}
void wxContourViewPanel::setImageSlice(int z){
- _sceneManager->getWxVtkViewBase()->GetInteractorStyleBaseView()->GetWxVtk2DBaseView()->SetActualSlice(z);
+ vtkInteractorStyleBaseView* stylebaseview = (vtkInteractorStyleBaseView*) _sceneManager->getWxVtkViewBase()->GetInteractorStyleBaseView();
+ wxVtk2DBaseView* baseview = (wxVtk2DBaseView*)stylebaseview->GetWxVtk2DBaseView();
+ baseview->SetActualSlice(z);
RefreshInterface();
}