+++ /dev/null
-#ifndef _$PROJECT_NAME$SOURCE01_H_
-#define _$PROJECT_NAME$SOURCE01_H_
-
-#include "vtkMath.h"
-#include <vector>
-
-class VectorMath{
-public:
- VectorMath();
- ~VectorMath();
-
- /*Sets all the vector points*/
- void SetData(std::vector<int> pointsX1, std::vector<int> pointsX2, std::vector<int> pointsY1, std::vector<int> pointsY2, std::vector<int> pointsZ1, std::vector<int> pointsZ2);
-
- /*Runs the calculations*/
- void Run();
-
- /*Returns the origin of the second vector*/
- std::vector<int> GetOrigin();
-
- /*Returns the origin of the first vector*/
- std::vector<int> GetOriginReslicer();
-
- /*Returns the cross product of the two vectors*/
- void GetResult(double result[3]);
-
- /*Rotation angle (dot product)*/
- double GetAngle();
-
- /*Scale in X*/
- double GetScaleX();
-
- /*Scale in Y*/
- double GetScaleY();
-
- /*Scale in Z*/
- double GetScaleZ();
-
-private:
- ///////////////////
- /* Vector Points */
- ///////////////////
-
- /*The points are defined by the following naming pattern: _point[axis(x,y or z)][vector(1 {first image} or 2{second image})][a{starting piont} or b{end point}]*/
-
- int _pointx1a;
- int _pointx1b;
- int _pointx2a;
- int _pointx2b;
-
- int _pointy1a;
- int _pointy1b;
- int _pointy2a;
- int _pointy2b;
-
- int _pointz1a;
- int _pointz1b;
- int _pointz2a;
- int _pointz2b;
-
- //////////////////
- /* Results */
- /////////////////
-
- std::vector<int> _origin;
- std::vector<int> _originReslicer;
- double _result[3];
-
- double _scaleX;
- double _scaleY;
- double _scaleZ;
-
- double _angle;
-};
-
-#endif
-