void updateInstantOutlines();
void updateInstantImageData();
void updateInstantAxes();
+ void updateActor();
void onChangeDeep(int val);
//AD
void onMirror();
void onThreshold(int minVal, int maxVal);
+ void onThresholdChange(int minVal, int maxVal);
+ void onThresholdInterpolation(bool interpolate);
+ void onThresholdChangeOpacity (int opacity);
+ void onThresholdRemove();
//====================================================================================================
wxAuiManager m_mgr;
- /*
- wxArrayString m_perspectives;
- wxMenu* m_perspectives_menu;
- */
-
- wxAuiNotebook * notebook;
- long m_notebook_style;
- long m_notebook_theme;
- int _numberOfVariablesStatistics;
+ wxAuiNotebook * notebook;
+
+ long m_notebook_style;
+ long m_notebook_theme;
+ int _numberOfVariablesStatistics;
+
+ vtkImageActor * _thresholdActor;
+
+ bool _actorPresent;
//OutlineModelManager * _modelManager;