]> Creatis software - bbtkGEditor.git/blobdiff - lib/EditorGraphicBBS/bbsWxGUIEditorGraphic/wxVtkSceneManager.h
Feature #1674 . RaC
[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsWxGUIEditorGraphic / wxVtkSceneManager.h
index 612ec7e712a342b65fcc7a4d3ac776e9ca27045d..f92b9064e057a733e11e12eaaedbeb68624881e3 100644 (file)
@@ -1,4 +1,4 @@
-/*=========================================================================                                                                               
+/*=========================================================================
 Program:   bbtk
 Module:    $RCSfile$
 Language:  C++
@@ -11,28 +11,28 @@ Version:   $Revision$
 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
 *
-*  This software is governed by the CeCILL-B license under French law and 
-*  abiding by the rules of distribution of free software. You can  use, 
-*  modify and/ or redistribute the software under the terms of the CeCILL-B 
-*  license as circulated by CEA, CNRS and INRIA at the following URL 
-*  http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html 
+*  This software is governed by the CeCILL-B license under French law and
+*  abiding by the rules of distribution of free software. You can  use,
+*  modify and/ or redistribute the software under the terms of the CeCILL-B
+*  license as circulated by CEA, CNRS and INRIA at the following URL
+*  http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
 *  or in the file LICENSE.txt.
 *
 *  As a counterpart to the access to the source code and  rights to copy,
 *  modify and redistribute granted by the license, users are provided only
 *  with a limited warranty  and the software's author,  the holder of the
 *  economic rights,  and the successive licensors  have only  limited
-*  liability. 
+*  liability.
 *
 *  The fact that you are presently reading this means that you have had
 *  knowledge of the CeCILL-B license and that you accept its terms.
-* ------------------------------------------------------------------------ */                                                                         
+* ------------------------------------------------------------------------ */
 
 
 
 /**
-*  \file 
-*  \brief Class bbtk::BlackBox : abstract black-box interface. 
+*  \file
+*  \brief Class bbtk::BlackBox : abstract black-box interface.
 */
 
 /****
@@ -77,21 +77,22 @@ Version:   $Revision$
 #include <vtkActor.h>
 #include <vtkPoints.h>
 #include <vtkTextActor3D.h>
-#include <vtkPolyDataMapper.h>
+ #include <vtkDataSetMapper.h>
 
 
 //Includes std
 #include <iostream>
+#include <string>
+#include <sstream>
 #include <map>
 
-
 namespace bbtk
 {
        class wxGEditorTabPanel;
 
        class wxVtkSceneManager : public InteractorStyleMaracas , public Observer
        {
-       public: 
+       public:
 
                wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager);
                ~wxVtkSceneManager();
@@ -104,33 +105,35 @@ namespace bbtk
 
                virtual bool OnChar();
                virtual bool OnMouseMove();
-               virtual bool OnLeftButtonDown(); 
+               virtual bool OnLeftButtonDown();
                virtual bool OnLeftButtonUp();
                virtual bool OnRightButtonUp();
                virtual bool OnLeftDClick();
+                virtual bool OnMiddleButtonDown(); ///JLGR 21-05-2012
+                virtual bool OnMiddleButtonUp(); ///JLGR 21-05-2012
 
                //-------
                int createGBlackBox(int x, int y, std::string packageName, std::string boxType );
                int createGComplexBoxInputPort(std::string inputName);
                int createGComplexBoxOutputPort(std::string outputName);
-               GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, int posinBox,GBoxModel *blackBox);
+               GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, std::string bbtkDescription, int posinBox,GBoxModel *blackBox);
                int createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc);
                int createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc);
                int createGConnector(GPortModel* startPort);
 
                void configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn);
-               void configGConnetion( std::string nameStartBox, std::string  nameStartPort, std::string  
-                                                         nameEndBox, std::string  nameEndPort);
+               int configGConnetion( std::string nameStartBox, std::string  nameStartPort, std::string nameEndBox, std::string  nameEndPort);
                void configGComBoxInputOutputPort(bool inputoutput, std::string inputPortName, double xIn, double yIn,double zIn);
                GBoxModel* findGBox(std::string boxname);
 
-               
-               
+
+
                vtkRenderWindow* getRenderWindow();
-               vtkRenderer* getRenderer();             
+               vtkRenderer*     getRenderer();
 
                virtual void update(int idController,int command);
 
+               void refresh();
                void refreshScene();
                void displayBlackBoxInfo(std::string packageName, std::string boxName);
                void updateStatusBar(std::string textStatus);
@@ -159,17 +162,22 @@ namespace bbtk
                //Add a map of object controllers
                void addObjects(std::map<int,GObjectController*> objectsMap);
 
+                /// Duplicates Objects to current a diagram
+                void DuplicateObjects(std::map<int,GObjectController*> objectsMap);///JLGR 21-05-2012
 
+               //-------
+               // Makes a BlackBox Executable
+               bool MakeBoxExecutable();//DFCH
                //-------
                //Returns a string with the BBS script of the current diagram.
-               std::string getDiagramBBS();
+               std::string getDiagramBBS(bool wln=false);
 
                //Returns a string with the BBS script of the complex box.
-               std::string saveComplexBoxBBS(std::string cbName,std::string cbAuthor="",std::string cbCategory="",std::string cbDescription="");
+               std::string saveComplexBoxBBS();
 
                //Delete the object in the list of controllers with the id given by parameter.
-               void deleteObject(int id);
-               
+               bool deleteObject(int id);
+
                void AddControlerToBeRemove(std::vector<int> *controllersToRemove, int id);
 
                //Clear list of controllers and refresh
@@ -178,8 +186,8 @@ namespace bbtk
                //Save the diagram in the BBG format, in the string given by param.
                void saveDiagram(std::string &content);
 
-               //Load the diagram 
-               void loadDiagram(ifstream &inputStream);
+               //Load the diagram
+               void loadDiagram(std::stringstream &inputStream);
 
                //Center the view of the camera in the initial position
                void centerView();
@@ -189,44 +197,78 @@ namespace bbtk
                std::string findANewNameForABox();
                //-------
 
+        void SetCbName(std::string cbNane);
+        void SetCbPackageName(std::string packagename);
+        void SetAuthor(std::string author);
+        void SetCategory(std::string category);
+        void SetDescription(std::string description);
+
+        std::string GetCbName();
+        std::string GetCbPackageName();
+        std::string GetAuthor();
+        std::string GetCategory();
+        std::string GetDescription();
+  
+        // RaC2012 2nd HackFest
+        // External Inputs was the complex inputs in previous versions
+        // Get names of all external inputs
+        std::vector< std::string> GetExternalInputsNames();
+               void getCleanLine(std::stringstream &inputStream, std::string &line);
+               
+        // JGRR & CM
+        void printAll( int com, int sta );
 
+               
+               
        private:
 
+        std::string                         _cbName;
+        std::string                         _cbPackageName;
+        std::string                         _Author;
+        std::string                         _Category;
+        std::string                         _Description;
+
                //wxPanel that uses the manager
-               wxGEditorTabPanel *_parent;
+               wxGEditorTabPanel                                       *_parent;
 
                // Id of the manager, the same of the panel
-               int _idManager;
+               int                                                                     _idManager;
 
                // Boxes number in the scene
-               int _numBoxes;
+               int                                                                     _numBoxes;
 
                // StartDragging
-               bool _startDragging;
+               bool                                                            _startDragging;
 
                // creaMaracasVisu viewer
-               wxVtk3DBaseView *_baseView;
+               wxVtk3DBaseView                                         *_baseView;
 
                // State of the 3D Scene or the virtual world
                int _worldState;
 
                //Map of id - objectController
-               std::map<int,GObjectController*> _controllers;
+               std::map<int,GObjectController*>        _controllers;
 
                //Saves the id's of the selected objects in the controllers map
-               std::vector<int> _selectedObjects;
+               std::vector<int>                                        _selectedObjects;
 
-               //Is the diagram in state complex box 
-               bool _isComplexBox;
+               //Is the diagram in state complex box
+               bool                                                            _isComplexBox;
 
-               int _idConnectionInCreation;
+               int                                                                     _idConnectionInCreation;
 
                int _contLastId;
-               
-               vtkTextActor3D          *_textActor;
-               vtkPoints                       *_pts;
-               vtkActor                        *_fillObjectActor;
-               vtkPolyDataMapper       *_fillPolyMapper;
+
+               vtkTextActor3D                                          *_textActor;
+               vtkPoints                                                       *_pts;
+               vtkActor                                                        *_fillObjectActor;
+               vtkDataSetMapper                                        *_aPolygonMapper;
+
+        std::string LineNumber(bool withLineNumber, int &value);
+        int GetIndexInSelected(int idControler);
+        void UnSelectBlackBoxes();
+        GObjectController *GetGBlackBoxControlerPointedByMouse();
+               void CancelConnection();
 
        protected: