this->Superclass::SetCenter(center);
this->SphereActor->SetPosition(center);
this->SphereActor->Modified();
+ this->Modified();
this->GetInteractor()->Render();
}
self->Superclass::SetCenter(center);
self->SphereActor->SetPosition(center);
self->SphereActor->Modified();
+ self->Modified();
+ self->GetInteractor()->Render();
- std::cout << "sphere: {" << center[0] << " , " << center[1] << " , " << center[2] + 19 << "} " << std::endl;
+ std::cout << "sphere: {" << center[0] << " , " << center[1] << " , " << center[2] << "} " << std::endl;
}
// -------------------------------------------------------------------------