// FillPortText
px = px - 33;
- py = py;
+ //py = py;
_fillObjectActor->SetScale(1);
_fillObjectActor->GetProperty()->SetOpacity(0.50);
_fillObjectActor->SetPosition(px, py, 1);
//=========================================================================
void wxVtkSceneManager::SetDescription(std::string description) {
_Description = description;
+ std::cout<<"Description:"<<_Description<<std::endl;
if (_Description == "") {
_Description = "<description of the box>";
}