId = 0;
-
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::disconnectDrop() {
- printf("EED %p ~wxVtkSceneManager::disconnectDrop()\n", this);
- //EED02JUIN2010 _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL);
- // _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget( new tmpClasswxTextDropTarget() );
-}
-
-//=========================================================================
-
-wxVtkSceneManager::~wxVtkSceneManager() {
- //FCY memory leaks
- printf("EED %p ~wxVtkSceneManager()\n", this);
- disconnectDrop();
- delete _baseView;
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::configureBaseView() {
- printf("EED wxVtkSceneManager::configureBaseView 0\n");
- vtkInteractorStyleBaseView2D *interactorstylebaseview =
- vtkInteractorStyleBaseView2D::New();
-
- _baseView->SetInteractorStyleBaseView(interactorstylebaseview);
-
- // Important to activate the 2D interaction system
- wxVTKRenderWindowInteractor *iren =
- _baseView->GetWxVTKRenderWindowInteractor();
- interactorstylebaseview->SetInteractor(iren);
- iren->SetInteractorStyle(interactorstylebaseview);
- interactorstylebaseview->SetwxVtkBaseView(_baseView);
-
- _baseView->GetRenderer()->GetActiveCamera()->ParallelProjectionOn();
- _baseView->GetRenderer()->ResetCamera(-100, 100, -100, 100, 800, 1100);
-
- _baseView->GetRenderer()->SetBackground(0.9, 0.9, 0.9);
- _baseView->GetRenderer()->GradientBackgroundOn();
- _baseView->Refresh();
-
- // Actos Port_Text
- _textActor = vtkTextActor3D::New();
- _textActor->SetPosition(-9999, -9999, 900);
- _textActor->SetInput("<void>");
- _textActor->GetTextProperty()->SetFontSize(60);
- _textActor->GetTextProperty()->BoldOn();
- _textActor->GetTextProperty()->SetColor(PORTTEXT_NH_R, PORTTEXT_NH_G,
- PORTTEXT_NH_B);
-
- _baseView->GetRenderer()->AddActor(_textActor);
-
- // Actor Fill_Port_Text
-
- //------------
- double xInic = 0;
- double yInic = 0;
- double zInic = 900;
-
- vtkPolygon *aPolygon = vtkPolygon::New();
- _fillObjectActor = vtkActor::New();
-
- _pts = vtkPoints::New();
-
- double w = 100, h = 10, b = h / 15, t = 3;
- _pts->SetNumberOfPoints(21);
- _pts->InsertPoint(0, xInic + w * 0.33 - t / 2, yInic, zInic);
- _pts->InsertPoint(1, xInic + w * 0.33, yInic - t, zInic);
- _pts->InsertPoint(2, xInic + w * 0.33 + t / 2, yInic, zInic);
- _pts->InsertPoint(3, xInic + w * 0.33 + t / 2, yInic, zInic);
- _pts->InsertPoint(4, xInic + w - b * 4, yInic + b * 0, zInic);
-
- _pts->InsertPoint(5, xInic + w - b * 4, yInic + b * 0, zInic);
- _pts->InsertPoint(6, xInic + w - b * 2, yInic + b * 1, zInic);
- _pts->InsertPoint(7, xInic + w - b * 1, yInic + b * 2, zInic);
- _pts->InsertPoint(8, xInic + w - b * 0, yInic + b * 4, zInic);
-
- _pts->InsertPoint(9, xInic + w - b * 0, yInic + h - b * 4, zInic);
- _pts->InsertPoint(10, xInic + w - b * 1, yInic + h - b * 2, zInic);
- _pts->InsertPoint(11, xInic + w - b * 2, yInic + h - b * 1, zInic);
- _pts->InsertPoint(12, xInic + w - b * 4, yInic + h - b * 0, zInic);
-
- _pts->InsertPoint(13, xInic + b * 4, yInic + h - b * 0, zInic);
- _pts->InsertPoint(14, xInic + b * 2, yInic + h - b * 1, zInic);
- _pts->InsertPoint(15, xInic + b * 1, yInic + h - b * 2, zInic);
- _pts->InsertPoint(16, xInic + b * 0, yInic + h - b * 4, zInic);
-
- _pts->InsertPoint(17, xInic + b * 0, yInic + b * 4, zInic);
- _pts->InsertPoint(18, xInic + b * 1, yInic + b * 2, zInic);
- _pts->InsertPoint(19, xInic + b * 2, yInic + b * 1, zInic);
- _pts->InsertPoint(20, xInic + b * 4, yInic + b * 0, zInic);
-
- aPolygon->GetPointIds()->SetNumberOfIds(21);
- for (int i = 0; i < 21; i++) {
- aPolygon->GetPointIds()->SetId(i, i);
+
+ //=========================================================================
+
+ void wxVtkSceneManager::disconnectDrop()
+ {
+ printf ("EED %p ~wxVtkSceneManager::disconnectDrop()\n" , this );
+//EED02JUIN2010 _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL);
+// _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget( new tmpClasswxTextDropTarget() );
+ }
+
+ //=========================================================================
+
+ wxVtkSceneManager::~wxVtkSceneManager()
+ {
+ printf ("EED %p ~wxVtkSceneManager()\n" , this );
+ disconnectDrop();
}
- vtkUnstructuredGrid *aPolygonGrid = vtkUnstructuredGrid::New();
- aPolygonGrid->Allocate(1, 1);
- aPolygonGrid->InsertNextCell(aPolygon->GetCellType(),
- aPolygon->GetPointIds());
- aPolygonGrid->SetPoints(_pts);
- _aPolygonMapper = vtkDataSetMapper::New();
- _aPolygonMapper->SetInput(aPolygonGrid);
- _fillObjectActor->SetMapper(_aPolygonMapper);
- _fillObjectActor->GetProperty()->SetColor(PORTFILL_NH_R, PORTFILL_NH_G,
- PORTFILL_NH_B);
- _fillObjectActor->GetProperty()->SetOpacity(0);
- _aPolygonMapper->Modified();
-
- _baseView->GetRenderer()->AddActor(_fillObjectActor);
- printf("EED wxVtkSceneManager::configureBaseView 1\n");
-}
-
-//=========================================================================
-
-std::string wxVtkSceneManager::generateANewNameForABox() {
- std::stringstream boxname;
- if (_numBoxes < 10) {
- boxname << "Box0" << _numBoxes;
- } else {
- boxname << "Box" << _numBoxes;
+ //=========================================================================
+
+ void wxVtkSceneManager::configureBaseView()
+ {
+ vtkInteractorStyleBaseView2D *interactorstylebaseview = vtkInteractorStyleBaseView2D::New();
+
+ _baseView->SetInteractorStyleBaseView(interactorstylebaseview);
+
+ // Important to activate the 2D interaction system
+ wxVTKRenderWindowInteractor *iren = _baseView->GetWxVTKRenderWindowInteractor();
+ interactorstylebaseview->SetInteractor ( iren );
+ iren->SetInteractorStyle(interactorstylebaseview);
+ interactorstylebaseview->SetwxVtkBaseView(_baseView);
+
+ _baseView->GetRenderer()->GetActiveCamera()->ParallelProjectionOn();
+ _baseView->GetRenderer()->ResetCamera(-100,100,-100,100,800,1100);
+
+ _baseView->GetRenderer()->SetBackground(0.9,0.9,0.9);
+ _baseView->GetRenderer()->GradientBackgroundOn();
+ _baseView->Refresh();
+
+ // Actos Port_Text
+ _textActor = vtkTextActor3D::New();
+ _textActor->SetPosition( -9999 , -9999 , 900 );
+ _textActor->SetInput( "<void>" );
+ _textActor->GetTextProperty()->SetFontSize(60);
+ _textActor->GetTextProperty()->BoldOn();
+ _textActor->GetTextProperty()->SetColor(PORTTEXT_NH_R,PORTTEXT_NH_G,PORTTEXT_NH_B);
+
+ _baseView->GetRenderer()->AddActor( _textActor );
+
+
+ // Actor Fill_Port_Text
+
+ //------------
+ double xInic = 0;
+ double yInic = 0;
+ double zInic = 900;
+
+ vtkPolygon *aPolygon = vtkPolygon::New();
+ _fillObjectActor = vtkActor::New();
+
+ _pts = vtkPoints::New();
+
+ double w=100,h=10,b=h/15,t=3;
+ _pts->SetNumberOfPoints(21);
+ _pts->InsertPoint(0, xInic+w*0.33-t/2 , yInic , zInic );
+ _pts->InsertPoint(1, xInic+w*0.33 , yInic-t , zInic );
+ _pts->InsertPoint(2, xInic+w*0.33+t/2 , yInic , zInic );
+ _pts->InsertPoint(3, xInic+w*0.33+t/2 , yInic , zInic );
+ _pts->InsertPoint(4, xInic+w-b*4 , yInic+b*0 , zInic );
+
+ _pts->InsertPoint( 5, xInic+w-b*4 , yInic+b*0 , zInic );
+ _pts->InsertPoint( 6, xInic+w-b*2 , yInic+b*1 , zInic );
+ _pts->InsertPoint( 7, xInic+w-b*1 , yInic+b*2 , zInic );
+ _pts->InsertPoint( 8, xInic+w-b*0 , yInic+b*4 , zInic );
+
+ _pts->InsertPoint( 9, xInic+w-b*0 , yInic+h-b*4 , zInic );
+ _pts->InsertPoint(10, xInic+w-b*1 , yInic+h-b*2 , zInic );
+ _pts->InsertPoint(11, xInic+w-b*2 , yInic+h-b*1 , zInic );
+ _pts->InsertPoint(12, xInic+w-b*4 , yInic+h-b*0 , zInic );
+
+ _pts->InsertPoint(13, xInic+b*4 , yInic+h-b*0 , zInic );
+ _pts->InsertPoint(14, xInic+b*2 , yInic+h-b*1 , zInic );
+ _pts->InsertPoint(15, xInic+b*1 , yInic+h-b*2 , zInic );
+ _pts->InsertPoint(16, xInic+b*0 , yInic+h-b*4 , zInic );
+
+ _pts->InsertPoint(17, xInic+b*0 , yInic+b*4 , zInic );
+ _pts->InsertPoint(18, xInic+b*1 , yInic+b*2 , zInic );
+ _pts->InsertPoint(19, xInic+b*2 , yInic+b*1 , zInic );
+ _pts->InsertPoint(20, xInic+b*4 , yInic+b*0 , zInic );
+
+ aPolygon->GetPointIds()->SetNumberOfIds(21);
+ for (int i=0;i<21; i++)
+ {
+ aPolygon->GetPointIds()->SetId(i, i);
+ }
+
+ vtkUnstructuredGrid *aPolygonGrid = vtkUnstructuredGrid::New();
+ aPolygonGrid->Allocate(1, 1);
+ aPolygonGrid->InsertNextCell(aPolygon->GetCellType(), aPolygon->GetPointIds());
+ aPolygonGrid->SetPoints(_pts);
+ _aPolygonMapper = vtkDataSetMapper::New();
+ _aPolygonMapper->SetInput(aPolygonGrid);
+ _fillObjectActor->SetMapper(_aPolygonMapper);
+ _fillObjectActor->GetProperty()->SetColor(PORTFILL_NH_R,PORTFILL_NH_G,PORTFILL_NH_B);
+ _fillObjectActor->GetProperty()->SetOpacity(0);
+ _aPolygonMapper->Modified();
+
+ _baseView->GetRenderer()->AddActor( _fillObjectActor );
}
- _numBoxes++;
- return boxname.str();
-}
-//=========================================================================
+ //=========================================================================
-std::string wxVtkSceneManager::findANewNameForABox() {
- std::string boxname = generateANewNameForABox();
+ std::string wxVtkSceneManager::generateANewNameForABox()
+ {
+ std::stringstream boxname;
+ if(_numBoxes<10)
+ {
+ boxname << "Box0" << _numBoxes;
+ }else{
+ boxname << "Box" << _numBoxes;
+ }
+ _numBoxes++;
+ return boxname.str();
+ }
- while (boxExist(boxname) == true) {
- boxname = generateANewNameForABox();
- } // while
+ //=========================================================================
- return boxname;
-}
+ std::string wxVtkSceneManager::findANewNameForABox()
+ {
+ std::string boxname=generateANewNameForABox();
-//=========================================================================
-void wxVtkSceneManager::configGBlackBox(int idBox, double xIn, double yIn,
- double zIn, std::string name, bool boxExecutable, double xEn,
- double yEn, double zEn) {
- GObjectController *cont = _controllers[idBox];
- GBlackBoxModel *bbmod = (GBlackBoxModel*) cont->getModel();
- bbmod->setBBTKName(name);
- bbmod->setInicPoint(xIn, yIn, zIn);
- bbmod->setFinalPoint(xEn, yEn, zEn);
- bbmod->setExecutable(boxExecutable);
+ while (boxExist(boxname)==true)
+ {
+ boxname=generateANewNameForABox();
+ } // while
- bbmod->notifyObservers(_idManager);
+ return boxname;
+ }
-}
+ //=========================================================================
+ void wxVtkSceneManager::configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn)
+ {
+ GObjectController *cont = _controllers[idBox];
+ GBlackBoxModel *bbmod = (GBlackBoxModel*)cont->getModel();
+ bbmod->setBBTKName(name);
+ bbmod->setInicPoint(xIn,yIn,zIn);
+ bbmod->setFinalPoint(xEn,yEn,zEn);
+ bbmod->setExecutable(boxExecutable);
-//=========================================================================
+ bbmod->notifyObservers(_idManager);
-int wxVtkSceneManager::createGBlackBox(int x, int y, std::string packageName,
- std::string boxType) {
- _worldState = NOTHING_HAPPENS;
- //EED int windowWidth = _baseView->GetRenWin()->GetSize()[0];
- int windowHeight = _baseView->GetRenWin()->GetSize()[1];
+ }
- int type = GBLACKBOX;
- //Create the MVC Objects
+ //=========================================================================
- GBlackBoxModel
- *model =
- (GBlackBoxModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController* controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ int wxVtkSceneManager::createGBlackBox(int x, int y, std::string packageName, std::string boxType)
+ {
+ _worldState = NOTHING_HAPPENS;
+//EED int windowWidth = _baseView->GetRenWin()->GetSize()[0];
+ int windowHeight = _baseView->GetRenWin()->GetSize()[1];
- BlackBoxDescriptor::Pointer descriptor =
- GObjectsMVCFactory::getInstance()->getBlackBoxDescriptor(
- packageName, boxType);
+ int type = GBLACKBOX;
- //Prepares the initial model
- //The coordinates obtained are the following. Top-Left:x=0,y=0 Bottom-Right:x=width,y=height
+ //Create the MVC Objects
- double xx = x;
- double yy = windowHeight - y;
+ GBlackBoxModel *model = (GBlackBoxModel*)GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
- //z value is not important yet, because it is only used a parallel projection
- double zz = 900;
- _baseView->TransCoordScreenToWorld(xx, yy, zz);
- model->setInicPoint(xx, yy, zz);
+ BlackBoxDescriptor::Pointer descriptor = GObjectsMVCFactory::getInstance()->getBlackBoxDescriptor(packageName, boxType);
- std::stringstream stream;
+ //Prepares the initial model
+ //The coordinates obtained are the following. Top-Left:x=0,y=0 Bottom-Right:x=width,y=height
- std::string newBoxName;
- newBoxName = findANewNameForABox();
+ double xx = x;
+ double yy = windowHeight-y;
- stream << newBoxName;
+ //z value is not important yet, because it is only used a parallel projection
+ double zz = 900;
+ _baseView->TransCoordScreenToWorld(xx,yy,zz);
+ model->setInicPoint(xx,yy,zz);
- std::string arraystring = stream.str();
+ std::stringstream stream;
- model->setBBTKName(arraystring);
- model->setBBTKType(boxType);
- model->setBBTKPackage(packageName);
+ std::string newBoxName;
+ newBoxName = findANewNameForABox();
- model->addObserver(view);
- model->addObserver(this);
- //Iterate and create the input ports
- std::map<std::string, BlackBoxInputDescriptor*> descriptorInMap =
- descriptor->GetInputDescriptorMap();
- std::map<std::string, BlackBoxInputDescriptor*>::iterator itInput;
+ stream << newBoxName;
- int i = 0;
- for (itInput = descriptorInMap.begin(); itInput != descriptorInMap.end(); ++itInput) {
- BlackBoxInputDescriptor *desc = itInput->second;
- createGInputPort(GINPUTPORT, i, model, desc);
- i++;
- }
+ std::string arraystring = stream.str();
- //Iterate and create the output ports
- std::map<std::string, BlackBoxOutputDescriptor*> descriptorOutMap =
- descriptor->GetOutputDescriptorMap();
- std::map<std::string, BlackBoxOutputDescriptor*>::iterator itOutput;
-
- i = 0;
- for (itOutput = descriptorOutMap.begin(); itOutput
- != descriptorOutMap.end(); ++itOutput) {
- BlackBoxOutputDescriptor *desc = itOutput->second;
- createGOutputPort(GOUTPUTPORT, i, model, desc);
- i++;
- }
+ model->setBBTKName(arraystring);
+ model->setBBTKType(boxType);
+ model->setBBTKPackage(packageName);
- //Associates the view with the correspondent renderer and the model.
- //(NOTE: Refresh is only made by the view)
- view->setModel(model);
- view->setBaseView(_baseView);
- view->initVtkObjects();
+ model->addObserver(view);
+ model->addObserver(this);
- //Associates the controller with the correspondent model and view
- controller->setModelAndView(model, view);
+ //Iterate and create the input ports
+ std::map<std::string, BlackBoxInputDescriptor*> descriptorInMap = descriptor->GetInputDescriptorMap();
+ std::map<std::string, BlackBoxInputDescriptor*>::iterator itInput;
- //Resgiter change to the observers of the actual model
- model->notifyObservers(_idManager);
+ int i=0;
+ for(itInput = descriptorInMap.begin(); itInput != descriptorInMap.end(); ++itInput)
+ {
+ BlackBoxInputDescriptor *desc = itInput->second;
+ createGInputPort(GINPUTPORT,i,model,desc);
+ i++;
+ }
- int newId = addObjectController(controller);
+ //Iterate and create the output ports
+ std::map<std::string, BlackBoxOutputDescriptor*> descriptorOutMap = descriptor->GetOutputDescriptorMap();
+ std::map<std::string, BlackBoxOutputDescriptor*>::iterator itOutput;
- return newId;
+ i=0;
+ for(itOutput = descriptorOutMap.begin();itOutput != descriptorOutMap.end(); ++itOutput)
+ {
+ BlackBoxOutputDescriptor *desc = itOutput->second;
+ createGOutputPort(GOUTPUTPORT,i,model,desc);
+ i++;
+ }
-}
-//=========================================================================
+ //Associates the view with the correspondent renderer and the model.
+ //(NOTE: Refresh is only made by the view)
+ view->setModel(model);
+ view->setBaseView(_baseView);
+ view->initVtkObjects();
-int wxVtkSceneManager::createGComplexBoxInputPort(std::string inputName) {
- //EED int windowWidth=_baseView->GetRenWin()->GetSize()[0];
- int windowHeight = _baseView->GetRenWin()->GetSize()[1];
+ //Associates the controller with the correspondent model and view
+ controller->setModelAndView(model,view);
- int type = GCOMPLEXINPUTPORT;
+ //Resgiter change to the observers of the actual model
+ model->notifyObservers(_idManager);
- //Create the MVC Objects
+ int newId = addObjectController(controller);
- GComplexBoxPortModel
- *model =
- (GComplexBoxPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController* controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ return newId;
- //Prepares the initial model
+ }
- double xx = 5;
- double yy = windowHeight - 5;
+ //=========================================================================
- //z value is not important yet, because it is only used a parallel projection
- double zz = 900;
- printf("EED wxVtkSceneManager::createGComplexBoxInputPort 900-450\n");
+ int wxVtkSceneManager::createGComplexBoxInputPort(std::string inputName)
+ {
+//EED int windowWidth=_baseView->GetRenWin()->GetSize()[0];
+ int windowHeight=_baseView->GetRenWin()->GetSize()[1];
- _baseView->TransCoordScreenToWorld(xx, yy, zz);
- model->setInicPoint(xx, yy, zz);
+ int type = GCOMPLEXINPUTPORT;
- model->setBBTKName(inputName);
- model->setBBTKType("ComplexInputPort");
- model->setComplexPortType(type);
+ //Create the MVC Objects
- model->addObserver(view);
- model->addObserver(this);
+ GComplexBoxPortModel *model = (GComplexBoxPortModel*)GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
- //create the output port
- GPortController* portController = createGPort(GOUTPUTPORT, inputName,
- "ComplexInputPort", 0, model);
- model->addOutputPort((GPortModel*) portController->getModel());
+ //Prepares the initial model
- //Associates the view with the correspondent renderer and the model.
- //(NOTE: Refresh is only made by the view)
- view->setModel(model);
- view->setBaseView(_baseView);
- view->initVtkObjects();
+ double xx = 5;
+ double yy = windowHeight-5;
- //Associates the controller with the correspondent model and view
- controller->setModelAndView(model, view);
+ //z value is not important yet, because it is only used a parallel projection
+ double zz = 900;
+printf("EED wxVtkSceneManager::createGComplexBoxInputPort 900-450\n");
- //Resgiter change to the observers of the actual model
- model->notifyObservers(_idManager);
+ _baseView->TransCoordScreenToWorld(xx,yy,zz);
+ model->setInicPoint(xx,yy,zz);
- int newId = addObjectController(controller);
- return newId;
-}
+ model->setBBTKName(inputName);
+ model->setBBTKType("ComplexInputPort");
+ model->setComplexPortType(type);
-//=========================================================================
+ model->addObserver(view);
+ model->addObserver(this);
-int wxVtkSceneManager::createGComplexBoxOutputPort(std::string outputName) {
- //EED int windowWidth=_baseView->GetRenWin()->GetSize()[0];
- int windowHeight = _baseView->GetRenWin()->GetSize()[1];
+ //create the output port
+ GPortController* portController = createGPort(GOUTPUTPORT,inputName,"ComplexInputPort",0,model);
+ model->addOutputPort((GPortModel*)portController->getModel());
- int type = GCOMPLEXOUTPUTPORT;
+ //Associates the view with the correspondent renderer and the model.
+ //(NOTE: Refresh is only made by the view)
+ view->setModel(model);
+ view->setBaseView(_baseView);
+ view->initVtkObjects();
- //Create the MVC Objects
+ //Associates the controller with the correspondent model and view
+ controller->setModelAndView(model,view);
- GComplexBoxPortModel
- *model =
- (GComplexBoxPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController *controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ //Resgiter change to the observers of the actual model
+ model->notifyObservers(_idManager);
- //Prepares the initial model
+ int newId = addObjectController(controller);
+ return newId;
+ }
- double xx = 5;
- double yy = windowHeight - 5;
+ //=========================================================================
- //z value is not important yet, because it is only used a parallel projection
- double zz = 900;
+ int wxVtkSceneManager::createGComplexBoxOutputPort(std::string outputName)
+ {
+//EED int windowWidth=_baseView->GetRenWin()->GetSize()[0];
+ int windowHeight=_baseView->GetRenWin()->GetSize()[1];
- printf("EED wxVtkSceneManager::createGComplexBoxOutputPort 900-450\n");
+ int type = GCOMPLEXOUTPUTPORT;
- _baseView->TransCoordScreenToWorld(xx, yy, zz);
- model->setInicPoint(xx, yy, zz);
+ //Create the MVC Objects
- model->setBBTKName(outputName);
- model->setBBTKType("ComplexOutputPort");
- model->setComplexPortType(type);
+ GComplexBoxPortModel *model = (GComplexBoxPortModel*)GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController *controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
- model->addObserver(view);
- model->addObserver(this);
+ //Prepares the initial model
- //create the output port
- GPortController* portController = createGPort(GINPUTPORT, outputName,
- "ComplexInputPort", 0, model);
- model->addInputPort((GPortModel*) portController->getModel());
+ double xx = 5;
+ double yy = windowHeight-5;
- //Associates the view with the correspondent renderer and the model.
- //(NOTE: Refresh is only made by the view)
- view->setModel(model);
- view->setBaseView(_baseView);
- view->initVtkObjects();
+ //z value is not important yet, because it is only used a parallel projection
+ double zz = 900;
- //Associates the controller with the correspondent model and view
- controller->setModelAndView(model, view);
+printf("EED wxVtkSceneManager::createGComplexBoxOutputPort 900-450\n");
- //Resgiter change to the observers of the actual model
- model->notifyObservers(_idManager);
+ _baseView->TransCoordScreenToWorld(xx,yy,zz);
+ model->setInicPoint(xx,yy,zz);
- int newId = addObjectController(controller);
- return newId;
-}
+ model->setBBTKName(outputName);
+ model->setBBTKType("ComplexOutputPort");
+ model->setComplexPortType(type);
-//=========================================================================
+ model->addObserver(view);
+ model->addObserver(this);
-int wxVtkSceneManager::createGInputPort(int portType, int posinBox,
- GBoxModel *blackBox, BlackBoxInputDescriptor *desc) {
- GPortController* portController = createGPort(portType, desc->GetName(),
- desc->GetTypeName(), posinBox, blackBox);
- blackBox->addInputPort((GPortModel*) portController->getModel());
- return portController->getId();
-}
+ //create the output port
+ GPortController* portController = createGPort(GINPUTPORT,outputName,"ComplexInputPort",0,model);
+ model->addInputPort((GPortModel*)portController->getModel());
-//=========================================================================
+ //Associates the view with the correspondent renderer and the model.
+ //(NOTE: Refresh is only made by the view)
+ view->setModel(model);
+ view->setBaseView(_baseView);
+ view->initVtkObjects();
-int wxVtkSceneManager::createGOutputPort(int portType, int posinBox,
- GBoxModel *blackBox, BlackBoxOutputDescriptor *desc) {
- GPortController* portController = createGPort(portType, desc->GetName(),
- desc->GetTypeName(), posinBox, blackBox);
- blackBox->addOutputPort((GPortModel*) portController->getModel());
- return portController->getId();
-}
+ //Associates the controller with the correspondent model and view
+ controller->setModelAndView(model,view);
-//=========================================================================
+ //Resgiter change to the observers of the actual model
+ model->notifyObservers(_idManager);
-GPortController* wxVtkSceneManager::createGPort(int portType,
- std::string bbtkName, std::string bbtkType, int posInBox,
- GBoxModel *blackBox) {
- int type = GPORT;
+ int newId = addObjectController(controller);
+ return newId;
+ }
+
+ //=========================================================================
+
+ int wxVtkSceneManager::createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc)
+ {
+ GPortController* portController = createGPort(portType,desc->GetName(),desc->GetTypeName(),posinBox,blackBox);
+ blackBox->addInputPort((GPortModel*)portController->getModel());
+ return portController->getId();
+ }
- //Create the MVC Objects
- GPortModel
- *model =
- (GPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController* controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ //=========================================================================
- model->registerInBox(blackBox, portType, posInBox);
+ int wxVtkSceneManager::createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc)
+ {
+ GPortController* portController = createGPort(portType,desc->GetName(),desc->GetTypeName(),posinBox,blackBox);
+ blackBox->addOutputPort((GPortModel*)portController->getModel());
+ return portController->getId();
+ }
- model->setBBTKType(bbtkType);
- model->setBBTKName(bbtkName);
+ //=========================================================================
- model->addObserver(view);
- model->addObserver(this);
+ GPortController* wxVtkSceneManager::createGPort(int portType,std::string bbtkName, std::string bbtkType, int posInBox,GBoxModel *blackBox)
+ {
+ int type = GPORT;
- //Associates the view with the correspondent renderer and the model.
- //(NOTE: Refresh is only made by the view)
- view->setModel(model);
- view->setBaseView(_baseView);
- view->initVtkObjects();
+ //Create the MVC Objects
+ GPortModel *model = (GPortModel*)GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
- //Associates the controller with the correspondent model and view
- controller->setModelAndView(model, view);
+ model->registerInBox(blackBox,portType, posInBox);
- model->notifyObservers(_idManager);
+ model->setBBTKType(bbtkType);
+ model->setBBTKName(bbtkName);
- addObjectController(controller);
+ model->addObserver(view);
+ model->addObserver(this);
- return (GPortController*) controller;
-}
+ //Associates the view with the correspondent renderer and the model.
+ //(NOTE: Refresh is only made by the view)
+ view->setModel(model);
+ view->setBaseView(_baseView);
+ view->initVtkObjects();
-//=========================================================================
+ //Associates the controller with the correspondent model and view
+ controller->setModelAndView(model,view);
-int wxVtkSceneManager::createGConnector(GPortModel* startPort) {
- int type = GCONNECTOR;
+ model->notifyObservers(_idManager);
- manualConnectorContourController* manContourControl =
- new manualConnectorContourController();
- manualConnectorContourView* manContourView =
- new manualConnectorContourView();
- manualContourModel* manContourModel = new manualContourModel();
+ addObjectController(controller);
- GConnectorController* connectorcontroller = new GConnectorController();
- GConnectorModel* connectorModel = new GConnectorModel();
- vtkGConnectorView* connectorView = new vtkGConnectorView();
- connectorModel->setGObjectType(type);
+ return (GPortController*)controller;
+ }
- manContourModel->SetCloseContour(false);
- connectorModel->setStartPort(startPort);
+ //=========================================================================
- manContourView->SetModel(manContourModel);
- manContourView->SetWxVtkBaseView(_baseView);
- manContourView->SetRange(0.5);
- manContourView->SetZ(900);
+ int wxVtkSceneManager::createGConnector(GPortModel* startPort)
+ {
+ int type = GCONNECTOR;
- manContourView->SetColorNormalContour(0, 0, 1);
- manContourView->SetColorEditContour(0.5, 0.5, 0.5);
- manContourView->SetColorSelectContour(1, 0.8, 0);
- manContourView->SetWidthLine(1);
- manContourView->SetShowText(false);
+ manualConnectorContourController* manContourControl = new manualConnectorContourController();
+ manualConnectorContourView* manContourView = new manualConnectorContourView();
+ manualContourModel* manContourModel = new manualContourModel();
- manContourControl->SetModelView(manContourModel, manContourView);
+ GConnectorController* connectorcontroller = new GConnectorController();
+ GConnectorModel* connectorModel = new GConnectorModel();
+ vtkGConnectorView* connectorView = new vtkGConnectorView();
+ connectorModel->setGObjectType(type);
- manContourControl->CreateNewManualContour();
+ manContourModel->SetCloseContour(false);
+ connectorModel->setStartPort(startPort);
- manContourView->RefreshContour();
+ manContourView->SetModel( manContourModel );
+ manContourView->SetWxVtkBaseView( _baseView );
+ manContourView->SetRange( 0.5 );
+ manContourView->SetZ( 900 );
- double x, y, z;
- connectorModel->getInicPoint(x, y, z);
+ manContourView->SetColorNormalContour(0, 0, 1);
+ manContourView->SetColorEditContour(0.5, 0.5, 0.5);
+ manContourView->SetColorSelectContour(1, 0.8, 0);
+ manContourView->SetWidthLine(1);
+ manContourView->SetShowText(false);
- manContourControl->SetState(1);
- manContourModel->SetCloseContour(false);
+ manContourControl->SetModelView( manContourModel , manContourView );
- manContourModel->AddPoint(x, y, z);
- manContourView->AddPoint();
+ manContourControl->CreateNewManualContour();
- manContourModel->AddPoint(x, y, z);
- manContourView->AddPoint();
+ manContourView->RefreshContour();
- int bak = manContourControl->GetNumberOfPointsManualContour() - 1;
- manContourControl->_bakIdPoint = bak;
- manContourView->Refresh();
- manContourControl->SetMoving(false);
+ double x,y,z;
+ connectorModel->getInicPoint(x,y,z);
- connectorcontroller->setModelAndView(connectorModel, connectorView);
+ manContourControl->SetState(1);
+ manContourModel->SetCloseContour(false);
- int newId = addObjectController(connectorcontroller);
+ manContourModel->AddPoint(x,y,z);
+ manContourView->AddPoint();
- connectorcontroller->setManualContourController(manContourControl);
- connectorModel->setManualContourModel(manContourModel);
- connectorView->setManualContourView(manContourView);
- connectorView->setModel(connectorModel);
- connectorView->setBaseView(_baseView);
+ manContourModel->AddPoint(x,y,z);
+ manContourView->AddPoint();
- connectorModel->addObserver(connectorView);
- connectorModel->addObserver(this);
+ int bak= manContourControl->GetNumberOfPointsManualContour() - 1;
+ manContourControl->_bakIdPoint=bak;
+ manContourView->Refresh();
- return newId;
-}
+ manContourControl->SetMoving( false );
-//=========================================================================
+ connectorcontroller->setModelAndView(connectorModel,connectorView);
-void wxVtkSceneManager::registerController(InteractorStyleMaracas *param) {
- vtkInteractorStyleBaseView
- * baseViewControlManager =
- (vtkInteractorStyleBaseView*) _baseView->GetInteractorStyleBaseView();
- baseViewControlManager->AddInteractorStyleMaracas(param);
-}
+ int newId = addObjectController(connectorcontroller);
-//=========================================================================
+ connectorcontroller->setManualContourController(manContourControl);
+ connectorModel->setManualContourModel(manContourModel);
+ connectorView->setManualContourView(manContourView);
+ connectorView->setModel(connectorModel);
+ connectorView->setBaseView(_baseView);
-void wxVtkSceneManager::unregisterController(InteractorStyleMaracas *param) {
- vtkInteractorStyleBaseView
- * baseViewControlManager =
- (vtkInteractorStyleBaseView*) _baseView->GetInteractorStyleBaseView();
- baseViewControlManager->RemoveInteractorStyleMaracas(param);
-}
-//=========================================================================
+ connectorModel->addObserver(connectorView);
+ connectorModel->addObserver(this);
-vtkRenderer* wxVtkSceneManager::getRenderer() {
- return _baseView->GetRenderer();
-}
+ return newId;
+ }
-//=========================================================================
+ //=========================================================================
-vtkRenderWindow* wxVtkSceneManager::getRenderWindow() {
- return _baseView->GetRenWin();
-}
-//=========================================================================
+ void wxVtkSceneManager::registerController(InteractorStyleMaracas *param)
+ {
+ vtkInteractorStyleBaseView* baseViewControlManager = (vtkInteractorStyleBaseView*)_baseView->GetInteractorStyleBaseView();
+ baseViewControlManager->AddInteractorStyleMaracas( param );
+ }
+ //=========================================================================
-//=========================================================================
-int wxVtkSceneManager::GetIndexInSelected(int idControler) {
- int index = -1;
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- if (_selectedObjects[i] == idControler) {
- index = i;
- break;
- }
+ void wxVtkSceneManager::unregisterController(InteractorStyleMaracas *param)
+ {
+ vtkInteractorStyleBaseView* baseViewControlManager = (vtkInteractorStyleBaseView*)_baseView->GetInteractorStyleBaseView();
+ baseViewControlManager->RemoveInteractorStyleMaracas( param );
}
- return index;
-}
-//=========================================================================
-void wxVtkSceneManager::update(int idController, int command) {
+ //=========================================================================
- if (command != NO_COMMAND) {
- if (command == ADD_TO_SELECTED) {
- //EEDBorrame GObjectController* cont = _controllers[idController];
+ vtkRenderer* wxVtkSceneManager::getRenderer()
+ {
+ return _baseView->GetRenderer();
+ }
- if (GetIndexInSelected(idController) == -1) {
- _selectedObjects.push_back(idController);
- }
+ //=========================================================================
- //EEDBorrame
- // bool foundID=false;
- // for (int i=0; i<(int)_selectedObjects.size() && foundID==false; i++)
- // {
- // if(_selectedObjects[i]==idController)
- // {
- // foundID = true;
- // }
- // }
- // if(!foundID)
- // {
- // _selectedObjects.push_back(idController);
- // }
-
- } else if (command == REMOVE_FROM_SELECTED) {
- int index = GetIndexInSelected(idController);
- if (index >= 0) {
- _selectedObjects.erase(_selectedObjects.begin() + index);
- }
- } else if (command == INIT_CREATION_CONTOUR) {
- _worldState = INIT_CREATION_CONTOUR;
- GObjectController* cont = _controllers[idController];
- GPortModel* startOutputPort = (GPortModel*) cont->getModel();
-
- // The last one is the controller of the connector
- std::map<int, GObjectController*>::iterator it2;
-
- for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2) {
- GObjectController *cont = it2->second;
- if (cont->getGObjectType() == GPORT) {
- GPortModel* port = (GPortModel*) cont->getModel();
- if (port->getPortType() == GINPUTPORT) {
- cont->SetActive(true);
- } else {
+ vtkRenderWindow* wxVtkSceneManager::getRenderWindow()
+ {
+ return _baseView->GetRenWin();
+ }
+ //=========================================================================
+
+
+ //=========================================================================
+ int wxVtkSceneManager::GetIndexInSelected(int idControler)
+ {
+ int index=-1;
+ for (int i=0; i<(int)_selectedObjects.size(); i++)
+ {
+ if(_selectedObjects[i]==idControler)
+ {
+ index=i;
+ break;
+ }
+ }
+ return index;
+ }
+ //=========================================================================
+
+ void wxVtkSceneManager::update(int idController,int command)
+ {
+
+ if(command != NO_COMMAND)
+ {
+ if(command == ADD_TO_SELECTED)
+ {
+//EEDBorrame GObjectController* cont = _controllers[idController];
+
+ if (GetIndexInSelected(idController)==-1)
+ {
+ _selectedObjects.push_back(idController);
+ }
+
+//EEDBorrame
+// bool foundID=false;
+// for (int i=0; i<(int)_selectedObjects.size() && foundID==false; i++)
+// {
+// if(_selectedObjects[i]==idController)
+// {
+// foundID = true;
+// }
+// }
+// if(!foundID)
+// {
+// _selectedObjects.push_back(idController);
+// }
+
+ }else if(command == REMOVE_FROM_SELECTED)
+ {
+ int index=GetIndexInSelected(idController);
+ if (index>=0)
+ {
+ _selectedObjects.erase( _selectedObjects.begin()+index );
+ }
+ }
+ else if(command == INIT_CREATION_CONTOUR)
+ {
+ _worldState = INIT_CREATION_CONTOUR;
+ GObjectController* cont = _controllers[idController];
+ GPortModel* startOutputPort = (GPortModel*)cont->getModel();
+
+
+ // The last one is the controller of the connector
+ std::map<int, GObjectController*>::iterator it2;
+
+ for(it2 = _controllers.begin(); it2 != _controllers.end(); ++it2)
+ {
+ GObjectController *cont = it2->second;
+ if(cont->getGObjectType() == GPORT )
+ {
+ GPortModel* port = (GPortModel*)cont->getModel();
+ if(port->getPortType()==GINPUTPORT)
+ {
+ cont->SetActive(true);
+ }
+ else
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ cont->SetActive(false);
+ }
+ }
+ else
+ {
cont->getView()->setState(NOTHING_HAPPENS);
cont->getModel()->notifyObservers(_idManager);
cont->SetActive(false);
}
- } else {
- cont->getView()->setState(NOTHING_HAPPENS);
- cont->getModel()->notifyObservers(_idManager);
- cont->SetActive(false);
}
+ _selectedObjects.clear();
+ _idConnectionInCreation=createGConnector(startOutputPort);
}
- _selectedObjects.clear();
- _idConnectionInCreation = createGConnector(startOutputPort);
- } else if (command == FIN_CREATION_CONTOUR && _worldState
- == INIT_CREATION_CONTOUR) {
- _worldState = NOTHING_HAPPENS;
- //int id = _controllers.size()-1;
- GObjectController *cont = _controllers[_idConnectionInCreation];
- GConnectorModel *modelContour = (GConnectorModel*) cont->getModel();
- GObjectController *finPort = _controllers[idController];
-
- if (finPort->getGObjectType() == GPORT) {
- GPortModel* modelPort = (GPortModel*) finPort->getModel();
- modelContour->setEndPort(modelPort);
- }
+ else if(command == FIN_CREATION_CONTOUR && _worldState == INIT_CREATION_CONTOUR)
+ {
+ _worldState = NOTHING_HAPPENS;
+ //int id = _controllers.size()-1;
+ GObjectController *cont = _controllers[_idConnectionInCreation];
+ GConnectorModel *modelContour = (GConnectorModel*)cont->getModel();
+ GObjectController *finPort = _controllers[idController];
+
+ if(finPort->getGObjectType() == GPORT)
+ {
+ GPortModel* modelPort = (GPortModel*)finPort->getModel();
+ modelContour->setEndPort(modelPort);
+ }
+
+ manualConnectorContourController* manCont = ((GConnectorController*)cont)->getManualContourController();
+ manualConnectorContourView* connView = (manualConnectorContourView*)manCont->GetManualViewBaseContour();
+ connView->Refresh();
+
+ std::map<int, GObjectController*>::iterator it2;
- manualConnectorContourController
- * manCont =
- ((GConnectorController*) cont)->getManualContourController();
- manualConnectorContourView
- * connView =
- (manualConnectorContourView*) manCont->GetManualViewBaseContour();
- connView->Refresh();
-
- std::map<int, GObjectController*>::iterator it2;
-
- for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2) {
- GObjectController *cont = it2->second;
- if (cont->getView() != NULL) {
- cont->getView()->setState(NOTHING_HAPPENS);
- cont->getModel()->notifyObservers(_idManager);
+ for(it2 = _controllers.begin(); it2 != _controllers.end(); ++it2)
+ {
+ GObjectController *cont = it2->second;
+ if(cont->getView()!=NULL)
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+ cont->SetActive(true);
}
- cont->SetActive(true);
}
+
}
}
-}
-
-//=========================================================================
-
-bool wxVtkSceneManager::OnMouseMove() {
- int X, Y;
- bool okStatusMessage = false;
- bool okPortMessage = false;
- wxVTKRenderWindowInteractor *wxVTKiren;
- wxVTKiren
- = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
- wxVTKiren->GetEventPosition(X, Y);
-
- if (_worldState == DRAG_OBJECTS) {
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- int id = _selectedObjects[i];
- GObjectController* cont = _controllers[id];
- if (_startDragging) {
- cont->getView()->setStartDragging(true);
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnMouseMove()
+ {
+ int X,Y;
+ bool okStatusMessage = false;
+ bool okPortMessage = false;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+
+ if(_worldState == DRAG_OBJECTS)
+ {
+ for (int i=0; i<(int)_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ if(_startDragging)
+ {
+ cont->getView()->setStartDragging(true);
+ }
+ cont->getView()->moveObject(X,Y);
+ cont->getView()->setState(DRAG);
+ cont->getModel()->notifyObservers(_idManager);
}
- cont->getView()->moveObject(X, Y);
- cont->getView()->setState(DRAG);
- cont->getModel()->notifyObservers(_idManager);
- }
- std::map<int, GObjectController*>::iterator it;
+ std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *desc = it->second;
- if (desc->getGObjectType() == GCONNECTOR) {
- vtkGConnectorView* vconn = (vtkGConnectorView*) desc->getView();
- vconn->updateStartEndPoints();
+
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ if(desc->getGObjectType()==GCONNECTOR)
+ {
+ vtkGConnectorView* vconn = (vtkGConnectorView*)desc->getView();
+ vconn->updateStartEndPoints();
+ }
}
- }
- _startDragging = false;
+ _startDragging=false;
- } else if (_worldState == NOTHING_HAPPENS || _worldState
- == INIT_CREATION_CONTOUR) {
- std::map<int, GObjectController*>::iterator it;
- double px, py, pz;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *desc = it->second;
- int type = desc->getGObjectType();
- int state = desc->getView()->getState();
- desc->getModel()->getCenter(px, py, pz);
-
- if (state == HIGHLIGHTED) {
- okStatusMessage = true;
- updateStatusBar(desc->getStatusText());
- if (type == GBLACKBOX) {
- GBlackBoxModel *mod = (GBlackBoxModel*) desc->getModel();
- _parent->displayBlackBoxInfo(mod->getBBTKPackage(),
- mod->getBBTKType());
- } // if GBLACKBOX
- if (type == GPORT) {
- // PortText
- okPortMessage = true;
- py = py + 5;
- _textActor->SetInput(desc->getStatusText().c_str());
- _textActor->SetScale(0.1);
- _textActor->SetPosition(px - 25, py + 1, pz + 2);
-
- // FillPortText
- px = px - 33;
- py = py;
- _fillObjectActor->SetScale(1);
- _fillObjectActor->GetProperty()->SetOpacity(0.50);
- _fillObjectActor->SetPosition(px, py, 1);
- _aPolygonMapper->Modified();
- } // if GPORT
-
- } // for controllers it
}
- }
- if (okStatusMessage == false) {
- updateStatusBar("");
- }
+ else if(_worldState == NOTHING_HAPPENS || _worldState == INIT_CREATION_CONTOUR)
+ {
+ std::map<int, GObjectController*>::iterator it;
+ double px, py, pz;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ int type = desc->getGObjectType();
+ int state = desc->getView()->getState();
+ desc->getModel()->getCenter(px,py,pz);
+
+ if(state == HIGHLIGHTED){
+ okStatusMessage = true;
+ updateStatusBar(desc->getStatusText());
+ if(type==GBLACKBOX)
+ {
+ GBlackBoxModel *mod = (GBlackBoxModel*)desc->getModel();
+ _parent->displayBlackBoxInfo(mod->getBBTKPackage(),mod->getBBTKType());
+ } // if GBLACKBOX
+ if(type==GPORT)
+ {
+ // PortText
+ okPortMessage = true;
+ py=py+5;
+ _textActor->SetInput( desc->getStatusText().c_str() );
+ _textActor->SetScale(0.1);
+ _textActor->SetPosition( px-25 ,py+1 , pz+2 );
+
+ // FillPortText
+ px=px-33;
+ py=py;
+ _fillObjectActor->SetScale(1);
+ _fillObjectActor->GetProperty()->SetOpacity(0.50);
+ _fillObjectActor->SetPosition(px,py,1);
+ _aPolygonMapper->Modified();
+ } // if GPORT
+
+ } // for controllers it
+ }
+ }
+ if (okStatusMessage==false)
+ {
+ updateStatusBar("");
+ }
- if (okPortMessage == false) {
- _textActor->SetScale(0.0001);
- _fillObjectActor->SetScale(0.0001);
+ if (okPortMessage==false)
+ {
+ _textActor->SetScale(0.0001);
+ _fillObjectActor->SetScale(0.0001);
+ }
+ return true;
}
- return true;
-}
-//=========================================================================
+ //=========================================================================
-bool wxVtkSceneManager::OnLeftButtonDown() {
+ bool wxVtkSceneManager::OnLeftButtonDown()
+ {
- if (_worldState == INIT_CREATION_CONTOUR) {
- bool isOverPort = false;
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end() && isOverPort
- == false; ++it) {
- GObjectController *desc = it->second;
- if (desc->getGObjectType() == GPORT) {
- GPortModel *portmod = (GPortModel*) desc->getModel();
- vtkGObjectView *portView = desc->getView();
- if (portmod->getPortType() == GINPUTPORT
- && portView->getState() == HIGHLIGHTED) {
- isOverPort = true;
+ if(_worldState==INIT_CREATION_CONTOUR)
+ {
+ bool isOverPort=false;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end() && isOverPort==false; ++it)
+ {
+ GObjectController *desc = it->second;
+ if(desc->getGObjectType()==GPORT)
+ {
+ GPortModel *portmod = (GPortModel*)desc->getModel();
+ vtkGObjectView *portView = desc->getView();
+ if(portmod->getPortType()==GINPUTPORT && portView->getState()==HIGHLIGHTED)
+ {
+ isOverPort=true;
+ } // if
} // if
- } // if
- } // for
+ } // for
- if (isOverPort == false) {
- CancelConnection();
- UnSelectBlackBoxes();
- } // isOverPort
+ if(isOverPort==false)
+ {
+ CancelConnection();
+ UnSelectBlackBoxes();
+ } // isOverPort
+
+ } else { //_worldState
+
+ _worldState = DRAG_OBJECTS;
+ _startDragging = true;
+
+ int shiftkey = _vtkInteractorStyleBaseView->GetInteractor()->GetShiftKey();
+ int ctrlkey = _vtkInteractorStyleBaseView->GetInteractor()->GetControlKey();
+ ctrlkey = ctrlkey + shiftkey;
+
+ GObjectController *cont = GetGBlackBoxControlerPointedByMouse();
+
+
+ if (GetGBlackBoxControlerPointedByMouse()!=NULL)
+ {
+ int state=cont->getView()->getState() ;
+ if( (ctrlkey==0) && (state==HIGHLIGHTED) )
+ {
+ UnSelectBlackBoxes();
+ }
+ }
+ for (int i = 0; i < (int)_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->getView()->setState(DRAG);
+ cont->getModel()->notifyObservers(_idManager);
+ } // for
- } else { //_worldState
+ } // if _selectedObjects.size
- _worldState = DRAG_OBJECTS;
- _startDragging = true;
+
+ return true;
+ }
- int shiftkey =
- _vtkInteractorStyleBaseView->GetInteractor()->GetShiftKey();
- int ctrlkey =
- _vtkInteractorStyleBaseView->GetInteractor()->GetControlKey();
- ctrlkey = ctrlkey + shiftkey;
+ //=========================================================================
- GObjectController *cont = GetGBlackBoxControlerPointedByMouse();
+ bool wxVtkSceneManager::OnLeftButtonUp()
+ {
+ if(_worldState == DRAG_OBJECTS)
+ {
+ _worldState = NOTHING_HAPPENS;
- if (GetGBlackBoxControlerPointedByMouse() != NULL) {
- int state = cont->getView()->getState();
- if ((ctrlkey == 0) && (state == HIGHLIGHTED)) {
- UnSelectBlackBoxes();
+ for (int i = 0; i < (int)_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->getView()->setState(SELECTED);
+ cont->getModel()->notifyObservers(_idManager);
}
}
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- int id = _selectedObjects[i];
- GObjectController* cont = _controllers[id];
- cont->getView()->setState(DRAG);
- cont->getModel()->notifyObservers(_idManager);
- } // for
+ return true;
+ }
- } // if _selectedObjects.size
+ //=========================================================================
+ void wxVtkSceneManager::CancelConnection()
+ {
+ if(_worldState==INIT_CREATION_CONTOUR)
+ {
+ _worldState=NOTHING_HAPPENS;
+ //int lastId = _controllers.size()-1;
+
+ GConnectorController *connector = (GConnectorController*)_controllers[_idConnectionInCreation];
+ connector->removeFromScene();
+ unregisterController(connector);
+ _controllers.erase(_idConnectionInCreation);
+
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ desc->SetActive(true);
+ desc->getView()->setState(NOTHING_HAPPENS);
+ desc->getModel()->notifyObservers(_idManager);
+ } // for
+ }// if
+ }
+
+
+ //=========================================================================
+ bool wxVtkSceneManager::OnRightButtonUp()
+ {
+ if(_worldState==INIT_CREATION_CONTOUR)
+ {
+ CancelConnection();
+ }
+ UnSelectBlackBoxes();
+ return true;
+ }
- return true;
-}
+ //=========================================================================
-//=========================================================================
+ GObjectController *wxVtkSceneManager::GetGBlackBoxControlerPointedByMouse()
+ {
+ GObjectController *result=NULL;
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
-bool wxVtkSceneManager::OnLeftButtonUp() {
- if (_worldState == DRAG_OBJECTS) {
- _worldState = NOTHING_HAPPENS;
+ std::map<int, GObjectController*>::iterator it;
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- int id = _selectedObjects[i];
- GObjectController* cont = _controllers[id];
- cont->getView()->setState(SELECTED);
- cont->getModel()->notifyObservers(_idManager);
- }
- }
- return true;
-}
+ for(it = _controllers.begin(); it != _controllers.end() ; ++it)
+ {
+ GObjectController *cont = it->second;
+ int type = cont->getGObjectType();
-//=========================================================================
-void wxVtkSceneManager::CancelConnection() {
- if (_worldState == INIT_CREATION_CONTOUR) {
- _worldState = NOTHING_HAPPENS;
- //int lastId = _controllers.size()-1;
+ if( cont->getView()->isPointInside(X,Y)==true )
+ {
+ if(type==GBLACKBOX)
+ {
+ result=cont;
+ } // if type
+ } // if isPointInside
+ } // for it
+ return result;
+ }
+
+ //=========================================================================
+ void wxVtkSceneManager::UnSelectBlackBoxes()
+ {
+ for (int i=0; i< (int)_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* control = _controllers[id];
+ control->getView()->setState(NOTHING_HAPPENS);
+ }// for _selectedObjects
+ _selectedObjects.clear();
+ }
+
+ //=========================================================================
+ bool wxVtkSceneManager::OnLeftDClick()
+ {
+ GObjectController *cont = GetGBlackBoxControlerPointedByMouse();
+ if (cont!=NULL)
+ {
+ UnSelectBlackBoxes();
+ _parent->editBlackBox( (GBlackBoxModel*)cont->getModel() );
+ }
+
+/*EED Borrame
- GConnectorController *connector =
- (GConnectorController*) _controllers[_idConnectionInCreation];
- connector->removeFromScene();
- unregisterController(connector);
- _controllers.erase(_idConnectionInCreation);
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *desc = it->second;
- desc->SetActive(true);
- desc->getView()->setState(NOTHING_HAPPENS);
- desc->getModel()->notifyObservers(_idManager);
- } // for
- }// if
-}
-//=========================================================================
+ bool clickOnObject = false;
-bool wxVtkSceneManager::OnRightButtonUp() {
- if (_worldState == INIT_CREATION_CONTOUR) {
- CancelConnection();
- }
- UnSelectBlackBoxes();
- return true;
-}
-
-//=========================================================================
-
-GObjectController *wxVtkSceneManager::GetGBlackBoxControlerPointedByMouse() {
- GObjectController *result = NULL;
- int X, Y;
- wxVTKRenderWindowInteractor *wxVTKiren;
- wxVTKiren
- = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
- wxVTKiren->GetEventPosition(X, Y);
-
- std::map<int, GObjectController*>::iterator it;
-
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- int type = cont->getGObjectType();
-
- if (cont->getView()->isPointInside(X, Y) == true) {
- if (type == GBLACKBOX) {
- result = cont;
- } // if type
- } // if isPointInside
- } // for it
- return result;
-}
-
-//=========================================================================
-void wxVtkSceneManager::UnSelectBlackBoxes() {
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- int id = _selectedObjects[i];
- GObjectController* control = _controllers[id];
- control->getView()->setState(NOTHING_HAPPENS);
- }// for _selectedObjects
- _selectedObjects.clear();
-}
-
-//=========================================================================
-bool wxVtkSceneManager::OnLeftDClick() {
- GObjectController *cont = GetGBlackBoxControlerPointedByMouse();
- if (cont != NULL) {
- UnSelectBlackBoxes();
- _parent->editBlackBox((GBlackBoxModel*) cont->getModel());
- }
+ for(it = _controllers.begin(); it != _controllers.end() && clickOnObject==false; ++it)
+ {
+ GObjectController *cont = it->second;
+ int type = cont->getGObjectType();
- /*EED Borrame
-
- int X,Y;
- wxVTKRenderWindowInteractor *wxVTKiren;
- wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
- wxVTKiren->GetEventPosition(X,Y);
-
- std::map<int, GObjectController*>::iterator it;
-
- bool clickOnObject = false;
-
- for(it = _controllers.begin(); it != _controllers.end() && clickOnObject==false; ++it)
- {
- GObjectController *cont = it->second;
- int type = cont->getGObjectType();
-
- if(cont->getView()->isPointInside(X,Y))
- {
- if(type==GBLACKBOX)
- {
- for (int i=0; i< (int)_selectedObjects.size(); i++)
- {
- int id = _selectedObjects[i];
- GObjectController* control = _controllers[id];
- control->getView()->setState(NOTHING_HAPPENS);
- }
- _selectedObjects.clear();
-
- GBlackBoxModel *bbmodel = (GBlackBoxModel*)cont->getModel();
- _parent->editBlackBox(bbmodel);
- }
- clickOnObject = true;
- }
- }
-
- if(clickOnObject==false)
- {
- //_parent->editDiagramParameters(this);
- }
- */
- return true;
-}
-
-//=========================================================================
-
-bool wxVtkSceneManager::OnChar() {
- char keyCode = _vtkInteractorStyleBaseView->GetInteractor()-> GetKeyCode();
-
- // KeyCode 127 : Delete Key
- // KeyCode 8 : Backspace Key
- if (keyCode == 8 || keyCode == 127) {
- if (_selectedObjects.size() > 0) {
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- int id = _selectedObjects[i];
- std::map<int, GObjectController*>::iterator it;
- it = _controllers.find(id);
- if (it != _controllers.end()) {
- deleteObject(id);
+ if(cont->getView()->isPointInside(X,Y))
+ {
+ if(type==GBLACKBOX)
+ {
+ for (int i=0; i< (int)_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* control = _controllers[id];
+ control->getView()->setState(NOTHING_HAPPENS);
+ }
+ _selectedObjects.clear();
+
+ GBlackBoxModel *bbmodel = (GBlackBoxModel*)cont->getModel();
+ _parent->editBlackBox(bbmodel);
}
+ clickOnObject = true;
}
- _selectedObjects.clear();
}
- }
- return true;
-}
-
-//=========================================================================
+ if(clickOnObject==false)
+ {
+ //_parent->editDiagramParameters(this);
+ }
+*/
+ return true;
+ }
-void wxVtkSceneManager::AddControlerToBeRemove(
- std::vector<int> *controllersToRemove, int id) {
+ //=========================================================================
- int i;
- bool ok = true;
- for (i = 0; i < (int) controllersToRemove->size(); i++) {
- if (id == (*controllersToRemove)[i]) {
- ok = false;
+ bool wxVtkSceneManager::OnChar()
+ {
+ char keyCode = _vtkInteractorStyleBaseView->GetInteractor()-> GetKeyCode();
+
+ // KeyCode 127 : Delete Key
+ // KeyCode 8 : Backspace Key
+ if(keyCode == 8 || keyCode == 127)
+ {
+ if(_selectedObjects.size()>0)
+ {
+ for(int i=0;i<(int)_selectedObjects.size();i++)
+ {
+ int id = _selectedObjects[i];
+ std::map<int,GObjectController*>::iterator it;
+ it = _controllers.find(id);
+ if (it!=_controllers.end())
+ {
+ deleteObject(id);
+ }
+ }
+ _selectedObjects.clear();
+ }
}
- }
- if (ok == true) {
- controllersToRemove->push_back(id);
+ return true;
}
-}
+ //=========================================================================
-//=========================================================================
+ void wxVtkSceneManager::AddControlerToBeRemove(std::vector<int> *controllersToRemove, int id)
+ {
-void wxVtkSceneManager::deleteObject(int id) {
- GObjectController *control = _controllers[id];
- std::vector<int> controllersToRemove;
+ int i;
+ bool ok=true;
+ for(i=0 ; i < (int)controllersToRemove->size() ; i++ )
+ {
+ if (id == (*controllersToRemove)[i] )
+ {
+ ok=false;
+ }
+ }
- if (control->getGObjectType() == GBLACKBOX || control->getGObjectType()
- == GCOMPLEXINPUTPORT || control->getGObjectType()
- == GCOMPLEXOUTPUTPORT) {
- GBoxModel *bbmod = (GBoxModel*) control->getModel();
- std::vector<GPortModel*> inputs = bbmod->getInputPorts();
+ if (ok==true)
+ {
+ controllersToRemove->push_back( id );
+ }
- bool boxConnected = false;
+ }
- // Add box input controllers to be removed
- for (int i = 0; i < (int) inputs.size(); i++) {
- AddControlerToBeRemove(&controllersToRemove,
- inputs[i]->getObjectId());
- if (inputs[i]->isConnected()) {
- boxConnected = true;
+ //=========================================================================
+
+ void wxVtkSceneManager::deleteObject(int id)
+ {
+ GObjectController *control = _controllers[id];
+ std::vector<int> controllersToRemove;
+
+ if(control->getGObjectType()==GBLACKBOX || control->getGObjectType()==GCOMPLEXINPUTPORT || control->getGObjectType()==GCOMPLEXOUTPUTPORT)
+ {
+ GBoxModel *bbmod = (GBoxModel*)control->getModel();
+ std::vector<GPortModel*> inputs = bbmod->getInputPorts();
+
+ bool boxConnected = false;
+
+ // Add box input controllers to be removed
+ for(int i = 0;i< (int)inputs.size();i++)
+ {
+ AddControlerToBeRemove( &controllersToRemove, inputs[i]->getObjectId() );
+ if(inputs[i]->isConnected())
+ {
+ boxConnected = true;
+ }
}
- }
- std::vector<GPortModel*> outputs = bbmod->getOutputPorts();
+ std::vector<GPortModel*> outputs = bbmod->getOutputPorts();
- // Add box output controllers to be removed
- for (int i = 0; i < (int) outputs.size(); i++) {
- AddControlerToBeRemove(&controllersToRemove,
- outputs[i]->getObjectId());
- if (outputs[i]->isConnected()) {
- boxConnected = true;
+ // Add box output controllers to be removed
+ for(int i = 0;i<(int)outputs.size();i++)
+ {
+ AddControlerToBeRemove( &controllersToRemove, outputs[i]->getObjectId() );
+ if(outputs[i]->isConnected())
+ {
+ boxConnected = true;
+ }
}
- }
- // Add connection controllers to be removed
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- int type = cont->getGObjectType();
- if (type == GCONNECTOR) {
- GConnectorModel *conMod = (GConnectorModel*) cont->getModel();
- if (conMod->getStartPort() != NULL
- && conMod->getStartPort()->getParentBox()->getObjectId()
- == bbmod->getObjectId()) {
- AddControlerToBeRemove(&controllersToRemove,
- conMod->getObjectId());
- }
- if (conMod->getEndPort() != NULL
- && conMod->getEndPort()->getParentBox()->getObjectId()
- == bbmod->getObjectId()) {
- AddControlerToBeRemove(&controllersToRemove,
- conMod->getObjectId());
+ // Add connection controllers to be removed
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ int type = cont->getGObjectType();
+ if(type==GCONNECTOR)
+ {
+ GConnectorModel *conMod = (GConnectorModel*)cont->getModel();
+ if(conMod->getStartPort()!=NULL && conMod->getStartPort()->getParentBox()->getObjectId() == bbmod->getObjectId())
+ {
+ AddControlerToBeRemove( &controllersToRemove, conMod->getObjectId() );
+ }
+ if(conMod->getEndPort()!=NULL && conMod->getEndPort()->getParentBox()->getObjectId() == bbmod->getObjectId())
+ {
+ AddControlerToBeRemove( &controllersToRemove, conMod->getObjectId() );
+ }
}
}
+
+ // Add box controller to be removed
+ AddControlerToBeRemove( &controllersToRemove, bbmod->getObjectId() );
+ }
+ else if(control->getGObjectType()==GCONNECTOR)
+ {
+ GConnectorModel *conMod = (GConnectorModel*)control->getModel();
+ AddControlerToBeRemove( &controllersToRemove, conMod->getObjectId() );
}
- // Add box controller to be removed
- AddControlerToBeRemove(&controllersToRemove, bbmod->getObjectId());
- } else if (control->getGObjectType() == GCONNECTOR) {
- GConnectorModel *conMod = (GConnectorModel*) control->getModel();
- AddControlerToBeRemove(&controllersToRemove, conMod->getObjectId());
- }
- std::map<int, GObjectController*>::iterator it;
+ std::map<int,GObjectController*>::iterator it;
+
+ for(int i = 0;i<(int)controllersToRemove.size();i++)
+ {
+ int key = controllersToRemove[i];
+ it = _controllers.find( key );
+ GObjectController *cont = _controllers[ key ];
+ if(cont!=NULL)
+ {
+ cont->removeFromScene();
+ unregisterController((InteractorStyleMaracas*)cont);
+ _controllers.erase(it);
+ }//if
+ }// for
+ }
- for (int i = 0; i < (int) controllersToRemove.size(); i++) {
- int key = controllersToRemove[i];
- it = _controllers.find(key);
- GObjectController *cont = _controllers[key];
- if (cont != NULL) {
- cont->removeFromScene();
- unregisterController((InteractorStyleMaracas*) cont);
- _controllers.erase(it);
- }//if
- }// for
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::displayBlackBoxInfo(std::string packageName,
- std::string boxName) {
- _parent->displayBlackBoxInfo(packageName, boxName);
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::updateStatusBar(std::string textStatus) {
- _parent->updateStatusBar(textStatus);
-}
-
-//=========================================================================
-std::string wxVtkSceneManager::LineNumber(bool withLineNumber, int &value) {
- std::string result = "";
- if (withLineNumber == true) {
- value++;
- stringstream StrStream;
- StrStream << value;
- std::string strValue = StrStream.str();
- if (value < 10) {
- result += " ";
- } else if (value < 100) {
- result += " ";
- }
+ //=========================================================================
- result += strValue + ": ";
+ void wxVtkSceneManager::displayBlackBoxInfo(std::string packageName, std::string boxName)
+ {
+ _parent->displayBlackBoxInfo(packageName,boxName);
}
- return result;
-}
-//=========================================================================
-//DFCH
-bool wxVtkSceneManager::MakeBoxExecutable() {
- std::map<int, GObjectController*> selected = getSelectedObjects();
-
- std::map<int, GObjectController*>::iterator it = selected.end();
- it--;
- GObjectController* lastSelected = it->second;
- //GObjectController* lastSelected = selected[selected.size()-1];
- if( lastSelected )
+
+ //=========================================================================
+
+ void wxVtkSceneManager::updateStatusBar(std::string textStatus)
{
- vtkGObjectView* view = (vtkGObjectView*) lastSelected->getView();
- GBlackBoxModel *bbmodel = (GBlackBoxModel*) lastSelected->getModel();
- view->setState(HIGHLIGHTED);
- if (bbmodel->isExecutable()) {
- bbmodel->setExecutable(false);
- } else {
- bbmodel->setExecutable(true);
- }
- bbmodel->notifyObservers(lastSelected->getId());
- return true;
+ _parent->updateStatusBar(textStatus);
}
- else
- return( false );
-}
-//DFCH
-//=========================================================================
-std::string wxVtkSceneManager::getDiagramBBS(bool wln) {
- bool existsExec = false;
+ //=========================================================================
+ std::string wxVtkSceneManager::LineNumber(bool withLineNumber, int &value)
+ {
+ std::string result="";
+ if (withLineNumber==true)
+ {
+ value++;
+ stringstream StrStream;
+ StrStream << value;
+ std::string strValue=StrStream.str();
+ if (value<10)
+ {
+ result+=" ";
+ }else if (value<100)
+ {
+ result+=" ";
+ }
+
+ result+=strValue+": ";
+ }
+ return result;
+ }
+ //=========================================================================
- std::vector<std::string> packages;
- std::vector<int> boxes;
- std::vector<int> connections;
- std::vector<int> execBoxes;
+ std::string wxVtkSceneManager::getDiagramBBS(bool wln)
+ {
+ bool existsExec=false;
- std::map<int, GObjectController*>::iterator it;
+ std::vector<std::string> packages;
+ std::vector<int> boxes;
+ std::vector<int> connections;
+ std::vector<int> execBoxes;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *desc = it->second;
- int type = desc->getGObjectType();
+ std::map<int, GObjectController*>::iterator it;
+
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ int type = desc->getGObjectType();
+
+ if(type==GBLACKBOX)
+ {
+ GBlackBoxModel *mod = (GBlackBoxModel*)desc->getModel();
+
+ std::string pkg = mod->getBBTKPackage();
+ bool existsPkg = false;
+ for(int t = 0;t< (int)packages.size() && existsPkg == false;t++)
+ {
+ if(packages[t]==pkg)
+ {
+ existsPkg=true;
+ }
+ }
+ if(!existsPkg)
+ {
+ packages.push_back(pkg);
+ }
- if (type == GBLACKBOX) {
- GBlackBoxModel *mod = (GBlackBoxModel*) desc->getModel();
- std::string pkg = mod->getBBTKPackage();
- bool existsPkg = false;
- for (int t = 0; t < (int) packages.size() && existsPkg == false; t++) {
- if (packages[t] == pkg) {
- existsPkg = true;
+ boxes.push_back(it->first);
+ if(mod->isExecutable())
+ {
+ execBoxes.push_back(it->first);
+ existsExec=true;
}
}
- if (!existsPkg) {
- packages.push_back(pkg);
+ else if(type==GCONNECTOR)
+ {
+ connections.push_back(it->first);
}
+ }
- boxes.push_back(it->first);
- if (mod->isExecutable()) {
- execBoxes.push_back(it->first);
- existsExec = true;
+ int lnNmbr=0;
+ std::string script = "";
+ script+=LineNumber(wln,lnNmbr)+"# BBTK GEditor Script\n";
+ script+=LineNumber(wln,lnNmbr)+"# ----------------------\n";
+ script+=LineNumber(wln,lnNmbr)+"\n";
+ if(existsExec)
+ {
+ script+=LineNumber(wln,lnNmbr)+"include std\n"; // EED
+ script+=LineNumber(wln,lnNmbr)+"include itkvtk\n"; // EED
+ int i;
+ for(i = 0; i< (int)packages.size();i++)
+ {
+ script+=LineNumber(wln,lnNmbr);
+ script+="include ";
+ script+=packages[i];
+ script+="\n";
}
- } else if (type == GCONNECTOR) {
- connections.push_back(it->first);
- }
- }
- int lnNmbr = 0;
- std::string script = "";
- script += LineNumber(wln, lnNmbr) + "# BBTK GEditor Script\n";
- script += LineNumber(wln, lnNmbr) + "# ----------------------\n";
- script += LineNumber(wln, lnNmbr) + "\n";
- if (existsExec) {
- script += LineNumber(wln, lnNmbr) + "include std\n"; // EED
- script += LineNumber(wln, lnNmbr) + "include itkvtk\n"; // EED
- int i;
- for (i = 0; i < (int) packages.size(); i++) {
- script += LineNumber(wln, lnNmbr);
- script += "include ";
- script += packages[i];
- script += "\n";
- }
+ script+=LineNumber(wln,lnNmbr);
+ script+="\n";
+
+ // script+="include std\n"; // JPR
+
+ for(i = 0; i < (int)boxes.size();i++)
+ {
+ script+=LineNumber(wln,lnNmbr);
+ script+="new ";
+ int id = boxes[i];
+ GObjectController *control = _controllers[id];
+ GBlackBoxModel *model = (GBlackBoxModel*)control->getModel();
+
+ script+=model->getBBTKType();
+ script+=" ";
+ script+=model->getBBTKName();
+ script+="\n";
+
+ std::vector<GPortModel*> inputs = model->getInputPorts();
+ for(int j = 0; j < (int)inputs.size();j++)
+ {
+ GPortModel* inputPort = inputs[j];
+ if(inputPort->isValueSet())
+ {
+ script+=LineNumber(wln,lnNmbr);
+ script+=" set ";
+ script+=model->getBBTKName();
+ script+=".";
+ script+=inputPort->getBBTKName();
+ script+=" ";
+ script+=inputPort->getValue();
+ script+="\n";
+ }
+ }
- script += LineNumber(wln, lnNmbr);
- script += "\n";
+ script+=LineNumber(wln,lnNmbr);
+ script+="\n";
- //ups2
+ }
- script += LineNumber(wln, lnNmbr);
- script += "author \"";
- script += _Author;
- script += "\"\n";
+ script+=LineNumber(wln,lnNmbr);
+ script+="\n";
- script += LineNumber(wln, lnNmbr);
- script += "description \"";
- script += _Description;
- script += "\"\n";
+ for(i = 0; i<(int)connections.size();i++)
+ {
+ script+=LineNumber(wln,lnNmbr);
+ script+="connect ";
+ int id = connections[i];
+ GObjectController *control = _controllers[id];
+ GConnectorModel *model = (GConnectorModel*)control->getModel();
- script += LineNumber(wln, lnNmbr);
- script += "category \"";
- script += _Category;
- script += "\"\n";
+ //Start Connection info
+ GPortModel *start = model->getStartPort();
+ script+=start->getParentBox()->getBBTKName();
+ script+=".";
+ script+=start->getBBTKName();
- script += LineNumber(wln, lnNmbr);
- script += "\n";
+ script+=" ";
- // script+="include std\n"; // JPR
+ //End Connection info
+ GPortModel *end = model->getEndPort();
+ script+=end->getParentBox()->getBBTKName();
+ script+=".";
+ script+=end->getBBTKName();
- for (i = 0; i < (int) boxes.size(); i++) {
- script += LineNumber(wln, lnNmbr);
- script += "new ";
- int id = boxes[i];
- GObjectController *control = _controllers[id];
- GBlackBoxModel *model = (GBlackBoxModel*) control->getModel();
-
- script += model->getBBTKType();
- script += " ";
- script += model->getBBTKName();
- script += "\n";
-
- std::vector<GPortModel*> inputs = model->getInputPorts();
- for (int j = 0; j < (int) inputs.size(); j++) {
- GPortModel* inputPort = inputs[j];
- if (inputPort->isValueSet()) {
- script += LineNumber(wln, lnNmbr);
- script += " set ";
- script += model->getBBTKName();
- script += ".";
- script += inputPort->getBBTKName();
- script += " ";
- script += inputPort->getValue();
- script += "\n";
- }
+ script+="\n";
}
- script += LineNumber(wln, lnNmbr);
- script += "\n";
+ script+=LineNumber(wln,lnNmbr);
+ script+="\n";
+ for(i = 0; i<(int)execBoxes.size();i++)
+ {
+ script+=LineNumber(wln,lnNmbr);
+ script+="exec ";
+ int id = execBoxes[i];
+ GObjectController *control = _controllers[id];
+ GBlackBoxModel *model = (GBlackBoxModel*)control->getModel();
+
+ script+=model->getBBTKName();
+ script+="\n";
+ }
}
- script += LineNumber(wln, lnNmbr);
- script += "\n";
+ return script;
+ }
- for (i = 0; i < (int) connections.size(); i++) {
- script += LineNumber(wln, lnNmbr);
- script += "connect ";
- int id = connections[i];
- GObjectController *control = _controllers[id];
- GConnectorModel *model = (GConnectorModel*) control->getModel();
+ //=========================================================================
- //Start Connection info
- GPortModel *start = model->getStartPort();
- script += start->getParentBox()->getBBTKName();
- script += ".";
- script += start->getBBTKName();
+ std::string wxVtkSceneManager::saveComplexBoxBBS(std::string cbName,std::string cbAuthor,std::string cbCategory,std::string cbDescription)
+ {
- script += " ";
+ std::vector<std::string> packages;
+ std::vector<int> boxes;
+ std::vector<int> connections;
+ std::vector<int> execBoxes;
- //End Connection info
- GPortModel *end = model->getEndPort();
- script += end->getParentBox()->getBBTKName();
- script += ".";
- script += end->getBBTKName();
+ std::map<int, GObjectController*>::iterator it;
- script += "\n";
- }
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ int type = desc->getGObjectType();
- script += LineNumber(wln, lnNmbr);
- script += "\n";
- for (i = 0; i < (int) execBoxes.size(); i++) {
- script += LineNumber(wln, lnNmbr);
- script += "exec ";
- int id = execBoxes[i];
- GObjectController *control = _controllers[id];
- GBlackBoxModel *model = (GBlackBoxModel*) control->getModel();
+ if(type==GBLACKBOX)
+ {
+ GBlackBoxModel *mod = (GBlackBoxModel*)desc->getModel();
+
+ std::string pkg = mod->getBBTKPackage();
+ bool existsPkg = false;
+ for(int t = 0;t<(int)packages.size() && existsPkg == false;t++)
+ {
+ if(packages[t]==pkg)
+ {
+ existsPkg=true;
+ }
+ }
+ if(!existsPkg)
+ {
+ packages.push_back(pkg);
+ }
- script += model->getBBTKName();
- script += "\n";
+
+ boxes.push_back(it->first);
+ if(mod->isExecutable())
+ {
+ execBoxes.push_back(it->first);
+ }
+ }
+ else if(type==GCONNECTOR)
+ {
+ connections.push_back(it->first);
+ }
}
- }
+ std::string script = "";
- return script;
-}
+ script+="include std\n"; // EED
+ script+="include itkvtk\n"; // EED
+ int i;
+ for(i = 0; i<(int)packages.size();i++)
+ {
+ script+="include ";
+ script+=packages[i];
+ script+="\n";
+ }
+ script+="\n";
+
+ // Definition of a complex box
+ script+="define ";
+ script+=cbName;
+ script+="\n";
+ script+="\n";
+
+ script+="author \" ";
+ script+=cbAuthor;
+ script+="\"\n";
+
+ script+="description \" ";
+ script+=cbDescription;
+ script+="\"\n";
+ script+="\n";
+
+ // Create boxes
+ for(i = 0; i<(int)boxes.size();i++)
+ {
+ script+="new ";
+ int id = boxes[i];
+ GObjectController *control = _controllers[id];
+ GBlackBoxModel *model = (GBlackBoxModel*)control->getModel();
+
+ script+=model->getBBTKType();
+ script+=" ";
+ script+=model->getBBTKName();
+ script+="\n";
+
+ std::vector<GPortModel*> inputs = model->getInputPorts();
+ for(int j = 0; j<(int)inputs.size();j++)
+ {
+ GPortModel* inputPort = inputs[j];
+ if(inputPort->isValueSet())
+ {
+ script+=" set ";
+ script+=model->getBBTKName();
+ script+=".";
+ script+=inputPort->getBBTKName();
+ script+=" ";
+ script+=inputPort->getValue();
+ script+="\n";
+ }
+ }
+ script+="\n";
-//=========================================================================
+ }
-std::string wxVtkSceneManager::saveComplexBoxBBS() {
- std::vector<std::string> packages;
- std::vector<int> boxes;
- std::vector<int> connections;
- std::vector<int> execBoxes;
+ // Create connections in the script. If the connection is made with a complex port, it is created the input or output
- std::map<int, GObjectController*>::iterator it;
+ std::string complexInputs="";
+ std::string complexOutputs="";
+ script+="\n";
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *desc = it->second;
- int type = desc->getGObjectType();
+ for(i = 0; i<(int)connections.size();i++)
+ {
+ int id = connections[i];
+ GObjectController *control = _controllers[id];
+ GConnectorModel *model = (GConnectorModel*)control->getModel();
- if (type == GBLACKBOX) {
- GBlackBoxModel *mod = (GBlackBoxModel*) desc->getModel();
+ //Connection info
+ GPortModel *start = model->getStartPort();
+ GBoxModel *startBox =start->getParentBox();
- std::string pkg = mod->getBBTKPackage();
- bool existsPkg = false;
- for (int t = 0; t < (int) packages.size() && existsPkg == false; t++) {
- if (packages[t] == pkg) {
- existsPkg = true;
- }
- }
- if (!existsPkg) {
- packages.push_back(pkg);
- }
+ GPortModel *end = model->getEndPort();
+ GBoxModel *endBox =end->getParentBox();
- boxes.push_back(it->first);
- if (mod->isExecutable()) {
- execBoxes.push_back(it->first);
- }
- } else if (type == GCONNECTOR) {
- connections.push_back(it->first);
- }
- }
+ if(startBox->getGObjectType()==GCOMPLEXINPUTPORT)
+ {
+ complexInputs+="input ";
+ complexInputs+=startBox->getBBTKName();
- std::string script = "";
+ complexInputs+=" ";
+ complexInputs+=endBox->getBBTKName();
+ complexInputs+=".";
+ complexInputs+=end->getBBTKName();
- script += "include std\n"; // EED
- script += "include itkvtk\n"; // EED
- int i;
- for (i = 0; i < (int) packages.size(); i++) {
- script += "include ";
- script += packages[i];
- script += "\n";
- }
- script += "\n";
-
- // Definition of a complex box
- script += "define ";
- script += _cbName + " " + _cbPackageName;
- script += "\n";
- script += "\n";
-
- script += "author \"";
- script += _Author;
- script += "\"\n";
-
- script += "description \"";
- script += _Description;
- script += "\"\n";
- script += "\n";
-
- script += "category \"";
- script += _Category;
- script += "\"\n";
- script += "\n";
-
- // Create boxes
- for (i = 0; i < (int) boxes.size(); i++) {
- script += "new ";
- int id = boxes[i];
- GObjectController *control = _controllers[id];
- GBlackBoxModel *model = (GBlackBoxModel*) control->getModel();
-
- script += model->getBBTKType();
- script += " ";
- script += model->getBBTKName();
- script += "\n";
-
- std::vector<GPortModel*> inputs = model->getInputPorts();
- for (int j = 0; j < (int) inputs.size(); j++) {
- GPortModel* inputPort = inputs[j];
- if (inputPort->isValueSet()) {
- script += " set ";
- script += model->getBBTKName();
- script += ".";
- script += inputPort->getBBTKName();
- script += " ";
- script += inputPort->getValue();
- script += "\n";
- }
- }
- script += "\n";
+ complexInputs+=" ";
+ complexInputs+="\" \"";
- }
+ complexInputs+="\n";
+ }
+ else if(endBox->getGObjectType()==GCOMPLEXOUTPUTPORT)
+ {
+ complexOutputs+="output ";
+ complexOutputs+=endBox->getBBTKName();
- // Create connections in the script. If the connection is made with a complex port, it is created the input or output
+ complexOutputs+=" ";
+ complexOutputs+=startBox->getBBTKName();
+ complexOutputs+=".";
+ complexOutputs+=start->getBBTKName();
- std::string complexInputs = "";
- std::string complexOutputs = "";
- script += "\n";
+ complexOutputs+=" ";
+ complexOutputs+="\" \"";
- for (i = 0; i < (int) connections.size(); i++) {
- int id = connections[i];
- GObjectController *control = _controllers[id];
- GConnectorModel *model = (GConnectorModel*) control->getModel();
+ complexOutputs+="\n";
+ }
+ else
+ {
+ script+="connect ";
+ script+=startBox->getBBTKName();
+ script+=".";
+ script+=start->getBBTKName();
- //Connection info
- GPortModel *start = model->getStartPort();
- GBoxModel *startBox = start->getParentBox();
+ script+=" ";
- GPortModel *end = model->getEndPort();
- GBoxModel *endBox = end->getParentBox();
+ //End Connection info
+ script+=endBox->getBBTKName();
+ script+=".";
+ script+=end->getBBTKName();
- if (startBox->getGObjectType() == GCOMPLEXINPUTPORT) {
- complexInputs += "input ";
- complexInputs += startBox->getBBTKName();
+ script+="\n";
+ }
+ }
- complexInputs += " ";
- complexInputs += endBox->getBBTKName();
- complexInputs += ".";
- complexInputs += end->getBBTKName();
+ script+="\n";
- complexInputs += " ";
- complexInputs += "\" \"";
+ for(i = 0; i<(int)execBoxes.size();i++)
+ {
+ script+="exec ";
+ int id = execBoxes[i];
+ GObjectController *control = _controllers[id];
+ GBlackBoxModel *model = (GBlackBoxModel*)control->getModel();
- complexInputs += "\n";
- } else if (endBox->getGObjectType() == GCOMPLEXOUTPUTPORT) {
- complexOutputs += "output ";
- complexOutputs += endBox->getBBTKName();
+ script+=model->getBBTKName();
+ script+="\n";
+ }
- complexOutputs += " ";
- complexOutputs += startBox->getBBTKName();
- complexOutputs += ".";
- complexOutputs += start->getBBTKName();
+ script+="\n";
+ script+="# Complex input ports\n";
+ script+=complexInputs;
- complexOutputs += " ";
- complexOutputs += "\" \"";
+ script+="\n";
+ script+="# Complex output ports\n";
+ script+=complexOutputs;
- complexOutputs += "\n";
- } else {
- script += "connect ";
- script += startBox->getBBTKName();
- script += ".";
- script += start->getBBTKName();
+ script+="\n";
+ script+="endefine";
+ script+="\n";
- script += " ";
+ return script;
+ }
- //End Connection info
- script += endBox->getBBTKName();
- script += ".";
- script += end->getBBTKName();
+ //=========================================================================
- script += "\n";
+ void wxVtkSceneManager::deleteAllBoxes()
+ {
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ cont->removeFromScene();
+ unregisterController((InteractorStyleMaracas*)cont);
}
+ _selectedObjects.clear();
+ _controllers.clear();
+ refreshScene();
}
- script += "\n";
+ //=========================================================================
- for (i = 0; i < (int) execBoxes.size(); i++) {
- script += "exec ";
- int id = execBoxes[i];
- GObjectController *control = _controllers[id];
- GBlackBoxModel *model = (GBlackBoxModel*) control->getModel();
- script += model->getBBTKName();
- script += "\n";
+ void wxVtkSceneManager::refresh()
+ {
+ _baseView->Refresh();
+ }
+ //=========================================================================
+
+ void wxVtkSceneManager::refreshScene()
+ {
+ _baseView->RefreshView();
}
- script += "\n";
- script += "# Complex input ports\n";
- script += complexInputs;
+ //=========================================================================
+
+ void wxVtkSceneManager::centerView()
+ {
+ double temp[3];
+ _baseView->GetRenderer()->GetActiveCamera()->GetFocalPoint(temp);
+ _baseView->GetRenderer()->GetActiveCamera()->SetFocalPoint(0,0,temp[2]);
+ _baseView->GetRenderer()->GetActiveCamera()->GetPosition(temp);
+ _baseView->GetRenderer()->GetActiveCamera()->SetPosition(0,0,temp[2]);
+ _baseView->RefreshView();
- script += "\n";
- script += "# Complex output ports\n";
- script += complexOutputs;
+ }
- script += "\n";
- script += "endefine";
- script += "\n";
+ //=========================================================================
- return script;
-}
+ void wxVtkSceneManager::saveDiagram(std::string &content)
+ {
+ char buffer [50];
+
+ //Print info IF COMPLEX BOX
+ content+="COMPLEXBOX:";
+ if(_isComplexBox)
+ {
+ content+="TRUE\n";
+
+ //Print info complex input ports
+ std::vector<int> inputs = getComplexInputPorts();
+ int insize = inputs.size();
+ content+="COMPLEXINPUTS:";
+ sprintf (buffer, "%d", insize);
+ content+=buffer;
+ content+="\n";
+
+ for(int i = 0;i<insize;i++)
+ {
+ int id = inputs[i];
+ GObjectController *cont = _controllers[id];
+ cont->getModel()->save(content);
+ }
-//=========================================================================
+ //Print info complex output ports
+ std::vector<int> outputs = getComplexOutputPorts();
+ int outsize = outputs.size();
+ content+="COMPLEXOUTPUTS:";
+ sprintf (buffer, "%d", outsize);
+ content+=buffer;
+ content+="\n";
+
+ for(int i = 0;i<outsize;i++)
+ {
+ int id = outputs[i];
+ GObjectController *cont = _controllers[id];
+ cont->getModel()->save(content);
+ }
+ } // _isComplexBox
+ else
+ {
+ content+="FALSE\n";
+ }
-void wxVtkSceneManager::deleteAllBoxes() {
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- cont->removeFromScene();
- unregisterController((InteractorStyleMaracas*) cont);
- }
- _selectedObjects.clear();
- _controllers.clear();
- refreshScene();
-}
-
-//=========================================================================
-
-
-void wxVtkSceneManager::refresh() {
- _baseView->Refresh();
-}
-//=========================================================================
-
-void wxVtkSceneManager::refreshScene() {
- _baseView->RefreshView();
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::centerView() {
- double temp[3];
- _baseView->GetRenderer()->GetActiveCamera()->GetFocalPoint(temp);
- _baseView->GetRenderer()->GetActiveCamera()->SetFocalPoint(0, 0, temp[2]);
- _baseView->GetRenderer()->GetActiveCamera()->GetPosition(temp);
- _baseView->GetRenderer()->GetActiveCamera()->SetPosition(0, 0, temp[2]);
- _baseView->RefreshView();
-
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::saveDiagram(std::string &content) {
- char buffer[50];
-
- content += "CATEGORY:";
- content += GetCategory();
- content += "\n";
-
- content += "DESCRIPTION:";
- content += GetDescription();
- content += "\n";
-
- content += "AUTHOR:";
- content += GetAuthor();
- content += "\n";
-
- //Print info IF COMPLEX BOX
- content += "COMPLEXBOX:";
- if (_isComplexBox) {
- content += "TRUE\n";
- //ups1
- content += "COMPLEXBOXNAME:";
- content += GetCbName();
- content += "\n";
-
- content += "PACKAGENAME:";
- content += GetCbPackageName();
- content += "\n";
-
- //Print info complex input ports
- std::vector<int> inputs = getComplexInputPorts();
- int insize = inputs.size();
- content += "COMPLEXINPUTS:";
- sprintf(buffer, "%d", insize);
- content += buffer;
- content += "\n";
-
- for (int i = 0; i < insize; i++) {
- int id = inputs[i];
+ //Print boxes
+ std::vector<int> boxes = getBlackBoxes();
+ int bsize = boxes.size();
+ content+="BOXES:";
+ sprintf (buffer, "%d", bsize);
+ content+=buffer;
+ content+="\n";
+
+ for(int i = 0;i<bsize;i++)
+ {
+ int id = boxes[i];
GObjectController *cont = _controllers[id];
cont->getModel()->save(content);
}
- //Print info complex output ports
- std::vector<int> outputs = getComplexOutputPorts();
- int outsize = outputs.size();
- content += "COMPLEXOUTPUTS:";
- sprintf(buffer, "%d", outsize);
- content += buffer;
- content += "\n";
+ //Print connections
+ std::vector<int> connections = getConnections();
+ int csize = connections.size();
+ content+="CONNECTIONS:";
+ sprintf (buffer, "%d", csize);
+ content+=buffer;
+ content+="\n";
- for (int i = 0; i < outsize; i++) {
- int id = outputs[i];
+ for(int i = 0;i<csize;i++)
+ {
+ int id = connections[i];
GObjectController *cont = _controllers[id];
cont->getModel()->save(content);
}
- } // _isComplexBox
- else {
- content += "FALSE\n";
- }
-
- //Print boxes
- std::vector<int> boxes = getBlackBoxes();
- int bsize = boxes.size();
- content += "BOXES:";
- sprintf(buffer, "%d", bsize);
- content += buffer;
- content += "\n";
-
- for (int i = 0; i < bsize; i++) {
- int id = boxes[i];
- GObjectController *cont = _controllers[id];
- cont->getModel()->save(content);
- }
- //Print connections
- std::vector<int> connections = getConnections();
- int csize = connections.size();
- content += "CONNECTIONS:";
- sprintf(buffer, "%d", csize);
- content += buffer;
- content += "\n";
-
- for (int i = 0; i < csize; i++) {
- int id = connections[i];
- GObjectController *cont = _controllers[id];
- cont->getModel()->save(content);
}
-}
+ //=========================================================================
-//=========================================================================
-
-void wxVtkSceneManager::loadDiagram(ifstream &inputStream) {
+ void wxVtkSceneManager::loadDiagram(ifstream &inputStream)
+ {
- std::string version = "<void>";
- std::string line = "";
- char delims[] = ":";
- char *result = NULL;
- getline(inputStream, line);
+ std::string version;
+ std::string line="";
+ char delims[] = ":";
+ char *result = NULL;
+ getline(inputStream,line);
+
+ bool start = false;
+ while ( !inputStream.eof() )
+ {
+ if(line=="" || line[0]=='#')
+ {
+ getline(inputStream,line);
+ if (line=="# - BBTKGEditor v 1.0 BBG BlackBox Diagram file")
+ {
+ version=line.substr(18,3);
+ printf("EED wxVtkSceneManager::loadDiagram version=%s\n",version.c_str());
+ }
- bool start = false;
- while (!inputStream.eof()) {
- if (line == "" || line[0] == '#') {
- getline(inputStream, line);
- if (line == "# - BBTKGEditor v 1.0 BBG BlackBox Diagram file") {
- version = line.substr(18, 3);
- }
- if (line == "# - BBTKGEditor v 1.1 BBG BlackBox Diagram file") {
- version = line.substr(18, 3);
}
- if (line == "# - BBTKGEditor v 1.2 BBG BlackBox Diagram file") {
- version = line.substr(18, 3);
+ else if(line=="APP_START")
+ {
+ start = true;
+ break;
}
- } else if (line == "APP_START") {
- start = true;
- break;
}
- }
- printf("EED wxVtkSceneManager::loadDiagram version=%s\n", version.c_str());
-
- if (start) {
-
- if ((version != "1.0") && (version != "1.1")) {
- getline(inputStream, line);//CATEGORY:<category of the box>
- char categoryTmp[30];
- strcpy(categoryTmp, line.c_str());
- result = strtok(categoryTmp, delims);
- result = strtok(NULL, delims);
- SetCategory(result);
-
- getline(inputStream, line);//DESCRIPTION:<description of the box>
- char descriptionTmp[1024];
- strcpy(descriptionTmp, line.c_str());
- result = strtok(descriptionTmp, delims);
- result = strtok(NULL, delims);
- SetDescription(result);
-
- getline(inputStream, line);//AUTHOR:<author>
- char authorTmp[255];
- strcpy(authorTmp, line.c_str());
- result = strtok(authorTmp, delims);
- result = strtok(NULL, delims);
- SetAuthor(result);
- }
+ if(start)
+ {
- //----------
- getline(inputStream, line);//COMPLEX_BOX:TRUE|FALSE
- char complexTmp[30];
- strcpy(complexTmp, line.c_str());
- result = strtok(complexTmp, delims);
- result = strtok(NULL, delims);
- std::string isComplexBox(result);
-
- if (isComplexBox == "TRUE") {
- _isComplexBox = true;
-
- if ((version != "1.0") && (version != "1.1")) {
- getline(inputStream, line);//COMPLEXNAME:<name of the complex box>
- char complexboxnameTmp[255];
- strcpy(complexboxnameTmp, line.c_str());
- result = strtok(complexboxnameTmp, delims);
- result = strtok(NULL, delims);
- SetCbName(result);
-
- getline(inputStream, line);//PACKAGENAME:<name of the package of the box>
- char packagenameTmp[255];
- strcpy(packagenameTmp, line.c_str());
- result = strtok(packagenameTmp, delims);
- result = strtok(NULL, delims);
- SetCbPackageName(result);
- }
-
- //-----------------------
- //- COMPLEX INPUT PORTS
- //-----------------------
- getline(inputStream, line);//COMPLEXINPUTS:num
- char inputs[30];
- strcpy(inputs, line.c_str());
- result = strtok(inputs, delims);
- result = strtok(NULL, delims);
-
- int numInputs;
- std::istringstream inps(result);
- inps >> numInputs;
+ //----------
+ getline(inputStream,line);//COMPLEX_BOX:TRUE|FALSE
+ char complex[30];
+ strcpy( complex, line.c_str() );
+ result = strtok( complex, delims );
+ result = strtok( NULL, delims );
+ std::string isComplexBox(result);
+
+ if(isComplexBox=="TRUE")
+ {
+ _isComplexBox=true;
+
+ //-----------------------
+ //- COMPLEX INPUT PORTS
+ //-----------------------
+ getline(inputStream,line);//COMPLEXINPUTS:num
+ char inputs[30];
+ strcpy( inputs, line.c_str() );
+ result = strtok( inputs, delims );
+ result = strtok( NULL, delims );
+
+ int numInputs;
+ std::istringstream inps(result);
+ inps >> numInputs;
+
+ for(int i = 0;i<numInputs;i++)
+ {
+ //----------
+ getline(inputStream,line);//COMPLEX_PORT
+ getline(inputStream,line);//name
+ std::string inputPortName(line);
+
+ //----------
+ getline(inputStream,line);//xInic:yInic:zInic
+ char coord[80];
+ strcpy( coord, line.c_str() );
+ result = strtok( coord, delims );//xInic
+ std::string xInic(result);
+ result = strtok( NULL, delims );//yInic
+ std::string yInic(result);
+ result = strtok( NULL, delims );//zInic
+ std::string zInic(result);
+
+ double xIn, yIn, zIn;
+ std::istringstream xSt(xInic);
+ xSt >> xIn;
+ std::istringstream ySt(yInic);
+ ySt >> yIn;
+ std::istringstream zSt(zInic);
+ zSt >> zIn;
+
+ getline(inputStream,line);//FIN_COMPLEX_PORT
+
+ configGComBoxInputOutputPort(true, inputPortName,xIn,yIn,zIn);
+
+
+ } // for input complex box
+
+
+ //-----------------------
+ //- COMPLEX OUTPUT PORTS
+ //-----------------------
+
+ getline(inputStream,line);//COMPLEXOUTPUTS:num
+ char outputs[30];
+ strcpy( outputs, line.c_str() );
+ result = strtok( outputs, delims );
+ result = strtok( NULL, delims );
+
+ int numOutputs;
+ std::istringstream outps(result);
+ outps >> numOutputs;
+
+ for(int i = 0;i<numOutputs;i++)
+ {
+ //----------
+ getline(inputStream,line);//COMPLEX_PORT
+ getline(inputStream,line);//name
+ std::string outputPortName(line);
+
+ //----------
+ getline(inputStream,line);//xInic:yInic:zInic
+ char coord[80];
+ strcpy( coord, line.c_str() );
+ result = strtok( coord, delims );//xInic
+ std::string xInic(result);
+ result = strtok( NULL, delims );//yInic
+ std::string yInic(result);
+ result = strtok( NULL, delims );//zInic
+ std::string zInic(result);
+
+ double xIn, yIn, zIn;
+ std::istringstream xSt(xInic);
+ xSt >> xIn;
+ std::istringstream ySt(yInic);
+ ySt >> yIn;
+ std::istringstream zSt(zInic);
+ zSt >> zIn;
+
+ getline(inputStream,line);//FIN_COMPLEX_PORT
+
+ configGComBoxInputOutputPort(false, outputPortName,xIn,yIn,zIn);
+
+ } // for output complex box
+
+ } // complex box
- for (int i = 0; i < numInputs; i++) {
+ //----------
+ getline(inputStream,line);//BOXES:num
+ char boxes[9];
+ strcpy( boxes, line.c_str() );
+ result = strtok( boxes, delims );
+ result = strtok( NULL, delims );
+
+ int numBoxes;
+ std::istringstream is(result);
+ is >> numBoxes;
+
+ for(int i = 0;i<numBoxes;i++)
+ {
//----------
- getline(inputStream, line);//COMPLEX_PORT
- getline(inputStream, line);//name
- std::string inputPortName(line);
+ getline(inputStream,line);//BOX
+ getline(inputStream,line);//package:type:name
+ char box[150];
+ strcpy( box, line.c_str() );
+ result = strtok( box, delims );//package
+ std::string package(result);
+ result = strtok( NULL, delims );//type
+ std::string type(result);
+ result = strtok( NULL, delims );//name
+ std::string name(result);
+
+ getline(inputStream,line);//ISEXEC:TRUE|FALSE
+ char exec[15];
+ strcpy( exec, line.c_str() );
+ result = strtok( exec, delims );//ISEXEC
+ result = strtok( NULL, delims );//TRUE|FALSE
+ std::string isExec(result);
//----------
- getline(inputStream, line);//xInic:yInic:zInic
+ getline(inputStream,line);//xInic:yInic:zInic
char coord[80];
- strcpy(coord, line.c_str());
- result = strtok(coord, delims);//xInic
+ strcpy( coord, line.c_str() );
+ result = strtok( coord, delims );//xInic
std::string xInic(result);
- result = strtok(NULL, delims);//yInic
+ result = strtok( NULL, delims );//yInic
std::string yInic(result);
- result = strtok(NULL, delims);//zInic
+ result = strtok( NULL, delims );//zInic
std::string zInic(result);
double xIn, yIn, zIn;
std::istringstream zSt(zInic);
zSt >> zIn;
- getline(inputStream, line);//FIN_COMPLEX_PORT
-
- configGComBoxInputOutputPort(true, inputPortName, xIn, yIn, zIn);
+ //----------
+ getline(inputStream,line);//xEnd:yEnd:zEnd
+ strcpy( coord, line.c_str() );
+ result = strtok( coord, delims );//xEnd
+ std::string xEnd(result);
+ result = strtok( NULL, delims );//yEnd
+ std::string yEnd(result);
+ result = strtok( NULL, delims );//zEnd
+ std::string zEnd(result);
+
+ double xEn, yEn, zEn;
+ std::istringstream xEt(xEnd);
+ xEt >> xEn;
+ std::istringstream yEt(yEnd);
+ yEt >> yEn;
+ std::istringstream zEt(zEnd);
+ zEt >> zEn;
+
+ bool boxExecutable=false;
+ if(isExec=="TRUE")
+ {
+ boxExecutable= true;
+ }
- } // for input complex box
+ int idBox = createGBlackBox(xIn,yIn,package,type);
+ configGBlackBox(idBox, xIn,yIn,zIn,name, boxExecutable,xEn,yEn,zEn);
+ GObjectController *cont = _controllers[idBox];
+ GBlackBoxModel *bbmod = (GBlackBoxModel*)cont->getModel();
- //-----------------------
- //- COMPLEX OUTPUT PORTS
- //-----------------------
- getline(inputStream, line);//COMPLEXOUTPUTS:num
- char outputs[30];
- strcpy(outputs, line.c_str());
- result = strtok(outputs, delims);
- result = strtok(NULL, delims);
+ //----------
+ getline(inputStream,line);//PORT o FIN_BOX
+ std::string port=line.substr(0,4);
+ while(port=="PORT")
+ {
+ getline(inputStream,line);//name:value
+ char poort[150];
+ strcpy( poort, line.c_str() );
+ result = strtok( poort, delims );//name
+ std::string name(result);
+ result = strtok( NULL, delims );//value
+ std::string value(result);
+
+ bbmod->setValueToInput(name,value);
+
+ getline(inputStream,line);//PORT o FIN_BOX
+ port=line.substr(0,4);
+ } // while
+
+//EED bbmod->notifyObservers(_idManager);
+ } // for boxes
+
+ /// CONNECTIONS
+ //----------
+ getline(inputStream,line);//CONNECTIONS:num
+ char conns[30];
+ strcpy( conns, line.c_str() );
+ result = strtok( conns, delims );
+ result = strtok( NULL, delims );
+
+ int numConns;
+ std::istringstream isCons(result);
+ isCons >> numConns;
+
+ for(int i = 0;i<numConns;i++)
+ {
+ //----------
+ getline(inputStream,line);//CONNECTION
+ getline(inputStream,line);//Startbox.PortName:EndBox.PortName
+
+ char connec[200];
+ strcpy( connec, line.c_str() );
+ result = strtok( connec, delims );
+ std::string nameStartBox(result);
+ result = strtok( NULL, delims );
+ std::string nameStartPort(result);
+ result = strtok( NULL, delims );
+ std::string nameEndBox(result);
+ result = strtok( NULL, delims );
+ std::string nameEndPort(result);
+
+ int idCon = configGConnetion(nameStartBox, nameStartPort, nameEndBox, nameEndPort);
+
+ if (version!="1.0")
+ {
+ //Readding control points of the manualContour
+ //ups1
+ GConnectorController *tempp = (GConnectorController*)_controllers[idCon];
+ GConnectorModel *conMod = (GConnectorModel*)tempp->getModel();
+ vtkGConnectorView *conView= (vtkGConnectorView*)tempp->getView();
+ getline(inputStream,line); //NumberOfControlPoints:##
+ strcpy( conns, line.c_str() );
+ result = strtok( conns, delims );
+ result = strtok( NULL, delims );
+
+ int numberOfControlPoints;
+ std::istringstream isCons(result);
+ isCons >> numberOfControlPoints;
+
+ for (int ii=0;ii<numberOfControlPoints;ii++)
+ {
+ getline(inputStream,line); //XX:YY:ZZ
+ char connec[200];
+ strcpy( connec, line.c_str() );
+
+ double px,py,pz;
+ result = strtok( connec, delims );
+ std::istringstream isPointX(result);
+ isPointX >> px;
+ result = strtok( NULL, delims );
+ std::istringstream isPointY(result);
+ isPointY >> py;
+ result = strtok( NULL, delims );
+ std::istringstream isPointZ(result);
+ isPointZ >> pz;
+
+ conMod->getManualContourModel()->InsertPoint_id(ii+1,px,py,pz);
+ conView->getManualContourView()->AddPoint();
+ }
+ }// version !=1.0
+
+ } // for numConns
- int numOutputs;
- std::istringstream outps(result);
- outps >> numOutputs;
+ } // start
+
+ refresh();
+ }
+ //=========================================================================
- for (int i = 0; i < numOutputs; i++) {
- //----------
- getline(inputStream, line);//COMPLEX_PORT
- getline(inputStream, line);//name
- std::string outputPortName(line);
- //----------
- getline(inputStream, line);//xInic:yInic:zInic
- char coord[80];
- strcpy(coord, line.c_str());
- result = strtok(coord, delims);//xInic
- std::string xInic(result);
- result = strtok(NULL, delims);//yInic
- std::string yInic(result);
- result = strtok(NULL, delims);//zInic
- std::string zInic(result);
- double xIn, yIn, zIn;
- std::istringstream xSt(xInic);
- xSt >> xIn;
- std::istringstream ySt(yInic);
- ySt >> yIn;
- std::istringstream zSt(zInic);
- zSt >> zIn;
+ //=========================================================================
+ void wxVtkSceneManager::configGComBoxInputOutputPort(bool inputoutput, std::string portName, double xIn, double yIn,double zIn)
+ {
+ int idPort;
+ if (inputoutput==true)
+ {
+ idPort = createGComplexBoxInputPort(portName);
+ } else {
+ idPort = createGComplexBoxOutputPort(portName);
+ }
+ GObjectController *cont = _controllers[idPort];
+ GBoxModel *cbmod = (GBoxModel*)cont->getModel();
+ cbmod->setInicPoint(xIn,yIn,zIn);
+ cbmod->notifyObservers(_idManager);
+ }
+ //=========================================================================
- getline(inputStream, line);//FIN_COMPLEX_PORT
- configGComBoxInputOutputPort(false, outputPortName, xIn, yIn,
- zIn);
+ //=========================================================================
+ GBoxModel* wxVtkSceneManager::findGBox(std::string boxname)
+ {
+ int j;
+ int idB;
+ GBoxModel *bMod;
+ GBoxModel *boxModel = NULL;
+ std::vector<int> lstB = getBlackBoxes();
+ for(j = 0;j<(int)lstB.size();j++)
+ {
+ idB = lstB[j];
+ bMod = (GBoxModel*)_controllers[idB]->getModel();
+ if(_controllers[idB]->getModel()->getBBTKName()==boxname)
+ {
+ boxModel = bMod;
+ }
+ } // for
- } // for output complex box
+ if((_isComplexBox) && (boxModel==NULL))
+ {
+ std::vector<int> lstInputs = getComplexInputPorts();
+ for(j = 0;j<(int)lstInputs.size();j++)
+ {
+ idB = lstInputs[j];
+ bMod = (GBoxModel*)_controllers[idB]->getModel();
+ if(_controllers[idB]->getModel()->getBBTKName()==boxname)
+ {
+ boxModel = bMod;
+ }
+ } // for
+
+ std::vector<int> lstOutputs = getComplexOutputPorts();
+ for(j = 0;j<(int)lstOutputs.size();j++)
+ {
+ int idB = lstOutputs[j];
+ bMod = (GBoxModel*)_controllers[idB]->getModel();
+ if(_controllers[idB]->getModel()->getBBTKName()==boxname)
+ {
+ boxModel = bMod;
+ }
+ } // for
} // complex box
- //----------
- getline(inputStream, line);//BOXES:num
- char boxes[9];
- strcpy(boxes, line.c_str());
- result = strtok(boxes, delims);
- result = strtok(NULL, delims);
+ return boxModel;
+ }
- int numBoxes;
- std::istringstream is(result);
- is >> numBoxes;
+ //=========================================================================
- for (int i = 0; i < numBoxes; i++) {
- //----------
- getline(inputStream, line);//BOX
- getline(inputStream, line);//package:type:name
- char box[150];
- strcpy(box, line.c_str());
- result = strtok(box, delims);//package
- std::string package(result);
- result = strtok(NULL, delims);//type
- std::string type(result);
- result = strtok(NULL, delims);//name
- std::string name(result);
-
- getline(inputStream, line);//ISEXEC:TRUE|FALSE
- char exec[15];
- strcpy(exec, line.c_str());
- result = strtok(exec, delims);//ISEXEC
- result = strtok(NULL, delims);//TRUE|FALSE
- std::string isExec(result);
- //----------
- getline(inputStream, line);//xInic:yInic:zInic
- char coord[80];
- strcpy(coord, line.c_str());
- result = strtok(coord, delims);//xInic
- std::string xInic(result);
- result = strtok(NULL, delims);//yInic
- std::string yInic(result);
- result = strtok(NULL, delims);//zInic
- std::string zInic(result);
-
- double xIn, yIn, zIn;
- std::istringstream xSt(xInic);
- xSt >> xIn;
- std::istringstream ySt(yInic);
- ySt >> yIn;
- std::istringstream zSt(zInic);
- zSt >> zIn;
+ int wxVtkSceneManager::configGConnetion(std::string nameStartBox, std::string nameStartPort, std::string
+ nameEndBox, std::string nameEndPort)
+ {
- //----------
- getline(inputStream, line);//xEnd:yEnd:zEnd
- strcpy(coord, line.c_str());
- result = strtok(coord, delims);//xEnd
- std::string xEnd(result);
- result = strtok(NULL, delims);//yEnd
- std::string yEnd(result);
- result = strtok(NULL, delims);//zEnd
- std::string zEnd(result);
-
- double xEn, yEn, zEn;
- std::istringstream xEt(xEnd);
- xEt >> xEn;
- std::istringstream yEt(yEnd);
- yEt >> yEn;
- std::istringstream zEt(zEnd);
- zEt >> zEn;
-
- bool boxExecutable = false;
- if (isExec == "TRUE") {
- boxExecutable = true;
- }
+ GBoxModel *boxModel;
+ GPortModel *startP = NULL;
+ GPortModel *endP = NULL;
- int idBox = createGBlackBox(xIn, yIn, package, type);
- configGBlackBox(idBox, xIn, yIn, zIn, name, boxExecutable, xEn,
- yEn, zEn);
+ boxModel= findGBox(nameStartBox);
+ if (boxModel!=NULL)
+ {
+ startP = boxModel->getOutputPort(nameStartPort);
+ }
- GObjectController *cont = _controllers[idBox];
- GBlackBoxModel *bbmod = (GBlackBoxModel*) cont->getModel();
+ boxModel= findGBox(nameEndBox);
+ if (boxModel!=NULL)
+ {
+ endP = boxModel->getInputPort(nameEndPort);
+ }
- //----------
- getline(inputStream, line);//PORT o FIN_BOX
- std::string port = line.substr(0, 4);
- while (port == "PORT") {
- getline(inputStream, line);//name:value
- char poort[150];
- strcpy(poort, line.c_str());
- result = strtok(poort, delims);//name
- std::string name(result);
- result = strtok(NULL, delims);//value
- std::string value(result);
+//ups2
+ int idCon = createGConnector(startP);
+ _worldState = NOTHING_HAPPENS;
+ GConnectorController *tempp = (GConnectorController*)_controllers[idCon];
- bbmod->setValueToInput(name, value);
+ GConnectorModel *conMod = (GConnectorModel*)tempp->getModel();
+ vtkGConnectorView *conView = (vtkGConnectorView*)tempp->getView();
+ tempp->endContourCreation();
+ conMod->setEndPort(endP);
+ conView->updateStartEndPoints();
+ return idCon;
+ }
- getline(inputStream, line);//PORT o FIN_BOX
- port = line.substr(0, 4);
- } // while
+ //=========================================================================
- //EED bbmod->notifyObservers(_idManager);
- } // for boxes
+ bool wxVtkSceneManager::boxExist(std::string boxname)
+ {
+ bool ok=false;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ if(cont->getModel()->getBBTKName()==boxname)
+ {
+ ok=true;
+ }
+ }
+ return ok;
+ }
- /// CONNECTIONS
- //----------
- getline(inputStream, line);//CONNECTIONS:num
- char conns[30];
- strcpy(conns, line.c_str());
- result = strtok(conns, delims);
- result = strtok(NULL, delims);
+ //=========================================================================
- int numConns;
- std::istringstream isCons(result);
- isCons >> numConns;
+ std::vector<int> wxVtkSceneManager::getBlackBoxes()
+ {
+ std::vector<int> vect;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ if(cont->getGObjectType()==GBLACKBOX)
+ {
+ vect.push_back(cont->getId());
+ }
+ }
+ return vect;
+ }
- for (int i = 0; i < numConns; i++) {
- //----------
- getline(inputStream, line);//CONNECTION
- getline(inputStream, line);//Startbox.PortName:EndBox.PortName
-
- char connec[200];
- strcpy(connec, line.c_str());
- result = strtok(connec, delims);
- std::string nameStartBox(result);
- result = strtok(NULL, delims);
- std::string nameStartPort(result);
- result = strtok(NULL, delims);
- std::string nameEndBox(result);
- result = strtok(NULL, delims);
- std::string nameEndPort(result);
-
- int idCon = configGConnetion(nameStartBox, nameStartPort,
- nameEndBox, nameEndPort);
-
- if (version != "1.0") {
- //Readding control points of the manualContour
- //ups1
- GConnectorController *tempp =
- (GConnectorController*) _controllers[idCon];
- GConnectorModel *conMod = (GConnectorModel*) tempp->getModel();
- vtkGConnectorView *conView =
- (vtkGConnectorView*) tempp->getView();
- getline(inputStream, line); //NumberOfControlPoints:##
- strcpy(conns, line.c_str());
- result = strtok(conns, delims);
- result = strtok(NULL, delims);
-
- int numberOfControlPoints;
- std::istringstream isCons(result);
- isCons >> numberOfControlPoints;
-
- for (int ii = 0; ii < numberOfControlPoints; ii++) {
- getline(inputStream, line); //XX:YY:ZZ
- char connec[200];
- strcpy(connec, line.c_str());
-
- double px, py, pz;
- result = strtok(connec, delims);
- std::istringstream isPointX(result);
- isPointX >> px;
- result = strtok(NULL, delims);
- std::istringstream isPointY(result);
- isPointY >> py;
- result = strtok(NULL, delims);
- std::istringstream isPointZ(result);
- isPointZ >> pz;
-
- conMod->getManualContourModel()->InsertPoint_id(ii + 1, px,
- py, pz);
- conView->getManualContourView()->AddPoint();
- }
- }// version !=1.0
+ //=========================================================================
- } // for numConns
+ std::vector<int> wxVtkSceneManager::getComplexInputPorts()
+ {
+ std::vector<int> vect;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ if(cont->getGObjectType()==GCOMPLEXINPUTPORT)
+ {
+ vect.push_back(cont->getId());
+ }
+ }
+ return vect;
+ }
- } // start
+ //=========================================================================
- refresh();
-}
-//=========================================================================
+ std::vector<int> wxVtkSceneManager::getComplexOutputPorts()
+ {
+ std::vector<int> vect;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ if(cont->getGObjectType()==GCOMPLEXOUTPUTPORT)
+ {
+ vect.push_back(cont->getId());
+ }
+ }
+ return vect;
+ }
+ //=========================================================================
-//=========================================================================
-void wxVtkSceneManager::configGComBoxInputOutputPort(bool inputoutput,
- std::string portName, double xIn, double yIn, double zIn) {
- int idPort;
- if (inputoutput == true) {
- idPort = createGComplexBoxInputPort(portName);
- } else {
- idPort = createGComplexBoxOutputPort(portName);
- }
- GObjectController *cont = _controllers[idPort];
- GBoxModel *cbmod = (GBoxModel*) cont->getModel();
- cbmod->setInicPoint(xIn, yIn, zIn);
- cbmod->notifyObservers(_idManager);
-}
-//=========================================================================
-
-
-//=========================================================================
-GBoxModel* wxVtkSceneManager::findGBox(std::string boxname) {
- int j;
- int idB;
- GBoxModel *bMod;
- GBoxModel *boxModel = NULL;
- std::vector<int> lstB = getBlackBoxes();
- for (j = 0; j < (int) lstB.size(); j++) {
- idB = lstB[j];
- bMod = (GBoxModel*) _controllers[idB]->getModel();
- if (_controllers[idB]->getModel()->getBBTKName() == boxname) {
- boxModel = bMod;
- }
- } // for
-
- if ((_isComplexBox) && (boxModel == NULL)) {
- std::vector<int> lstInputs = getComplexInputPorts();
- for (j = 0; j < (int) lstInputs.size(); j++) {
- idB = lstInputs[j];
- bMod = (GBoxModel*) _controllers[idB]->getModel();
- if (_controllers[idB]->getModel()->getBBTKName() == boxname) {
- boxModel = bMod;
+ std::vector<int> wxVtkSceneManager::getConnections()
+ {
+ std::vector<int> vect;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ if(cont->getGObjectType()==GCONNECTOR)
+ {
+ vect.push_back(cont->getId());
}
- } // for
+ }
+ return vect;
+ }
- std::vector<int> lstOutputs = getComplexOutputPorts();
- for (j = 0; j < (int) lstOutputs.size(); j++) {
- int idB = lstOutputs[j];
- bMod = (GBoxModel*) _controllers[idB]->getModel();
- if (_controllers[idB]->getModel()->getBBTKName() == boxname) {
- boxModel = bMod;
- }
- } // for
+ //=========================================================================
- } // complex box
+ bool wxVtkSceneManager::isComplexBox()
+ {
+ return _isComplexBox;
+ }
- return boxModel;
-}
+ //=========================================================================
-//=========================================================================
+ void wxVtkSceneManager::setComplexBox(bool val)
+ {
+ _isComplexBox=val;
+ }
+ //=========================================================================
-int wxVtkSceneManager::configGConnetion(std::string nameStartBox,
- std::string nameStartPort, std::string nameEndBox,
- std::string nameEndPort) {
+ int wxVtkSceneManager::addObjectController(GObjectController* objController)
+ {
+ //Register the controller of the new object
+ registerController((InteractorStyleMaracas*) objController);
+
+ //Add the object to the objects list
+ int newId = _contLastId;//_controllers.size();
+ objController->setId(newId);
+ _controllers[newId] = objController;
+ _contLastId++;
+ return newId;
+ }
- GBoxModel *boxModel;
- GPortModel *startP = NULL;
- GPortModel *endP = NULL;
+ //=========================================================================
- boxModel = findGBox(nameStartBox);
- if (boxModel != NULL) {
- startP = boxModel->getOutputPort(nameStartPort);
+ int wxVtkSceneManager::getNumSelectedObjects()
+ {
+ return _selectedObjects.size();
}
- boxModel = findGBox(nameEndBox);
- if (boxModel != NULL) {
- endP = boxModel->getInputPort(nameEndPort);
- }
+ //=========================================================================
- //ups2
- int idCon = createGConnector(startP);
- _worldState = NOTHING_HAPPENS;
- GConnectorController *tempp = (GConnectorController*) _controllers[idCon];
-
- GConnectorModel *conMod = (GConnectorModel*) tempp->getModel();
- vtkGConnectorView *conView = (vtkGConnectorView*) tempp->getView();
- tempp->endContourCreation();
- conMod->setEndPort(endP);
- conView->updateStartEndPoints();
- return idCon;
-}
-
-//=========================================================================
-
-bool wxVtkSceneManager::boxExist(std::string boxname) {
- bool ok = false;
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- if (cont->getModel()->getBBTKName() == boxname) {
- ok = true;
- }
- }
- return ok;
-}
-
-//=========================================================================
-
-std::vector<int> wxVtkSceneManager::getBlackBoxes() {
- std::vector<int> vect;
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- if (cont->getGObjectType() == GBLACKBOX) {
- vect.push_back(cont->getId());
- }
- }
- return vect;
-}
-
-//=========================================================================
-
-std::vector<int> wxVtkSceneManager::getComplexInputPorts() {
- std::vector<int> vect;
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- if (cont->getGObjectType() == GCOMPLEXINPUTPORT) {
- vect.push_back(cont->getId());
- }
- }
- return vect;
-}
-
-//=========================================================================
-
-std::vector<int> wxVtkSceneManager::getComplexOutputPorts() {
- std::vector<int> vect;
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- if (cont->getGObjectType() == GCOMPLEXOUTPUTPORT) {
- vect.push_back(cont->getId());
- }
- }
- return vect;
-}
-
-//=========================================================================
-
-std::vector<int> wxVtkSceneManager::getConnections() {
- std::vector<int> vect;
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- if (cont->getGObjectType() == GCONNECTOR) {
- vect.push_back(cont->getId());
- }
- }
- return vect;
-}
-
-//=========================================================================
-
-bool wxVtkSceneManager::isComplexBox() {
- return _isComplexBox;
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::setComplexBox(bool val) {
- _isComplexBox = val;
-}
-
-//=========================================================================
-
-int wxVtkSceneManager::addObjectController(GObjectController* objController) {
- //Register the controller of the new object
- registerController((InteractorStyleMaracas*) objController);
- //Add the object to the objects list
- int newId = _contLastId;//_controllers.size();
- objController->setId(newId);
- _controllers[newId] = objController;
- std::cout
- << "DFCH: int wxVtkSceneManager::addObjectController(GObjectController* objController) ---- _contLastId = "
- << _contLastId << std::endl;
- _contLastId++;
- return newId;
-}
-
-//=========================================================================
