-/*=========================================================================
+/*
+# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+# pour la Santé)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+#
+# This software is governed by the CeCILL-B license under French law and
+# abiding by the rules of distribution of free software. You can use,
+# modify and/ or redistribute the software under the terms of the CeCILL-B
+# license as circulated by CEA, CNRS and INRIA at the following URL
+# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+# or in the file LICENSE.txt.
+#
+# As a counterpart to the access to the source code and rights to copy,
+# modify and redistribute granted by the license, users are provided only
+# with a limited warranty and the software's author, the holder of the
+# economic rights, and the successive licensors have only limited
+# liability.
+#
+# The fact that you are presently reading this means that you have had
+# knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------
+*/
+
+/*=========================================================================
Program: bbtk
Module: $RCSfile$
Language: C++
* Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
* Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
*
-* This software is governed by the CeCILL-B license under French law and
-* abiding by the rules of distribution of free software. You can use,
-* modify and/ or redistribute the software under the terms of the CeCILL-B
-* license as circulated by CEA, CNRS and INRIA at the following URL
-* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+* This software is governed by the CeCILL-B license under French law and
+* abiding by the rules of distribution of free software. You can use,
+* modify and/ or redistribute the software under the terms of the CeCILL-B
+* license as circulated by CEA, CNRS and INRIA at the following URL
+* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
* or in the file LICENSE.txt.
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
-* liability.
+* liability.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
-* ------------------------------------------------------------------------ */
+* ------------------------------------------------------------------------ */
/**
-* \file
-* \brief Class bbtk::BlackBox : abstract black-box interface.
+* \file
+* \brief Class bbtk::BlackBox : abstract black-box interface.
*/
-/**
-* \class bbtk::wxVtkSceneManager
-* \brief
-*/
+/****
+* Design and Developpement of BBTK GEditor
+* Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
+* RaC - 2010
+****/
#ifndef __wxVtkSceneManager_h__
#define __wxVtkSceneManager_h__
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkInteractorStyleImage.h>
+#include <vtkActor.h>
+#include <vtkPoints.h>
+#include <vtkTextActor3D.h>
+ #include <vtkDataSetMapper.h>
//Includes std
#include <iostream>
+#include <string>
+#include <sstream>
#include <map>
-
namespace bbtk
{
class wxGEditorTabPanel;
class wxVtkSceneManager : public InteractorStyleMaracas , public Observer
{
- public:
- wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager);
+ public:
+
+//EED 15 oct 2012 wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager);
+ wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager,Factory::Pointer bbtkfactory);
+
~wxVtkSceneManager();
+ void disconnectDrop();
+ //-------
void configureBaseView();
- int createGBlackBox(int x, int y,std::string packageName, std::string boxType);
+ void registerController(InteractorStyleMaracas *param);
+ void unregisterController(InteractorStyleMaracas *param);
+
+ virtual bool OnChar();
+ virtual bool OnMouseMove();
+ virtual bool OnLeftButtonDown();
+ virtual bool OnLeftButtonUp();
+ virtual bool OnRightButtonUp();
+ virtual bool OnLeftDClick();
+ virtual bool OnMiddleButtonDown(); ///JLGR 21-05-2012
+ virtual bool OnMiddleButtonUp(); ///JLGR 21-05-2012
+
+ //-------
+ int createGBlackBox(int x, int y, std::string packageName, std::string boxType );
int createGComplexBoxInputPort(std::string inputName);
int createGComplexBoxOutputPort(std::string outputName);
- GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, int posinBox,GBoxModel *blackBox);
+ GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, std::string bbtkDescription, int posinBox,GBoxModel *blackBox);
int createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc);
int createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc);
int createGConnector(GPortModel* startPort);
- void registerController(InteractorStyleMaracas *param);
- void unregisterController(InteractorStyleMaracas *param);
+ void configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn);
+ int configGConnetion( std::string nameStartBox, std::string nameStartPort, std::string nameEndBox, std::string nameEndPort);
+ void configGComBoxInputOutputPort(bool inputoutput, std::string inputPortName, double xIn, double yIn,double zIn);
+ GBoxModel* findGBox(std::string boxname);
- vtkRenderWindow* getRenderWindow();
- vtkRenderer* getRenderer();
- void disconnectDrop();
-
- virtual bool OnChar();
- virtual bool OnMouseMove();
- virtual bool OnLeftButtonDown();
- virtual bool OnLeftButtonUp();
- virtual bool OnRightButtonUp();
- virtual bool OnLeftDClick();
+
+ vtkRenderWindow* getRenderWindow();
+ vtkRenderer* getRenderer();
virtual void update(int idController,int command);
+ void refresh();
+ void refreshScene();
void displayBlackBoxInfo(std::string packageName, std::string boxName);
void updateStatusBar(std::string textStatus);
- std::string getDiagramBBS();
- std::string saveComplexBoxBBS(std::string cbName,std::string cbAuthor="",std::string cbCategory="",std::string cbDescription="");
- void deleteObject(int id);
- void deleteAllBoxes();
- void saveDiagram(std::string &content);
- void loadDiagram(ifstream &inputStream);
- void centerView();
- void refreshScene();
+ //-------
+ //Get a collection of object ids
std::vector<int> getBlackBoxes();
std::vector<int> getConnections();
std::vector<int> getComplexInputPorts();
std::vector<int> getComplexOutputPorts();
+ //Get the map of selected objects (id, controller)
std::map<int,GObjectController*> getSelectedObjects();
+
+ //Get size of selected objects map
int getNumSelectedObjects();
+ //Complex box edition mode
bool isComplexBox();
void setComplexBox(bool val);
+ //-------
+ //Add an object to the list of controllers
int addObjectController(GObjectController* objController);
+
+ //Add a map of object controllers
void addObjects(std::map<int,GObjectController*> objectsMap);
+ /// Duplicates Objects to current a diagram
+ void DuplicateObjects(std::map<int,GObjectController*> objectsMap);///JLGR 21-05-2012
+
+ //-------
+ // Makes a BlackBox Executable
+ bool MakeBoxExecutable();//DFCH
+ //-------
+ //Returns a string with the BBS script of the current diagram.
