Program: wxMaracas
Module: $RCSfile: wxMaracasSurfaceRenderingManager.h,v $
Language: C++
- Date: $Date: 2011/10/05 16:26:55 $
- Version: $Revision: 1.2 $
+ Date: $Date: 2012/05/11 11:46:37 $
+ Version: $Revision: 1.3 $
Copyright: (c) 2002, 2003
License:
** Adds a prop3D to the manager and returns the identifier
**/
int addProp3D(int idTP, vtkProp3D* prop3D, std::string dataname) throw (char*);
+
+ /**
+ ** Adds a polydata and creates the prop3D (actor) to the manager and returns the identifier
+ **/
+ int addProp3D(int idTP, std::string filename, std::string dataname = "");
+
/**
** Adds a prop3D to the manager and returns the identifier
**/
/**
** loads a prop3D from a nSTL file
**/
- vtkProp3D* getProp3D(std::string filename);
+ //vtkProp3D* getProp3D(std::string filename);
/**
** loads a MHD file to convert it into an actor
/**
** adds or removes an actor depending of the bool value
**/
- void addRemoveActor(int propid, bool addremove)throw(char*);
+ bool addRemoveActor(int propid, bool addremove)throw(char*);
/**
**
**/
void loadProp3DSTL(const char* filename);
+ void exportImageStencil(int propid,const char* filename);
private:
std::vector<wxMaracasSurfaceRenderingManagerData*> prop3Dvect;