-
-int wxVtkSceneManager::getNumSelectedObjects() {
- return _selectedObjects.size();
-}
-
-//=========================================================================
-
-std::map<int, GObjectController*> wxVtkSceneManager::getSelectedObjects() {
- std::map<int, GObjectController*> mapSelected;
-
- std::map<int, GObjectController*>::iterator it;
- for (it = _controllers.begin(); it != _controllers.end(); ++it) {
- GObjectController *cont = it->second;
- if (cont->getGObjectType() == GBLACKBOX && cont->getView()->getState()
- == SELECTED) {
- mapSelected[cont->getId()] = cont;
- }
- }
+ std::map<int,GObjectController*> wxVtkSceneManager::getSelectedObjects()
+ {
+ std::map<int,GObjectController*> mapSelected;
- std::map<int, GObjectController*>::iterator it2;
- for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2) {
- GObjectController *cont = it2->second;
- if (cont->getGObjectType() == GCONNECTOR) {
- GConnectorModel* cmod = (GConnectorModel*) cont->getModel();
- GBoxModel* endPortParentBox = cmod->getEndPort()->getParentBox();
- GBoxModel* startPortParentBox =
- cmod->getStartPort()->getParentBox();
-
- std::map<int, GObjectController*>::iterator iterOBJ1 =
- mapSelected.find(startPortParentBox->getObjectId());
- std::map<int, GObjectController*>::iterator iterOBJ2 =
- mapSelected.find(endPortParentBox->getObjectId());
-
- if (iterOBJ1 != mapSelected.end() && iterOBJ2 != mapSelected.end()) {
- int ID = cont->getId();
- mapSelected[ID] = cont;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ if(cont->getGObjectType()==GBLACKBOX && cont->getView()->getState()==SELECTED)
+ {
+ mapSelected[cont->getId()]=cont;
}
}
- }
- return mapSelected;
-}
-
-//=========================================================================
-
-void wxVtkSceneManager::addObjects(std::map<int, GObjectController*> objectsMap) {
-
- std::map<int, int> oldIdNewIdBoxes;
- std::vector<int> connections;
-
- std::map<int, GObjectController*>::iterator it;
- for (it = objectsMap.begin(); it != objectsMap.end(); ++it) {
- GObjectController *cont = it->second;
- int type = cont->getGObjectType();
-
- if (type == GBLACKBOX) {
- // Copy black box
- double xInic, yInic, zInic;
- GBlackBoxModel* copyBox = (GBlackBoxModel*) cont->getModel();
- copyBox->getInicPoint(xInic, yInic, zInic);
- int idBox = createGBlackBox(0, 0, copyBox->getBBTKPackage(),
- copyBox->getBBTKType());
-
- int idcB = copyBox->getObjectId();
- oldIdNewIdBoxes[idcB] = idBox;
- cont = _controllers[idBox];
- GBlackBoxModel* newbox = (GBlackBoxModel*) cont->getModel();
- newbox->setInicPoint(xInic, yInic, zInic);
- int num = newbox->getNumInputPorts();
- for (int j = 0; j < num; j++) {
- newbox->setValueToInputPort(j, copyBox->getValueInputPort(j));
+
+ std::map<int, GObjectController*>::iterator it2;
+ for(it2 = _controllers.begin(); it2 != _controllers.end(); ++it2)
+ {
+ GObjectController *cont = it2->second;
+ if(cont->getGObjectType()==GCONNECTOR)
+ {
+ GConnectorModel* cmod = (GConnectorModel*)cont->getModel();
+ GBoxModel* endPortParentBox = cmod->getEndPort()->getParentBox();
+ GBoxModel* startPortParentBox = cmod->getStartPort()->getParentBox();
+
+ std::map<int, GObjectController*>::iterator iterOBJ1 = mapSelected.find(startPortParentBox->getObjectId());
+ std::map<int, GObjectController*>::iterator iterOBJ2 = mapSelected.find(endPortParentBox->getObjectId());
+
+ if(iterOBJ1 != mapSelected.end() && iterOBJ2 != mapSelected.end())
+ {
+ int ID = cont->getId();
+ mapSelected[ID]=cont;
+ }
}
- newbox->notifyObservers(_idManager);
- } else if (type == GCONNECTOR) {
- int idCon = cont->getId();
- connections.push_back(idCon);
}
-
+ return mapSelected;
}
- for (int i = 0; i < (int) connections.size(); i++) {
- int objId = connections[i];
- GObjectController *cont = objectsMap[objId];
- GConnectorModel* connectModel = (GConnectorModel*) cont->getModel();
-
- GPortModel* startPort = connectModel->getStartPort();
- int startPortIndex = startPort->getPosInBox();
- GPortModel* endPort = connectModel->getEndPort();
- int endPortIndex = endPort->getPosInBox();
-
- GBlackBoxModel* startPortParentBox =
- (GBlackBoxModel*) startPort->getParentBox();
- GBlackBoxModel* endPortParentBox =
- (GBlackBoxModel*) endPort->getParentBox();
-
- int idNewStartBox = oldIdNewIdBoxes[startPortParentBox->getObjectId()];
- int idNewEndBox = oldIdNewIdBoxes[endPortParentBox->getObjectId()];
-
- GBlackBoxModel* newStartBox =
- (GBlackBoxModel*) _controllers[idNewStartBox]->getModel();
- GBlackBoxModel* newEndBox =
- (GBlackBoxModel*) _controllers[idNewEndBox]->getModel();
-
- GPortModel* newStartPort = newStartBox->getOutputPort(startPortIndex);
- GPortModel* newEndPort = newEndBox->getInputPort(endPortIndex);
-
- // Creates connection
- int idCon = createGConnector(newStartPort);
- GConnectorController *tempp =
- (GConnectorController*) _controllers[idCon];
- GConnectorModel *conMod = (GConnectorModel*) tempp->getModel();
- vtkGConnectorView *conView = (vtkGConnectorView*) tempp->getView();
- tempp->endContourCreation();
- conMod->setEndPort(newEndPort);
- conView->updateStartEndPoints();
- }
+ //=========================================================================
- std::map<int, int>::iterator itIds;
- for (itIds = oldIdNewIdBoxes.begin(); itIds != oldIdNewIdBoxes.end(); ++itIds) {
- int idOld = itIds->first;
- int idNew = itIds->second;
-
- GBlackBoxModel* oldBox =
- (GBlackBoxModel*) objectsMap[idOld]->getModel();
- GBlackBoxModel* newBox =
- (GBlackBoxModel*) _controllers[idNew]->getModel();
-
- std::vector<int> oldInputConnections = oldBox->getConnectedInputs();
- std::vector<int> oldOutputConnections = oldBox->getConnectedOutputs();
- std::vector<int> newInputConnections = newBox->getConnectedInputs();
- std::vector<int> newOutputConnections = newBox->getConnectedOutputs();
-
- for (int k = 0; k < (int) oldInputConnections.size(); k++) {
- bool exist = false;
- //EED int toCreate=-1;
- for (int l = 0; l < (int) newInputConnections.size() && !exist; l++) {
- if (oldInputConnections[k] == newInputConnections[l]) {
- exist = true;
- }
- }
+ void wxVtkSceneManager::addObjects(std::map<int,GObjectController*> objectsMap)
+ {
- if (exist == false) {
- //Create complex input
- int posInBox = oldInputConnections[k];
- GPortModel* inputPort = oldBox->getInputPort(posInBox);
- std::string inputPortName = inputPort->getBBTKName();
- int idInputPort = createGComplexBoxInputPort(inputPortName);
- GObjectController *cont = _controllers[idInputPort];
- GBoxModel *cbmod = (GBoxModel*) cont->getModel();
- double xIn, yIn, zIn;
- inputPort->getInicPoint(xIn, yIn, zIn);
- yIn += 20;
- cbmod->setInicPoint(xIn, yIn, zIn);
- cbmod->notifyObservers(_idManager);
-
- GPortModel* inputPortEnd = newBox->getInputPort(posInBox);
-
- // Creates connection
- int idCon = createGConnector(cbmod->getOutputPort(0));
- GConnectorController *tempp =
- (GConnectorController*) _controllers[idCon];
- GConnectorModel *conMod = (GConnectorModel*) tempp->getModel();
- vtkGConnectorView *conView =
- (vtkGConnectorView*) tempp->getView();
- tempp->endContourCreation();
- conMod->setEndPort(inputPortEnd);
- conView->updateStartEndPoints();
+ std::map<int,int> oldIdNewIdBoxes;
+ std::vector<int> connections;
+
+ std::map<int, GObjectController*>::iterator it;
+ for(it = objectsMap.begin(); it != objectsMap.end(); ++it)
+ {
+ GObjectController *cont = it->second;
+ int type = cont->getGObjectType();
+ if(type==GBLACKBOX)
+ {
+ // Copy black box
+ double xInic, yInic,zInic;
+ GBlackBoxModel* copyBox = (GBlackBoxModel*)cont->getModel();
+ copyBox->getInicPoint(xInic,yInic,zInic);
+ int idBox = createGBlackBox(0,0,copyBox->getBBTKPackage(),copyBox->getBBTKType());
+
+ int idcB = copyBox->getObjectId();
+ oldIdNewIdBoxes[idcB]=idBox;
+ cont = _controllers[idBox];
+ GBlackBoxModel* newbox = (GBlackBoxModel*)cont->getModel();
+ newbox->setInicPoint(xInic,yInic,zInic);
+ int num = newbox->getNumInputPorts();
+ for(int j=0;j<num;j++)
+ {
+ newbox->setValueToInputPort(j,copyBox->getValueInputPort(j));
+ }
+ newbox->notifyObservers(_idManager);
+ }
+ else if(type==GCONNECTOR)
+ {
+ int idCon = cont->getId();
+ connections.push_back(idCon);
}
}
- for (int k = 0; k < (int) oldOutputConnections.size(); k++) {
- bool exist = false;
- //EED int toCreate=-1;
- for (int l = 0; l < (int) newOutputConnections.size() && !exist; l++) {
- if (oldOutputConnections[k] == newOutputConnections[l]) {
- exist = true;
+ for(int i = 0 ;i<(int)connections.size();i++)
+ {
+ int objId = connections[i];
+ GObjectController *cont = objectsMap[objId];
+ GConnectorModel* connectModel = (GConnectorModel*)cont->getModel();
+
+ GPortModel* startPort = connectModel->getStartPort();
+ int startPortIndex = startPort->getPosInBox();
+ GPortModel* endPort = connectModel->getEndPort();
+ int endPortIndex = endPort->getPosInBox();
+
+ GBlackBoxModel* startPortParentBox = (GBlackBoxModel*)startPort->getParentBox();
+ GBlackBoxModel* endPortParentBox = (GBlackBoxModel*)endPort->getParentBox();
+
+ int idNewStartBox = oldIdNewIdBoxes[startPortParentBox->getObjectId()];
+ int idNewEndBox = oldIdNewIdBoxes[endPortParentBox->getObjectId()];
+
+ GBlackBoxModel* newStartBox = (GBlackBoxModel*)_controllers[idNewStartBox]->getModel();
+ GBlackBoxModel* newEndBox = (GBlackBoxModel*)_controllers[idNewEndBox]->getModel();
+
+ GPortModel* newStartPort = newStartBox->getOutputPort(startPortIndex);
+ GPortModel* newEndPort = newEndBox->getInputPort(endPortIndex);
+
+ // Creates connection
+ int idCon = createGConnector(newStartPort);
+ GConnectorController *tempp = (GConnectorController*)_controllers[idCon];
+ GConnectorModel *conMod = (GConnectorModel*)tempp->getModel();
+ vtkGConnectorView *conView = (vtkGConnectorView*)tempp->getView();
+ tempp->endContourCreation();
+ conMod->setEndPort(newEndPort);
+ conView->updateStartEndPoints();
+ }
+
+ std::map<int, int>::iterator itIds;
+ for(itIds = oldIdNewIdBoxes.begin(); itIds != oldIdNewIdBoxes.end(); ++itIds)
+ {
+ int idOld = itIds->first;
+ int idNew = itIds->second;
+
+ GBlackBoxModel* oldBox = (GBlackBoxModel*)objectsMap[idOld]->getModel();
+ GBlackBoxModel* newBox = (GBlackBoxModel*)_controllers[idNew]->getModel();
+
+ std::vector<int> oldInputConnections = oldBox->getConnectedInputs();
+ std::vector<int> oldOutputConnections = oldBox->getConnectedOutputs();
+ std::vector<int> newInputConnections = newBox->getConnectedInputs();
+ std::vector<int> newOutputConnections = newBox->getConnectedOutputs();
+
+ for(int k = 0; k<(int)oldInputConnections.size();k++)
+ {
+ bool exist=false;
+//EED int toCreate=-1;
+ for(int l = 0; l<(int)newInputConnections.size() && !exist;l++)
+ {
+ if(oldInputConnections[k]==newInputConnections[l])
+ {
+ exist=true;
+ }
}
- }
- if (exist == false) {
- //Create complex output
- int posInBox = oldOutputConnections[k];
- GPortModel* outputPort = oldBox->getOutputPort(posInBox);
- std::string outputPortName = outputPort->getBBTKName();
- int idOutputPort = createGComplexBoxOutputPort(outputPortName);
- GObjectController *cont = _controllers[idOutputPort];
- GBoxModel *cbmod = (GBoxModel*) cont->getModel();
- double xIn, yIn, zIn;
- outputPort->getInicPoint(xIn, yIn, zIn);
- yIn -= 20;
- cbmod->setInicPoint(xIn, yIn, zIn);
- cbmod->notifyObservers(_idManager);
-
- GPortModel* outputPortEnd = newBox->getOutputPort(posInBox);
-
- // Creates connection
- int idCon = createGConnector(outputPortEnd);
- GConnectorController *tempp =
- (GConnectorController*) _controllers[idCon];
- GConnectorModel *conMod = (GConnectorModel*) tempp->getModel();
- vtkGConnectorView *conView =
- (vtkGConnectorView*) tempp->getView();
- tempp->endContourCreation();
- conMod->setEndPort(cbmod->getInputPort(0));
- conView->updateStartEndPoints();
+ if(exist==false)
+ {
+ //Create complex input
+ int posInBox = oldInputConnections[k];
+ GPortModel* inputPort = oldBox->getInputPort(posInBox);
+ std::string inputPortName = inputPort->getBBTKName();
+ int idInputPort = createGComplexBoxInputPort(inputPortName);
+ GObjectController *cont = _controllers[idInputPort];
+ GBoxModel *cbmod = (GBoxModel*)cont->getModel();
+ double xIn,yIn,zIn;
+ inputPort->getInicPoint(xIn,yIn,zIn);
+ yIn+=20;
+ cbmod->setInicPoint(xIn,yIn,zIn);
+ cbmod->notifyObservers(_idManager);
+
+ GPortModel* inputPortEnd = newBox->getInputPort(posInBox);
+
+ // Creates connection
+ int idCon = createGConnector(cbmod->getOutputPort(0));
+ GConnectorController *tempp = (GConnectorController*)_controllers[idCon];
+ GConnectorModel *conMod = (GConnectorModel*)tempp->getModel();
+ vtkGConnectorView *conView = (vtkGConnectorView*)tempp->getView();
+ tempp->endContourCreation();
+ conMod->setEndPort(inputPortEnd);
+ conView->updateStartEndPoints();
+
+ }
}
- }
- }
+ for(int k = 0; k<(int)oldOutputConnections.size();k++)
+ {
+ bool exist=false;
+//EED int toCreate=-1;
+ for(int l = 0; l<(int)newOutputConnections.size() && !exist;l++)
+ {
+ if(oldOutputConnections[k]==newOutputConnections[l])
+ {
+ exist=true;
+ }
+ }
-}
+ if(exist==false)
+ {
+ //Create complex output
+ int posInBox = oldOutputConnections[k];
+ GPortModel* outputPort = oldBox->getOutputPort(posInBox);
+ std::string outputPortName = outputPort->getBBTKName();
+ int idOutputPort = createGComplexBoxOutputPort(outputPortName);
+ GObjectController *cont = _controllers[idOutputPort];
+ GBoxModel *cbmod = (GBoxModel*)cont->getModel();
+ double xIn,yIn,zIn;
+ outputPort->getInicPoint(xIn,yIn,zIn);
+ yIn-=20;
+ cbmod->setInicPoint(xIn,yIn,zIn);
+ cbmod->notifyObservers(_idManager);
+
+ GPortModel* outputPortEnd = newBox->getOutputPort(posInBox);
+
+ // Creates connection
+ int idCon = createGConnector(outputPortEnd);
+ GConnectorController *tempp = (GConnectorController*)_controllers[idCon];
+ GConnectorModel *conMod = (GConnectorModel*)tempp->getModel();
+ vtkGConnectorView *conView = (vtkGConnectorView*)tempp->getView();
+ tempp->endContourCreation();
+ conMod->setEndPort(cbmod->getInputPort(0));
+ conView->updateStartEndPoints();
-//=========================================================================
-void wxVtkSceneManager::SetCbName(std::string cbName) {
- _cbName = cbName;
- if (_cbName == "") {
- _cbName = "<complex box name>";
- }
-}
-
-//=========================================================================
-std::string wxVtkSceneManager::GetCbName() {
- return _cbName;
-}
-
-//=========================================================================
-void wxVtkSceneManager::SetCbPackageName(std::string packagename) {
- _cbPackageName = packagename;
- if (_cbPackageName == "") {
- _cbPackageName = "<package name of the complex box>";
- }
-}
-
-//=========================================================================
-std::string wxVtkSceneManager::GetCbPackageName() {
- return _cbPackageName;
-}
-
-//=========================================================================
-void wxVtkSceneManager::SetAuthor(std::string author) {
- _Author = author;
- if (_Author == "") {
- _Author = "<author of the box>";
- }
-}
-
-//=========================================================================
-std::string wxVtkSceneManager::GetAuthor() {
- return _Author;
-}
-
-//=========================================================================
-void wxVtkSceneManager::SetCategory(std::string category) {
- _Category = category;
- if (_Category == "") {
- _Category = "<category of the box>";
- }
-}
-
-//=========================================================================
-std::string wxVtkSceneManager::GetCategory() {
- return _Category;
-}
-
-//=========================================================================
-void wxVtkSceneManager::SetDescription(std::string description) {
- _Description = description;
- if (_Description == "") {
- _Description = "<description of the box>";
- }
-}
+ }
+
+ }
+
+ }
-//=========================================================================
-std::string wxVtkSceneManager::GetDescription() {
- return _Description;
-}
-//=========================================================================
+ }
+ //=========================================================================
-} // EO namespace bbtk
+} // EO namespace bbtk
// EOF