+ std::string getDiagramBBS(bool wln=false);
+
+ //Returns a string with the BBS script of the complex box.
+ std::string saveComplexBoxBBS();
+
+ //Delete the object in the list of controllers with the id given by parameter.
+ bool deleteObject(int id);
+
+ void AddControlerToBeRemove(std::vector<int> *controllersToRemove, int id);
+
+ //Clear list of controllers and refresh
+ void deleteAllBoxes();
+
+ //Save the diagram in the BBG format, in the string given by param.
+ void saveDiagram(std::string &content);
+
+ //Load the diagram
+ void loadDiagram(std::stringstream &inputStream);
+
+ //Center the view of the camera in the initial position
+ void centerView();
+
+ bool boxExist(std::string boxname);
+ std::string generateANewNameForABox();
+ std::string findANewNameForABox();
+ //-------
+
+ void SetCbName(std::string cbNane);
+ void SetCbPackageName(std::string packagename);
+ void SetAuthor(std::string author);
+ void SetCategory(std::string category);
+ void SetDescription(std::string description);
+ void SetMessageKind(std::string kind);
+ void SetMessageLevel(std::string Level);
+
+ std::string GetCbName();
+ std::string GetCbPackageName();
+ std::string GetAuthor();
+ std::string GetCategory();
+ std::string GetDescription();
+ std::string GetMessageKind();
+ std::string GetMessageLevel();
+
+ // RaC2012 2nd HackFest
+ // External Inputs was the complex inputs in previous versions
+ // Get names of all external inputs
+ std::vector< std::string> GetExternalInputsNames();
+ void getCleanLine(std::stringstream &inputStream, std::string &line);
+
+ // JGRR & CM
+ void printAll( int com, int sta );
+
+ std::vector<std::string> boxesDiagram;//CFT
+
private:
- wxGEditorTabPanel *_parent;
+ std::string _cbName;
+ std::string _cbPackageName;
+ std::string _Author;
+ std::string _Category;
+ std::string _Description;
+ std::string _MessageKind;
+ std::string _MessageLevel;
+
+ //wxPanel that uses the manager
+ wxGEditorTabPanel *_parent;
// Id of the manager, the same of the panel
- int _idManager;
+ int _idManager;
// Boxes number in the scene
- int _numBoxes;
+ int _numBoxes;
// StartDragging
- bool _startDragging;
+ bool _startDragging;
- wxVtk3DBaseView *_baseView;
+ // creaMaracasVisu viewer
+ wxVtk3DBaseView *_baseView;
+ // State of the 3D Scene or the virtual world
int _worldState;
- std::map<int,GObjectController*> _controllers;
+ //Map of id - objectController
+ std::map<int,GObjectController*> _controllers;
//Saves the id's of the selected objects in the controllers map
- std::vector<int> _selectedObjects;
+ std::vector<int> _selectedObjects;
+
+ //Is the diagram in state complex box
+ bool _isComplexBox;
- bool _isComplexBox;
+ int _idConnectionInCreation;
+
+ int _contLastId;
+
+ vtkTextActor3D *_textActor;
+ std::string _bugTextActor_text;
+ int _bugTextActor_status;
+
+ vtkPoints *_pts;
+ vtkActor *_fillObjectActor;
+ vtkDataSetMapper *_aPolygonMapper;
+
+ Factory::Pointer _bbtkfactory;
+
+
+ std::string LineNumber(bool withLineNumber, int &value);
+ int GetIndexInSelected(int idControler);
+ void UnSelectBlackBoxes();
+ GObjectController *GetGBlackBoxControlerPointedByMouse();
+ void CancelConnection();
+
protected: