* \brief Class bbtk::BlackBox : abstract black-box interface.
*/
-/**
-* \class bbtk::wxVtkSceneManager
-* \brief
-*/
+/****
+* Design and Developpement of BBTK GEditor
+* Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
+* RaC - 2010
+****/
#ifndef __wxVtkSceneManager_h__
#define __wxVtkSceneManager_h__
void centerView();
//-------
- //Get a collection of object ids
- std::vector<int> getBlackBoxes();
- std::vector<int> getConnections();
- std::vector<int> getComplexInputPorts();
- std::vector<int> getComplexOutputPorts();
-
- //Get the map of selected objects (id, controller)
- std::map<int,GObjectController*> getSelectedObjects();
-
- //Get size of selected objects map
- int getNumSelectedObjects();
-
- //Complex box edition mode
- bool isComplexBox();
- void setComplexBox(bool val);
-
-
+
private:
//Is the diagram in state complex box
bool _isComplexBox;
+ int _idConnectionInCreation;
+
+ int _contLastId;
+
protected:
};