wxVtkSceneManager::~wxVtkSceneManager() {
//FCY memory leaks
- printf("EED %p ~wxVtkSceneManager()\n", this);
+ printf("EED %p ~wxVtkSceneManager() START\n", this);
disconnectDrop();
delete _baseView;
+ printf("EED %p ~wxVtkSceneManager() END\n", this);
}
//=========================================================================
* Width increased from 2 to 5, it simplifies line handling and spline control :P
* @param WidthLine
*/
- manContourView->SetWidthLine( 5 ) ;
+ manContourView->SetWidthLine( 3 ) ;
manContourView->SetShowText(false);
manContourControl->SetModelView(manContourModel, manContourView);
int state = desc->getView()->getState();
desc->getModel()->getCenter(px, py, pz);
- if (state == HIGHLIGHTED) {
+ // JGRR & CM
+ if ((state == HIGHLIGHTED) || (state == SELECTED_POSSIBLE_CONNECTION )) {
+ // EO JGRR & CM
okStatusMessage = true;
updateStatusBar(desc->getStatusText());
if (type == GBLACKBOX) {
int newId = _contLastId;//_controllers.size();
objController->setId(newId);
_controllers[newId] = objController;
- std::cout
- << "DFCH: int wxVtkSceneManager::addObjectController(GObjectController* objController) ---- _contLastId = "
- << _contLastId << std::endl;
+ //std::cout << "DFCH: int wxVtkSceneManager::addObjectController(GObjectController* objController) ---- _contLastId = " << _contLastId << std::endl;
_contLastId++;
return newId;
}