]> Creatis software - bbtkGEditor.git/blobdiff - lib/EditorGraphicBBS/bbsWxGUIEditorGraphic/wxVtkSceneManager.h
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[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsWxGUIEditorGraphic / wxVtkSceneManager.h
index e3bd1b116c6bfc49294aa0d01f145406b10a1e77..61dc0ca132255f30d01060e8bbeb87abf61b385f 100644 (file)
@@ -131,6 +131,7 @@ namespace bbtk
 
                virtual void update(int idController,int command);
 
+               void refresh();
                void refreshScene();
                void displayBlackBoxInfo(std::string packageName, std::string boxName);
                void updateStatusBar(std::string textStatus);
@@ -193,41 +194,40 @@ namespace bbtk
        private:
 
                //wxPanel that uses the manager
-               wxGEditorTabPanel *_parent;
+               wxGEditorTabPanel                                       *_parent;
 
                // Id of the manager, the same of the panel
-               int _idManager;
+               int                                                                     _idManager;
 
                // Boxes number in the scene
-               int _numBoxes;
+               int                                                                     _numBoxes;
 
                // StartDragging
-               bool _startDragging;
+               bool                                                            _startDragging;
 
                // creaMaracasVisu viewer
-               wxVtk3DBaseView *_baseView;
+               wxVtk3DBaseView                                         *_baseView;
 
                // State of the 3D Scene or the virtual world
                int _worldState;
 
                //Map of id - objectController
-               std::map<int,GObjectController*> _controllers;
+               std::map<int,GObjectController*>        _controllers;
 
                //Saves the id's of the selected objects in the controllers map
-               std::vector<int> _selectedObjects;
+               std::vector<int>                                        _selectedObjects;
 
                //Is the diagram in state complex box 
-               bool _isComplexBox;
+               bool                                                            _isComplexBox;
 
-               int _idConnectionInCreation;
+               int                                                                     _idConnectionInCreation;
 
                int _contLastId;
                
-               vtkTextActor3D          *_textActor;
-               vtkPoints                       *_pts;
-               vtkActor                        *_fillObjectActor;
-//EED Borrame          vtkPolyDataMapper       *_fillPolyMapper;
-               vtkDataSetMapper        *_aPolygonMapper;
+               vtkTextActor3D                                          *_textActor;
+               vtkPoints                                                       *_pts;
+               vtkActor                                                        *_fillObjectActor;
+               vtkDataSetMapper                                        *_aPolygonMapper;
 
        protected: